Thanks to the players for helping us find and fix a bug with the movement of the character. We have fixed it. Nice game ːsteamhappyː
Kuboom - V.3.1
Updated sounds for almost all weapons of the game.
Adjusted the range and volume of the sounds environment. Improved atmospheric gameplay.
Kuboom - V.3.0
Hello Comrades!
In this update, we have added a brand new addition to the gameplay, aswell as fixed many bugs and corrected many issues!
This update is a Huge one!
Changelog:
Added a Radar for enemy detection, Tell us what you think!
3 new skins for P90, USP-45 and M4A1 which are able to be collected in cases.
Adjusted and Re-balance the MP5 and Shotguns
Re-Adjusted the interface
Fixed incorrect display for skins on the "Green Line" M4A1 "Miku" on P90 and fixed the detailing for the hand skins "Fighter", "Knight" and "Turtle".
Fix the maximum number of players on"Bridge", "Fork" etc. It is now more than 16.
Increased volume of player footsteps
Fixed display of nicknames for the players who are in spectator mode after death.
Fixed teeter arms when walking in the moment of aiming.
Improved effect of the blood spatter when hit by the enemy.
Fix incorrect "overhang" the heads of the corpses of players.
Frags, death and combat experience are earned now outside of matter, waited for the player the end of the round or not. The bucks still are given only at the end of the round.
Fixed bug with nesecitamos defeat of the clan in clan wars when out of battle the whole team.
Fixed a bug with shooting at a steep angle down (for themselves) and the
passage of impact melee weapons "through" the enemy.
Fixed a bug with the display of sniper mode after a player dies (2 years and a million dollars, we attemted to fix).
Making Kuboom better is our job, So be sure to follow us and get news on the next updates! Stay tuned, it will be hot! ːsteamhappyː
Server Maintenance - Completed
The Kuboom server is now online.
Sorry for any inconvenience caused.
ːsteamhappyː
Kuboom - V2.0 - Global Update!
Hello Comrades!
In todays new and first "Tactical" Global Update, we have introduced a Brand new gamemode!
Domination!
Domination is a gamemode where enemies must capture certain points to gather the most points, whatever team gathers the most points wins!
New Gamemode - "Domination" Tell us what you think! and Also report bugs if you find any!
2 Brand new maps - Both are availible for Deathmatch and Domination
Map "Fork" is now also availible for "Domination" and received edits to patch invisible walls.
8 Amazing skins for the Scar, Nova, P90, Tec-9, M249, M4A1, Glock, SIG , all of which can be unlocked using cases!
3 New character skins! "Fighter", "Knight" and "Turtle", and a new mask named "Saw"!
Fixed broken stairs on such maps like Assault, Sontar, Dust 2 and so on.
Many small corrections and improvements!
Kuboom will be recieving more updates!, So stay with us! It will be hot ːsteamhappyː
Kuboom - V1.0
Hello Comrades!
Today marks a special day! The day that Kuboom has entered its "Tactical Era"!
This means that more updates will be revealed and more updates will be added.
With that being said, we will introduce you to the first "Tactical" Update!
MISSIONS!
Thats right, the long awaited missions update. Missions are essentially daily quests that are completed by meeting the requirements of the quest. After the quest has been completed, money will be rewarded aswell as cases and maybe keys.
This adds a new way of getting skins and weapons easier and hopefully would keep the game fresh!
If you have any questions, comment down below the post and maybe I'll answer it!
Now, the shortest changelog..
Slightly increased weapon bob speed
Fixed laggy netcode
Other news
We are happy that we are finally in a better phase than the other ones. We have come a long way through bad and good updates!
But that is game development for you. And that was only the beginning!
So what im saying is expect more updates from us and more news and info on what goes on and what to expect from future updates.
And with that said.
Good Luck, Comrades!
Kuboom - V.09
Greetings Comrades!
Kuboom is entering a new "era" of gameplay, and it's all thanks to you, the community! Today's update brings you reworked gameplay and a new added map!
Changelog:
Headshots now deal 2X more damage! You can now kill players with 1-2 bullets to the head!
Improved anti-cheat.
Added a new small map; "Volcano" is now availible for Team Deathmatch play!
Seriously reworked map 2 maps!
5 new skins for the Nova, Striker, AUG, Deagle, and Negev. Can also find them in cases, so try your luck!
Global changes on the map "Assault"
There's plenty more planned. With each update, we come closer to making Kuboom a great, tactical game.
PS: Make sure you stay tuned, we are just a few updates away from Missions! (for more info on what missions are, please check out previous posts)
News on the next update - KUBOOM
Hello Everyone!
This isn't an update, but! It is a preview of the next update and what it'll have.
First of all the next update will introduce 2 things, "Keys" and "Missions".
The keys will change how the cases work. Instead of buying the ability to open cases, you will earn keys.
How?
By doing the new missions feature. Each time you complete a mission it will reward you with money and a new key.
And also, missions wont only grant money and keys, but it will also grant cases itself. And maybe more things like a free opening without spending any keys.
Missions will be done by meeting the requirements. Such as killing 3 enemies in a row without dying. And once the mission is complete you will be able to claim your prize.
This update is expected to be out in the next few days. So to get updates on more news and updates, be sure to follow us! Or check out the VKonkakte posts Here!
Thank you for reading this short news post!
We Will See you on the battlefield!
Kuboon - V.08 Update
Hello, Comrades!
The long-awaited major update that fixes the the game and adds new and interesting mechanics has been released!
List of changes:
- Cases are now available in tab "Equipment" tab. It allows which players to get skins for your weapons, including developer only skins and others.
- Balance changes
- Increased movement speed of the character.
- Added sound to hit an enemy.
- Improved performance of all pistols.
- Due to numerous requests, Jumping no longer takes stamina.
New cases with unique weapons, interesting modes, great maps, quests and many more awaits you in the next update of the game!
Thanks from the whole team for your trust and activity.
Stay tuned, gonna be hot!
Kuboom - V.07C
Hello, Comrades!!
In todays update we have decides to rebalance and make everything more dynamic. New mechanics have been changed and added to make the game feel better!
More dynamics, More fun!
Changelog:
- Maximum Player amount on the map "Arena" has been changed to 16
- Slighty increased walking speed and slightly reduced running speed
- Re-optimized once again.
- Jumping now takes stamina, sorry guys we were getting complaints about players "Bunny Hopping" which made it harder to kill. It may be added back later.
- Fixed bugs in clan system
- New running and walking animations
2 Brand new skins availible for ingame dollars.
Thanks to everyone who stuck around! Be sure to follow us for the latest news!