Texture for flamethrower, fire extinguisher, metal beams, glass, wooden planks, C4, dynamite, lamps, mini thruster, grenades, passenger seat, black hole
Fixed:
Bug when a humanoid picks up an object held by another humanoid
Error loading some objects
Bug with incendiary cartridges
Update 0.7.4
Added
New game interface and main menu
New drag system
Ability to edit items in the editor
Changed
Background in the editor
Fixed
Bug with subsidence of vehicles and elevators
Error loading some mods
Update with Editor 0.7
Added
Editor of objects and creatures
Changed
Creature pickup distance
Fixed
There is a problem with grasping body parts
Small update 0.6.9
Added
Super ability: Meteorite
Post-processing
Fixed
Campaign not working
Bug with sharp items in hands
Update 0.6.8
Added
Ability to remove wires (Backspace key)
Added the sound of sharp objects
Changed
Texture of burns
Texture of wounds
Wire system
Sharp object system (it's much easier to stick sharp objects in now)
Fixed
Crashes at certain moments
Translated mission #14
Update 0.6.5
Added: - Revolver - Sapper suit (protects against explosions of sufficient power) - New visualization of body decomposition from acid - New texture for living pumpkin
Changed: - The context menu of the object is now in the form of a list
Corrected: - Translation to inspection - The creature did not stop keeping it from the fire after it was extinguished - If the torn off part acts to hit with a stun gun or set on fire, then he will react to this
Update 0.6.3
Added
- New creature: Tomato - New weapon: Stun gun - Creatures are now electrocuted when touching a running generator - Androids now get electrocuted when dropped into water
Fixed
- The impossibility of completing a mission with dynamite spawning - Deterioration of physics with time dilation - Bad physics of transport - Inoperability of space blasters and conventional weapons with a different type of cartridge - Not working wheel reverse - Not working buttons in the "News" tab