Hey there, we have some new features for you! In three weeks we were able to implement cool leaderboards and match challenges. Now playing tournament matches (alone or in co-op) will give you fame points. Completing match challenges will give you even more fame. The more fame you have, the higher you will be in the global ranking.
Leaderboards
We've integrated Steam Leaderboards with the game, but not as a single big table, but as 4 leagues. You start in the Bronze League and by winning tournament matches (alone or in co-op) you gain fame points. Advancing to a higher league requires to accumulate given amount of fame shown on the leaderboards screen, different for each league.
Note: friendly matches won't give you any fame points right now, but this may change in the future.
Match Challenges
These are optional objectives than can be fulfilled during a tournament match. There are many challenges with varying difficulty levels, e.g. score a hat-trick or knock-out two opponents with a single slide tackle. Some harder challenges will appear only on higher difficulty levels, so playing on Beginner will show you only the easiest challenges. More challenges may come in future, along with achievements.
Note: Challenges don't appear during friendly matches, but that may change in the future.
Trading cards
This is a matter of a few days for the trading cards to be available. We've all graphics prepared and will upload cards, badges and other related stuff ASAP.
Future plans
We have a long list of features to implement, small and big ones, some of them suggested by players, but there is one most important feature still missing: online multi-player. This is a big thing for us and we'll need at least a few months to complete it. During this time you may see less frequent updates of the game regarding other features.
Full list of changes
Added Leaderboards feature, with 4 different leagues a player can be in, integrated with Steam
Added Match Challenges, which are additional objectives to complete during a tournament match
Added scored goals info to match avatars, including icons for hat-tricks and top scorer (visible on the above image)
Made the AI on Professional and Legend a little faster and aggressive
Fixed controller mapping on Linux, if you've customized your mapping, you can now reset to the default one and it should work
Added marker for tournaments in progress
Added marker for recently unlocked items
Added Italian translation of the game
Corrected Russian translation (thanks Деня Селин)
Increased size of all menu screens in resolutions lower than full HD (1920x1080), so text is more readable
Reduced tournament default match time to 4 minutes
Displaying english string if a translation wasn't found
Fixed crash when multiple profiles are present in the "data/profiles" directory
We've made some fixes since v0.3.0 that was released on 25 November 2015. Below is a short list of these changes:
Fixed screen flickering at start of a match
Fixed invisible players and ball in some cases
Layout tweaks in the friendly match menu
Fixed saving selected language
Changed image on the loading screen
Updated nice case to medals after completing an optional tournament
Fixed handling multiple gamepads reported by some drivers. Gamepads are still visible in-game as connected, but additional players are not spawned before a match.
Some other minor fixes and optimizations
If something still doesn't work for you, please tell us on Kopanito's Forum here on Steam.
Kopanito gets difficulty levels, more tournaments, teams and lots of other improvements!
First update to Kopanito has landed and we've great news!
Poznań Game Arena 2015
Kopanito received an award at Poznań Game Arena 2015, a gaming event that took place in Poznań, Poland in October.
4 Difficulty levels
Previously only easy AI was available, but now there are 3 more, giving a total of four of them: beginner, amateur, professional and legend (the last one must be unlocked by completing some cups). Hopefully playing with this new AI will be a challenge for you, although the game is still in early access, so we'll need your feedback regarding the new AI.
Linux and SteamOS support
This is very experimental, so please let us know if it's working or not for you. One known issue: Steam overlay does not work :(
Localization support added
We've added support for translations and translated the game to 5 additional languages: German, Japanese, Polish, Russian and Spanish. If you know any of these languages well, then we encourage you to verify these translations and report any feedback on game's Steam forum. Also note that you can translate Kopanito to your native language, it's very easy, just check how other languages are defined in the data/languages subdirectory in Kopanito's local files.
Full list of changes
9 new competitions to complete (all optional): Pacific League, Microstates Cup, Central American and Caribbean League, Pan Arab League, Commonwealth Cup, Pan American League, Mediterranean League, Continental League and World League.
3 additional difficulty levels, along with the previous one gives 4 levels: Beginner, Amateur, Professional and Legend. The last one is unlocked after winning main continental competitions and World Cup on Professional difficulty.
New cup animation when finishing a tournament.
Unlocking teams and other content now works differently. Depending on a cup and difficulty level, different teams are unlocked. Previously it was required to win with a team in a tournament match. Now winning a tournament unlocks given batch of teams, depending on difficulty level.
10 New teams: Angola, Bulgaria, India, Israel, Luxembourg, Morocco, Northern Ireland, Puerto Rico, Republic of Ireland and Thailand.
Added support for translations and translated the game to 5 additional languages: German, Japanese, Polish, Russian and Spanish.
How to Play – new guide available in the game, describing some basic and advanced techniques.
Linux and SteamOS support.
Improved player’s look, it’s a little more detailed now.
Locked content (teams, stadiums, balls, tournaments) now display it’s condition required to unlock.
Lob pass distance is now dependent on key press time: the longer you press key, the longer the pass will be.
Goalkeeper with ball will evade opponents when putting ball back in play.
Ability to set match time in a tournament (previously it was hardcoded 10 minutes).
Highlighting qualifying teams in group stage in a tournament.
Ability to enable golden goal for friendly matches.
More granular match time options.
Added corner flags to all stadiums.
Added digital clock to the match UI.
Added displaying match summary after first half.
Removed content: non-sport-related balls (you can still add own balls, we also plan to add Steam Workshop support in future).
Changed menu background to a kick-ass illustration.
Changed font used in the game.
Other minor fixes, tweaks and optimizations in menu and in match engine.