A demo version of ""Kokoro Clover Season 1"" will be available at Steam Next Fest from June 13th to 20th! In the demo version, you can experience the new opening video, the first episode of the story mode, and some new optional settings!
In addition, ""Kokoro Clover Season 1"" will feature new actions and system voices for the main character, Treffy!
The voice actor who played Treffy has not been announced yet, but you can see Treffy's voice in the demo version, so you can all guess what to expect! Please look forward to the official announcement!
*The scenario is not fully voiced.
We apologize for the delay in the release of ""Season 1"" compared to our original plan. Currently, the game is already completed and we are preparing for the Switch version to be released at the same time. We will be working on various initiatives for the release, so thank you for your continued support.
Developer hikotel
The store page for our latest title, Kokoro Clover Season 1, is now available!
Today, the latest title in the "Kokoro Clover" series The Steam Store page for "Kokoro Clover Season 1" has been released.
The game is scheduled to be released for Nintendo Switch / Steam in the winter or spring of next year.
Season 1" will include the previous "Part 1" and "Part 2" (episodes 1, 2, and 6), plus 6 more episodes, for a total of 12 scenarios, which will be reorganized into a single title with enhanced graphics and systems. Please check the store page for details. (Some systems are different from the previous titles.)
We will release the "new OP animation" and "special new elements" at a later date.
We would like to thank everyone who has played the "Kokoro Clover" series from the bottom of our hearts. We hope you will continue to support the characters of "Kokoro Clover".
Development ひこてる
English translation added! Announcement of "Ver. 2.0".
Today, we have released the "ver. 2.0" update, which includes English translation. We apologize for the delay from the originally announced schedule.
Main changes
Glitter Treffi is now playable. After watching "Episode 6", "Glitter Treffi" will become a playable character. She can use her sword for melee attacks. Of course, each dance is supported.
English translation added The translation is not a machine translation, but is based on the content provided by the translator. Only the story mode will be supported with subtitles as in "Part 1". To change the language, please select "language" from the "title screen" or "option mode".
Addition of card scans (special moves) When the scan gauge (yellow gauge) reaches the maximum, you will be able to use special moves by consuming the gauge. The gauge will automatically accumulate.
Support system added When the scan gauge reaches half or max, the character corresponding to the card you have set will cheer you on. You can get cards when you clear each story or stage for the first time. You can get cards when you clear each story or stage for the first time. Also, story bosses will trigger cheering when the boss's HP drops below a certain level.
Add characters to the HOME screen The characters can now be displayed on the HOME screen. Characters can be changed in Option Mode. Some characters have special dialogue.
Add Gallery Mode A new mode has been added that allows you to view the illustrations displayed in the game. The illustrations will be added as you clear each episode and map.
Added key configuration You can now change the button settings for actions. In addition, there will be changes to the button layout and keyboard operation with the addition of this feature. For details, please refer to the previous announcement and the key configuration settings in the game.
Addition of original BGM Two new stage BGMs and one new boss battle BGM have been added for a total of three songs. With these additions, 90% of the BGM in "Part 2" is now original BGM. We hope you will enjoy the atmosphere of "Kokoro Clover" more.
Other changes
Changes in the Story Mode Some of the scenarios and descriptions in the picture book have been revised. New cuts have been inserted in some scenarios. Some face graphics have been changed. Added motion to some characters. Added motion to some characters. ・When skipping, it will skip to the next stage or video instead of the next scene. Changed the design of "Packin" and "Sisio".
Changes in the stage Added motion so that "Treffy" can fire bullets while moving. The motion when Treffy fires a series of bullets has been changed. The invincibility time when the player is hit has been extended from 1 second to 1.5 seconds. Changed the player's transformation state to be shared throughout the game, as well as assist and dance states. The player and boss will now appear white for 0.2 seconds when they take damage. When the player is waiting or moving and loses foothold, the player will now take a falling pose. It is now possible to heal with the "Normie" assist. Some attack motions of the boss "Staggered" in episode 3 have been changed. Increased the HP of some bosses. Changed the attack motion of the "Staggered" boss in episode 3.
Changes to the library mode. Changed the name of "Banjiro" to "Shishio". Changed the age of "Phantom Thief Bavarois" from "12" to "10".
Changes in Option Mode You will be able to see "ED".
Other changes The screen freezes at the end of each scene, with some exceptions. The name of the robot that appears in the chorus of the OP will be changed from "Balkaiser" to "Vulcan-O", although it does not appear in Part 2.
Fixed other minor bugs.
Based on ver. 2.0, the next version of "Kokoro Clover" is scheduled to be released within this year. We look forward to sharing the fun world of "Kokoro Clover" with you.
Ver.2.0" will be released today, April 29th. The contents of "ver. 2.0" will be announced after its release.
In "ver. 2.0", along with the addition of "key configuration" and the new "card (special move)" action, we have changed the "key layout" of the "keyboard operation" to be similar to that of a standard steam game. Since we have assigned new button settings, there are also some changes to the controller operations. For details, please refer to the button settings in the game and the following
Keyboard default settings
W,A,S,D : Move
Q : Dance E : Transform
I :Card (Special Move) J :Attack K :Jump L :Assist
N :Menu
Xbox controller default settings
↑←↓→ :Move
LB :Dance RB :Transform
Y :Card (Special Move) X :Attack A :Jump B :Assist
We apologize for any inconvenience this update may cause to players. Thank you for your continued support of the "Kokoro Clover" series.