Chase away the winter blues with our sizzling Winter Sale, where thrilling adventures await at unbeatable prices!
🏔️ Conquer the frozen Canadian Wilderness with an exclusive 25% off on Kona II: Brume Step into the shoes of a detective Carl Faubert navigating the chilling landscapes of Northern Canada. Solve intriguing mysteries, battle the relentless winter elements, and unearth secrets hidden beneath the icy façade 🕵️♂️❄️
Roam freely across the vast and frigid landscape of Manastan in Northern Canada. Investigate meticulously with Carl Faulbert's Journal, withstand the unyielding winter Brume—enduring cold, navigating wildlife encounters, and confronting haunting nightmares—all while experiencing a gripping narrative that unfolds as you brave the frozen unknown.
A new update is now live, focusing on offering more performance scaling options as well as ways to make the game more enjoyable on smaller screens such as the Steam Deck and other portable devices.
New Settings
We made these improvements and additions to the game settings:
Made automatic settings for new players based on hardware infos
Separated Display and Graphics settings
Added DLSS setting for Nvidia cards*
Added render scale setting to customize FidelityFX scaling
Added anti-aliasing quality setting
Added ui + text scale settings
Added texture quality setting
*Please note that there is no way at the moment to specify a DLSS mode (Quality vs Performant). It will appear in the next update scheduled in early December. Note that when DLSS is active, antialiasing and render scales have no effect. We also had to remove some post processing effects such as radial blur and warp and ghost when DLSS is active, because they do not scale well.
Quality of Life Improvements
In response to some of the suggestions we found in the forum, we implemented the following quality of life improvements:
Added health kit and herbs count in the inventory
Added item counts in the quick inventory
Allowed exiting Map and Inventory using their opening shortcuts
Changed the pause sfx to make it less annoying for repeated usage
Other Changes
Light and water quality optimizations
Teleport if you fall trough the map during boss fight
Fixed Floating Debris and Crossword narrations not playing in narration-less mode
Fixed various minor textures and visual bugs
And that's it :) As always, if you run into any issue, please head to the forums, we are always there and happy to help!
Cheers,
Alex
Autumn Sale!
Greetings Everyone,
Have you already joined the mysterious investigation of Carl Faubert in the frozen lands of Northern Canada? Now's your chance to dive into the chilling newly-released sequel, Kona II: Brume, set in 1970 Northern Québec. Unravel secrets veiled by the enigmatic Brume mist during Steam Autumn Sale, with a fantastic 20% discount! 🕵️♂️❄️
Roam the vast fictive land of Manastan in Northern Canada, investigate carefully with Carl Faulbert's Journal, survive the relentless Brume—cold, wildlife, and nightmares, and experience a rich story narrated as you explore.
• Fixed bloody hand photo target on the Mansion's saloon door not working after waking up in the basement • Fixed the True Detective achievement not unlocking after completing the journal • Fixed music not playing in some areas of the mansion • Fixed the general store climbing wall that wouldn't work after reload • Added map marker for the statue to be thrown in the service lift in the mansion • Fixed a corner case where objects would disappear forever if the player opened a journal notification with an object in hands (logs, battery, jacklift, etc), consequently breaking his save
Patch Notes 2023-10-24
A hotfix patch is now live and here are the release notes:
Fixed bloody hand photo target on the Mansion's saloon door not working after waking up in the basement
Fixed the True Detective achievement not unlocking after completing the journal
Fixed music not playing in some areas of the mansion
Fixed the general store climbing wall that wouldn't work after reload
Added map marker for the statue to be thrown in the service lift in the mansion
Fixed a corner case where objects would disappear forever if the player opened a journal notification with an object in hands (logs, battery, jacklift, etc), consequently breaking his save
Kona II: Brume is OUT NOW!
Greetings Everyone,
The long-awaited sequel, Kona II: Brume, has finally arrived, ready to transport you into a world of suspense and survival. Detective Carl Faubert eagerly awaits your guidance as he confronts new challenges, unravels eerie mysteries, and ventures through the unforgiving winter landscape. Set against the backdrop of Northern Québec in 1970, where an enigmatic Brume mist veils a remote mining village in uncertainty, disconnecting the village and its inhabitants from reality and disrupting the balance of nature.
Embark on a Chilling Expedition
As Detective Carl Faubert, you're not alone in your quest to decipher the enigma that is Kona II: Brume. Your journey takes you through the snowy expanses of Northern Canada, where you'll discover that other souls, both victims and survivors of a devastating avalanche, share your icy solitude. Together, you'll unearth the hidden and haunting truths concealed within the Brume.
Unravel the Mystery
Every step you take brings you closer to the heart of the Brume mystery. Follow your carefully collected clues and findings, consult Carl Faubert's Journal, and put your detective skills to the test. Can you piece together the secrets hidden within the chilling fog?
Survival is Imperative
The Brume shows no mercy—a relentless blizzard, menacing wildlife, and haunting nightmares are your constant companions. Prepare to fight for survival against all odds.
Dive into the heart of the Canadian wilderness, where survival is your sole companion. Embark on this gripping adventure that promises secrets, suspense, and an unyielding fight for existence
We've eagerly awaited this moment and are thrilled to embark on this journey with you. Brace yourself for an expedition fraught with intrigue and danger as you explore the snow-covered wilderness in Kona II: Brume.
We're thrilled to share an exciting update for all you Kona fans out there! The long-awaited sequel, Kona II: Brume, is just around the corner, with its release set for October 18th!
Get ready to dive back into the world of Detective Carl Faubert as he faces new challenges, eerie mysteries, and the unforgiving winter landscape. Prepare for an icy journey into the unknown as the sequel to Kona takes you back to Northern Québec, 1970. The bizarre Brume mist shrouds a remote mining village, casting doubt on reality itself.
To add to the anticipation, we're unveiling a new trailer that offers a glimpse into the chilling journey and the mysterious depths of the Canadian wilderness that await!
We can't wait to take you on this thrilling adventure filled with secrets, suspense, and survival in the icy heart of Canada. Stay tuned for more updates and get ready to embark on your journey through the snow-covered wilderness in Kona II: Brume!
Wishlist Now
Want to be the first to experience the frozen enigma of Kona II: Brume? Be sure to Wishlist the game and stay tuned to keep an eye on all the latest news and announcements.
So we received our Steam Deck this week, and dediced to try it out by porting our Kona II: Brume demo to it. The process went really well, and the resulting build runs faster and better than the emulated Windows build.
When plugged in, the demo runs at a steady 60 FPS indoor around 40 FPS indoor (edit: further tests produced more variant results, and reality is more around 40 than 60, especially when unplugged), while there is room for optimization for the exterior part, when there is a lot of trees, where it can fall to around 25 FPS. Among known issues are the same hiccups we can find in the Windows version, which are caused by shader initialization. We have something in the pipeline to fix this for release.
It also means the demo should now be available to Linux users as well, but we couldn't test it as we have no Linux distruction installed on any decent computer at the studio.
Anyway, here are some screenshots taken directly on the device:
You can then expect the final game to run natively on the Steam Deck, and Linux :)
Cheers!
- Alex
Developer Livestream #1
Hi all,
I'm Alexandre Fiset, co-founder at Parabole and one of the seven developers working on Kona II: Brume. I do the creative direction of the game, but also code and design the user interfaces.
Wednesday at 8 PM Eastern Time, 5 PM Pacific Time, I will be playing through Kona II: Brume's demo live as well answering your questions. It will also be restreamed on the following platforms:
As a follow-up to our presence at Gamescom 2022, we have decided to release the Kona II: Brume demo here on Steam for the Next Fest, a multi-day celebration of upcoming games!
The demo starts at the very beginning of the game. The player steps into the shoes of detective Carl Faubert, and must explore his surroundings in order to find out more about a strange phenomenon called the Brume. It presents the first thirty minutes of the experience, and showcases several items useful to Carl's investigation —and survival.
The demo is for Windows only, and requires a fairly decent GPU, such as Nvidia RTX 2060 or higher. The game is still in development, so you may expect a lot of improvements and optimisations in the final game.
On top of this, we're revealing a new trailer:
If you have any feedback or question, feel free to ask in the forums, or join us on Discord.