Shortened length of time between house scene trigger events
Increased visibility when crafting
Update
Fixed player from getting stuck on craftable objects.
Clearer gameplay instructions.
Thank you!
Update
I was finally able to recreate and identify the 3D audio issues players were having. Very sorry for the delay getting this fix out. The gameplay should be much smoother now.
Gameplay and bug Fixes:
Fixed 3D audio from not playing during certain attacks.
Fixed respawn rotation issues.
Added accurate mesh colliders to all areas.
Updated scene 1, phase 2 attacks to display a visual warning as well as audio.
Increased top speed and acceleration of car.
Decreased speed of enemy.
Removed all, but 1 'look to progress' actions.
Dialogue updates.
Thank you for all your feedback.
Update
Gameplay and bug fixes.
Thank you all very much for the feedback. I'm listening to it all!
I will continue to make improvements and fix any bugs the moment I hear about or see them!
This is my first game so I appreciate everyone who played it and provided feedback to help make it even better.