And a clean solution when the player is stuck in objects or impassable terrain. When this happens, the player cannot move out and is trapped. Now the player will be relocated after 3 seconds.
Changelog
After being stuck (can't move) for 3 seconds, you will be repositioned automatically
Spell Dragon's Breath: increased damage and knockback force
This is a big update with many fixes and improvements.
The most important change is the engine library update to use SFML 2.4.2 that solves most of the graphical bugs and random crashes (specially with Intel HD cards).
Also, I added a new option in the Video menu for disabling the use of shaders. They are not very complex but I'm aware of some issues with old video cards. So if you are having problems even with this update, try disabling this option.
For the rest, a few improvements in animations and particles. And some other fixes for a better performance.
Thanks all for the feedback.
Changelog 1.1.0
Updated engine SFML library to 2.4.2 version
Updated Options menu interface
Added a 'Shaders' option in Video Menu for enable/disable
Frozen animation improved
Poison animation and poison weapons improved
Level 4 spells cooldown increased to 100 seconds
Improved overall performance
Fixed a bug where Bat enemies could hit multiple times in one attack
Fixed a bug that could cause a crash whith certain animations
Fixed a bug that could cause a crash with long distance objects
The guide is divided in parts corresponding with each zone of the castle. Click on the spoilers buttons to see the text.
It has a step-by-step description of the game puzzles, what items to locate, how to use it and where to go. Also a few tips for combat and boss fights.
It contains spoilers, so use it at your own discretion.
Update 02-10-2017
Chagelog 1.0.3
Improved player bow attack animation (bow string)
Improved player light armor textures
Status effects messages (burned, stuned, frozen, poison)
Minor stability improvements
Update 02-06-2017
Another few improvements to the general gameplay and a couple of fixes.
Change Log
Keep press [Left Click] to auto attack (no more click click)
Reduced stun chance of electric enemies
Fixed an issue where the arrow stack doesn't reduce when shooting
Fixed an issue when changing weapons reset the arrow stack
Spell particles optimized
And I'm happy to announce that the game will be translated to Russian soon (one or two weeks).
Update 02-04-2017
This is a minor patch with some corrections and improvements to the game one day after release.
Changelog
Strings corrections in spanish language
Improved optimization in the save slots interface
Corrected boss drop list
After the tutorial, the boss elemental type level will be random
Corrected experience table
That's all for now.
I will continue improving the game and adding more features in the future.
By the way, the discount sale will last until 10th February.