Kujlevka cover
Kujlevka screenshot
Linux PC Steam
Genre: Adventure

Kujlevka

NEVER-SAY-GOODBYE UPDATE

Dear friends! We want to thank everyone who has helped us in the development of the game since its release. We have fixed everything that didn't satisfy us and added everything we wanted to add. This doesn't mean that we are ending support for the game: we will always be happy to receive your feedback and assist in resolving any issues that arise. We are not saying goodbye!

List of changes

  • The game has been transferred to Unreal Engine 5.2.
  • The locations of Egypt, Barge, and Express have been optimized.
  • Loading screens now have hints.
  • The default voice-over is set to Russian for all languages.
  • A notification now appears when exiting the pause menu, indicating the application of new graphics settings.
  • All texts regarding "knowledge points" and "words" have been standardized.
  • Some English localizations have been fixed.
  • Some UI elements have been corrected.
  • The base camera inertia has been reduced. The controls are now less "pilot-like."
  • CPU optimization: scalable text objects no longer affect performance.
  • It turns out that in the packaged version of the game, godrays were not visible from the release! What a shame we didn't notice that! Now the godrays are in place.
  • Rain no longer passes through the barge.
  • The collision of the Witch's skirt has been fixed.
  • Contrast has been fixed in the first train compartment.
  • The display time of the initial disclaimer has been increased by 1 second.
  • The tutorial for the Bandura has been expanded.

Regular Update 1.2.0

Fixes:

  • Some localizations in English have been fixed.
  • The layout of quest names in the journal has been corrected. The text no longer exceeds the boundaries of the buttons!
  • Added the ability to remap certain buttons and actions for the keyboard.
  • The icons for the shoulder and trigger buttons of the gamepad have been replaced with clearer ones.
  • The dead character no longer moves after the appearance of the That One.

Regular Update 1.0.9

General

  • The action cancelation has been changed from "F" to "RMB" (Right Mouse Button).
  • Valery's house has been optimized.
  • The appearance of the final credits has been updated.
  • Player respawns in all dreams have been adjusted.


Act 3. On the Hills of Manchuria

  • That one now turns towards the sniper when talking about him.


Act 4. Calls for Help

  • Fixed player camera movement to operator camera when having a cigarette in the mouth.


Act 7. Drift

  • The sound of the machine gun is now slightly quieter.


Act 8. Well, It's Business, Well...

  • The Translator's button voicing has been fixed.


Act 8. And That's It!

  • The camera no longer flies away when selecting lines.


Act 9. The Lesson of Futility

  • The witch will now wait for you in the house. You won't miss her anymore!
  • New walls have been added to the pyramid, hiding the empty part of the location.


Act 10. The Hour of Reckoning

  • A tube of glue has been added during the globe repair.

Original Soundtrack Released!

Regular update 1.0.8


  • Fixed scrolling of notes.
  • A previously unremarkable note has been added to the Journal menu — "The Letter of the Steppe Grandfather".
  • An explanatory thought has been added when choosing the doors leading to the final exhibits.
  • An explanatory dictionary level bar has been added to the alien negotiation screen.
  • An indication arrow has been added to the player's actions, which assume a long-held key.
  • Now in the "Journal" menu, the quest buttons of one act are "detached" from the buttons of other acts. The names of the acts have been added between the buttons.
  • Slightly increased the time to select the shooting / poker in the quest "Arrival".
  • Added the "Camera Inertia" option in the control menu.

Regular Update 1.0.7

Changes:

  • Now all available screen resolutions are displayed in the graphics settings.
  • Fixed a bug with incorrect display of the journal.
  • Fixed a bug with carts and cars in the Shoe Store. Vehicles no longer fly.
  • All alcoholic beverages now have the "Roll" type.
  • Fixed a softlock with the Translator. In manual reply mode, the dialogue no longer gets interrupted.
  • The dialogue with Jesus now shows the correct options regarding the result of the chess game with Master Viedzmin.
  • Gustobrov no longer charges at us during the Birthday event if we didn't charge at him during the first call.
  • Reptur no longer asks us not to hurt Klim if we didn't actually hurt him.
  • Gustobrov no longer asks us not to let presidents in if we didn't actually let them in.
  • Optimized the hill scene in the ending.
  • The Monstrik is now highlighted when the Orphan asks for it to be handed over.

UPDATE 1.0.6

Changelog

  • Optimization of Manchuria and Egypt locations (GPU) has been performed.
  • Optimization of some pieces of code (CPU) has been performed.
  • At the first start of the game, the most convenient graphics settings for your system are set.
  • 60 frames per second block is enabled by default. You can change this parameter in the Settings menu.

Update 1.0.5


  • Now you can smoke during the dialogues without any pause!
  • Added dynamic text size functionality. Now it adjusts to the resolution of your monitor. An option for manual adjustment of the text size has been added to the settings.
  • Fixed the icon of the ENTER button.

Fix

Fixed one critical issue in Manchuria

Hotfix 1.0.4

General

  • Numerous typos have been corrected.
  • The pause menu has been refactored. New settings menus have been added, and some options have been grouped into different categories.
  • The opening speed of the pause menu has been doubled.
  • Glitches and noise on all interface objects have been reduced.
  • Now the task and thought window opens automatically if a new goal is assigned to you.
  • Valery, despite his age, no longer has infinite shortness of breath.
  • The sound of exhaling smoke when smoking is now louder.


Chapter 2. Arrival

  • Klim will no longer take our bottle while we enjoy our vodka.


Act 3. On the Hills of Manchuria

  • A marker has been added to the landmarks, and the portal effect has been updated.
  • The location has been optimized.


Act 8. Business

  • Nakatomi's line about shoes has been fixed.


Act 9. Lesson in Futility

  • Hints for solving the dilemma with the Storm Spirit have been replaced. It is now clear which option leads to what.


Act 10. Hour of Reckoning

  • Characters now definitely don't bounce off each other anymore! We promise!
  • The "Decembrist" checkpoint has been renamed to "Contra."


Act 11. Time Collapse

  • The Stepan ending has been renamed from "Fist" to "Turn right!!"
  • Klim's exhibit is no longer blue if the necessary conditions are not met.


Act 12. Paleontology

  • The order of lines in the ending has been changed.