Kursk - Battle at Prochorovka cover
Kursk - Battle at Prochorovka screenshot
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Genre: Strategy, Indie

Kursk - Battle at Prochorovka

Game Update, Pricing Update and General News

I want to share with you where I am with this game, my thoughts on pricing strategy and news on other projects.

Game Update



The present 1.3 release supports a hot seat game (two people at one PC playing alternate goes) or of course someone playing solo as both sides. I have not had any bugs reported in a considerable while and have received good suggestions for improvements to the game for future releases.

At present I am working on AI for the Russians and am hoping I will get a 1.4 version released around the beginning of June. After that update I will fix any issues found and look to officially release the game.

I will then continue to support the game with the next release having AI for the Germans. If the game does well I will also look to support PBEM and continue to make other enhancements.

Pricing Strategy



I believe early adopters should be rewarded in someway for their faith and input to a game – especially where it’s from some unknown developer of unknown quality and commitment. The best way I can do this is with the present reduced price while in Early Access.

In the next week I intend to increase the price to $9.99 and at full release $12.99 (although on launch day probably there will be a discount of around 10%).

I do not plan to put this game into any sale or bundle that would mean you could get it for a cheaper price than it is now. Certainly not for the next 2 years.

So if you want to get this game at a good price now’s the time to do it!

General News



Since I put this game onto Greenlight and then Early Access a lot has happened behind the scenes. I have spoken to two Wargame publishers and have been able to reach out to game designers and be taken seriously due to this game.

The results of this are that I now have a roadmap for my next few releases. Next up for the Eastern Front series will be “Battle for Korsun”. In addition I will kick off a West Front series with “Fall of France”. No promise on when these will be available yet.

There will be hopefully other game announcements coming soon.

If you want to follow progress on these then please join up on the community at http://www.yobowargames.com/community/

Finally…



I want to thank all the gamers who have purchased my game so far, for their fantastic support and comments, whether good or bad.

1.3 Released

Hi All

The 1.3 update should now be available.

Enjoy!

1.3 Update - Release Notes

Please note saved games prior to this update will be lost.

New Features in this release




  • New Main Menu
  • Nato Units
  • Logging
  • Victory Points status
  • wasd Keys now enabled for map movement
  • Version Number now shown on loading screen


Fixed in this release




  • Corrected spelling mistake in in game instructions
  • Corrected misalignment of text on Battle Report, if four units have been acted upon.
  • Speculative fix for CTD after loading game.


Details



Menu

Selectable scenarios - At present only one is enabled.
Load Save games - Games are saved automatically at the end of every Turn (End of Russian combat phase). Unfortunately I needed to change the save game format and saved games prior to this update will be lost.
Option - Tick to enable Nato units. Preference will be saved for all future games

Victory Points

At the beginning of every turn, except first turn, you will be shown present victory point status.

Logging

Should you find an issue please contact me to help enable logging. Default is no logging.

Version 1.3 - Coming in next couple of days

Hi All

I have been busy on the next version. This will include the new menu, Nato units , Logging (useful to me if you find an issue in Alpha you want to report) and a couple of minor fixes.

I think I am just about code complete on the above and will now be testing to ensure I didn't break anything.

Thanks for the continued support!



Work in Progress

Hi All

Some early screenshots for you of the new Menu and Nato Units.





New Artillery Guide

Hi All,

I have posted a guide to using artillery in the game.

Patch now available

Thank you all for your early comments on this game and particularly zakblood for finding the first two issues in this list.


  • Fixed flashing units growing in size. Removed intended feature following early community feedback
  • Fixed crash when selecting one particular Russian unit
  • Minor text changes