This update addresses an issue with Reassessment as well as a few other minor improvements. Please send any issues to support@playdekgames.com. Thanks for playing!
Update August 31, 2022
Hey Labyrinth Players!
This latest update covers a few new items and addresses some bugs as well. Here is the change log:
• New Reassessment rules and interface. • Several updates to the Token Help popup. • Added an "end-of-turn" phase for the Jihadist player so that cadres can be removed before passing play to their opponent. • Disrupt overlay now shows the status of selected cells/cadres after resolving. • Fixed an issue where information on the Disrupt overlay would disappear when selecting a second target. • Fixed some display issues regarding the Tony Blair overlay. • Fixed an issue with Radicalization not sending the correct plot event. • Fixed an issue where "Adam Gadahn" was not displaying the Recruit overlay. • Fixed an issue where the Posture tokens on the GWOT/Prestige popup could be dragged. • Fixed various missing button sounds. • Fixed OPs Tray issues for various resolutions. • Fixed some Rulebook art and text issues.
Please let us know if you have any issues with the build in the forum and follow these directions for submitting Save Files so we can track them down: https://steamcommunity.com/app/931950/discussions/0/3203745634163788523/
You can send feedback as well as issues to support@playdekgames.com. Thanks for playing!
Playdek
Update May 24, 2022
Hi everyone!
This is a quick update that fixes some rules issues as well as graphic and UI improvements. Please report any issues and send feedback to support@playdekgames.com. In addition you can send us saved game files along with issues as well. Please find the directions to do so here: https://steamcommunity.com/app/931950/discussions/0/3203745634163788523/
Thanks for playing!
60% Off!
Our esteemed Labyrinth fans, in honor of the GMT Weekend at the Warehouse event, Labyrinth, along with our other GMT titles, are now up to 60% off on ALL platforms*. You better act fast, because this sale runs from now, 20th April until the 25th.
This is a small patch that addresses some online menu issues. Please send any feedback to support@playdekgames.com. Thanks!
Patch to Update February 7, 2022
This patch addresses server connection issues so please update to this latest build. If you are reporting bugs please submit a save file of your game to support@playdekgames.com. You can find directions on how to submit a save file here: https://steamcommunity.com/app/931950/discussions/0/3203745634163788523/
Thanks!
Update February 7, 2022
Hi everyone,
This is a patch that includes fixes and modifications for the A.I. based on player feedback. We also have fixed some rules issues and made some minor interface modifications as well. Please report any issues and provide feedback to support@playdekgames.com as well as here on the Labyrinth Steam forums. Thanks for playing!
Big Changes & Something Really Exciting...
Dear Labyrinth players: today we have a big update that comes with a lot of changes and surprises.
We are excited to finally bring you the all new US AI mode! This AI has been a work in progress and a long time coming, but we feel like now it is ready to share with you. As we will continue to improve it as time goes on, we would like players to share their save games with cases where the AI makes a poor choice (even if the save game is past that decision point), or if any other problems arise. Note: This AI is currently only implemented for the US, not the Jihadist.
Patch Notes:
- Added US A.I. for offline game play
- Besieged Regime token fixed
- US War of Ideas Operation overlay clean up
- Fixed an issue with the UN Nation Building GWOT Penalty and the Total Modifier
- War of Ideas Operations Overlay feedback added
- Clean up to the display of Regime Change and US Prestige Roll
- Fixed game re-load issue not displaying +1 Prestige
- Game log clean up for Travel Attempt and US Prestige Roll
- Jihadist Funding marker display improved for Major Jihad Success result
- Interface display improvements for discard pile reshuffle
- Improved the interface and feedback for selecting posture for a country
- Cleaned up Pause/Unpause
- Art updates and improvements
- Cleaned up Pause/Un-pause
- Updated art and graphics improvements
Thank you guys for your patience and continuous support; we hope you enjoy the new AI and remember, don't forget to let us know if there are any problems or find anything that hinders your playing experience.
Resetting Online Servers
Hi everyone! Tomorrow we will be resetting the online servers for Labyrinth which will wipe out all games in progress. Please be sure to wrap up all currently active online games today. Thanks!
Steam Rules & Server Update
Hey everyone! The new Steam rules and server update is officially out; once again, this new update will do the following:
Online games will be wiped
Existing offline games won’t load
The update through Steam will be required to play online
Here are the patch notes for this new update:
Fixed tutorial/prompt window sorting
Updated front end background
Additional art tutorial support
Updated UI for Jihadist Prestige Victory condition
Reworked Token help popup
Fixed various Ops Tray layout issues (both Jihadist and US Ops Trays)
Added ambient audio slider to game pause
Reworked resolution of half-height cards
Added non playable event warning on player hand cards
Various art optimizations
Reworked map to improve various gameplay visibility issues
Reworked Hold/Discard Last Card mechanic
Moved game Chat popup to allow player to interact with map while visible
Added icon for First Plot in HUD for Jihadist player
Game Waiting icon in game shifted to match front end position
Added Event Tokens (in play) to map country locations
Fixed end game result display issues
Updated end game results screen.
Updated the Covert Action popup.
Added a special indicator to the Plot Resolution overlay when Backlash is in effect.
Condensed Prestige roll results into Plot Resolution for US Plots.
Added a Funding change field to the Major Jihad results overlay.
Faction symbols no longer appear on game slots with "Random Sides" selected.
Updated the Token Help system.
Added adjacency indicators for Patriot Act & Biometrics.
Changed the First Plot display.
Added coloring change for resources under a green Regime Change marker.
Added new buttons for deploying to the Troop Track.
Changed how the final card in the US's hand is handled.
Victory conditions on the Resources tracking popup now reflect the current game type.
Updated how the log handles clicks on card & country names.
Cards that behave differently during automata games now only display the pertinent text while in game.
Added icons for insufficient funding results while recruiting.
Added indicators on cards for when their event is unplayable.
Updated event box to sort icons based on faction.
When selecting a target for War of Ideas, clicking on an invalid target will display why the target is invalid.
Added country-specific markers to affected countries.
Updated country glows.
New music & sound effects.
Added ambient sound system.
Disabled Jihadist AI (for now).
Added special animation for cells animating between the US and the Philippines.
Fixed a bug where offline games could be seen under the tutorial selection.
Fixed a display bug in the Regime Change overlay when Prestige is rolled.
Fixed a bug when committing actions from "Schengen Visas".
Fixed a display bug when playing "Iran".
Fixed a display bug in the Disrupt overlay.
Fixed a display bug in the Alert overlay.
Fixed a bug when attempting to add a user to your friend list by name.
Fixed a display bug when targeting a country for Regime Change.
Fixed a bug where the map was interactable while dragging a card.
Fixed a bug where the Rematch button wouldn't respond correctly.
Fixed a display bug with the US AI thinking indicator.
Fixed a bug where the map would scroll when using the mouse wheel while the cursor wasn't over the map.
Fixed a bug where the in-game waiting icon wasn't displaying when it should.
Fixed a bug where the tutorial could crash on ending.
Fixed a display bug when resolving Jihadist Videos.
Multiple bug fixes regarding the End Turn popup.
Various text/typo issues fixes.
As always, we are grateful for the continuous support of Labyrinth and we hope you enjoy. Thanks!