I want to share with you where I am with this game, my thoughts on pricing strategy and news on other projects.
Game Update
The present 1.3 release supports a hot seat game (two people at one PC playing alternate goes) or of course someone playing solo as both sides. I have not had any bugs reported in a considerable while and have received good suggestions for improvements to the game for future releases.
At present I am working on AI for the Russians and am hoping I will get a 1.4 version released around the beginning of June. After that update I will fix any issues found and look to officially release the game.
I will then continue to support the game with the next release having AI for the Germans. If the game does well I will also look to support PBEM and continue to make other enhancements.
Pricing Strategy
I believe early adopters should be rewarded in someway for their faith and input to a game – especially where it’s from some unknown developer of unknown quality and commitment. The best way I can do this is with the present reduced price while in Early Access.
In the next week I intend to increase the price to $9.99 and at full release $12.99 (although on launch day probably there will be a discount of around 10%).
I do not plan to put this game into any sale or bundle that would mean you could get it for a cheaper price than it is now. Certainly not for the next 2 years.
So if you want to get this game at a good price now’s the time to do it!
General News
Since I put this game onto Greenlight and then Early Access a lot has happened behind the scenes. I have spoken to two Wargame publishers and have been able to reach out to game designers and be taken seriously due to this game.
The results of this are that I now have a roadmap for my next few releases. Next up for the Eastern Front series will be “Battle for Korsun”. In addition I will kick off a West Front series with “Fall of France”. No promise on when these will be available yet.
There will be hopefully other game announcements coming soon.
If you want to follow progress on these then please join up on the community at http://www.yobowargames.com/community/
Finally…
I want to thank all the gamers who have purchased my game so far, for their fantastic support and comments, whether good or bad.
1.3 Released
Hi All
The 1.3 update should now be available.
Enjoy!
1.3 Update - Release Notes
Please note saved games prior to this update will be lost.
New Features in this release
New Main Menu
Nato Units
Logging
Victory Points status
wasd Keys now enabled for map movement
Version Number now shown on loading screen
Fixed in this release
Corrected spelling mistake in in game instructions
Corrected misalignment of text on Battle Report, if four units have been acted upon.
Speculative fix for CTD after loading game.
Details
Menu
Selectable scenarios - At present only one is enabled.
Load Save games - Games are saved automatically at the end of every Turn (End of Russian combat phase). Unfortunately I needed to change the save game format and saved games prior to this update will be lost.
Option - Tick to enable Nato units. Preference will be saved for all future games
Victory Points
At the beginning of every turn, except first turn, you will be shown present victory point status.
Logging
Should you find an issue please contact me to help enable logging. Default is no logging.
Version 1.3 - Coming in next couple of days
Hi All
I have been busy on the next version. This will include the new menu, Nato units , Logging (useful to me if you find an issue in Alpha you want to report) and a couple of minor fixes.
I think I am just about code complete on the above and will now be testing to ensure I didn't break anything.
Thanks for the continued support!
Work in Progress
Hi All
Some early screenshots for you of the new Menu and Nato Units.
New Artillery Guide
Hi All,
I have posted a guide to using artillery in the game.
Patch now available
Thank you all for your early comments on this game and particularly zakblood for finding the first two issues in this list.
Fixed flashing units growing in size. Removed intended feature following early community feedback
Fixed crash when selecting one particular Russian unit