Land of Chaos Online II: Revolution cover
Land of Chaos Online II: Revolution screenshot
Genre: Role-playing (RPG), Strategy, Adventure, Indie

Land of Chaos Online II: Revolution

New Game at home

Hello everyone!



I know everyone bored at home due to covid-19. So why not at least we play this game? Tomorrow 24.03.2020 17:00 (GMT+3) will open again with first alpha stage update (so no updates will come, i still working to remaining errors)
We will wait you to play with us! So be careful!



At that time will opens download content this steam page you should see that downloadable demo for previous alpha stage



Set your timers!


New Features New WIP - WIP Things #1

Hello everyone

Hows goin?



-I know, recently i didnt post any update or something on here steam page. Because i was busy. i couldn't moderate discord and here same time, so every month i will make a video that i posted from our discord server.



[previewyoutube="cdcc3M-HiHY;full"]

Have fun

New update and bugfixs - Update v0.6

How's going your new year?


Pretty good, i was fun on first public alpha stage. and got much feedbacks to need rebalance&fixs.



Also we didn't forget that 10 Jan happening right?


Alpha stage has been publishing for everyone!



https://store.steampowered.com/app/1211290

So till 10 january i did much things to make stability game and implement some systems for more fun!

Then let me post these patch notes:



in this alpha stage: Everyone's complaining about: "dynamic of the game is very slow." I know that map is too big but also we need break law of physics. and did.

So




    <*>All minions are speedster!
    Like barry allen



    • Removed Non-Enemy Base Speed
    • Buffs Base Speed: 460> 750
    • Buffs Tower damage reduction 20>95 (to converted percent: %37 depends damages.)
    • Fixed Purgatorium Ranger attacks doesn't show arrow and give damage.
    • Adjusted minions socializing AI


    <*>All character stats has been rebalanced


    With standard stats:



    • Nerfs Dash Speed: 1800,0>1600,0
    • Buffs Run Speed: 750,0>875,0
    • Buffs Stamina: 25>30
    • Buffs Stamina Regen. : 1,0>3,0
    • Buffs Stamina Regen. multiplier With running: 0,5>0,7
    • Added All elemental defenses: 0>65
    • Added All elemental damage: 0>40


    Partizan:



    • Increased speed arrows: 5000>9000 Velocity
    • Deadly Rain ultimate skill are improved for CC's: Fire arrows into the sky to do cause a massive rain of arrows that do 60/90% Movement Slow instantly and (50/65) + (ShadowDMG%10/15} + {FireDMG%15/20}) damage every 0.5 seconds for 7/10 seconds.
      +While casting, gain skill immunes.
      Casting time: 1.3 Second.


    Hibachi:



    • Changed speed Shurikens: 5000>(6000/8000) velocity depends distances.
    • Disabled Skill, Secret of Spiders: in this alpha stage matches, this skill has much bugs. so mechanism will change in the next update.
    • Nerfed Skill, Shadow arrest: Destroy time: 50>30


    Stella:



    • Changed Back Edge Strike skill mech:
      Back Edge Strike is an offensive ability in which Stella strikes her enemy with the dull edge of her sword, knockback them and rendering them unable to cast skills and attacks for 3/4.2/5.7 seconds in addition to causing 30/50/80(+{WindDMG})damage.
      +For minions and jungle monsters, it will stun.
      -if you use any skill or attacks while casting, it automatically cancel skill.
      Casting time: 1.25> 1 Second.


    <*>System Implements&Changes&Fixes


    Core of the game



    • Changed In game Market rules: All items have limitations to buy. you cant buy more than max limitation.
      Otherwise how could you buy 10 boots and wear them ːsteamfacepalmː
    • Changed Queue design. Also added counter for how many player are queued.
    • Implemented Reward system.
    • Implemented Leveling and open slot. (These 2 locked slots opens when you reach 6 and 11 level.)
    • Changed movement system (There no more W+W for dashing, only can Shift+W for dash.)
    • Fixed Towers Health and Dead bugs
    • Fixed effect isn't correct when you got jungle buffs.
    • Fixed Auto graphics setting error when you trying first run game.
    • Implemented camera shake value option in settings.
    • Implemented Fps limit option for save power consuming in setting when backgrounded game
    • Changed damage fonts and size. also removed others damage texts.
    • Implemented CC's text. it will show when you got CC or to someone.
    • Changed all AI's healths per tier lane.

      1. Tier1 Towers: 5.000 HP
      2. Tier2 Towers: 8.500 HP
      3. Inhibitor Guardians : 9.000 HP
      4. Inhibitors : 10.000 HP
      5. Base Guardians: 5.000 HP

    • Fixed match stucks when you leaving the game during loading.
    • Fixed Character model combining bugs.

      And MORE! (i cant remember all what i did fixed or added things right now. but you can find them that what i did. Also i will change this page when i remembered. No worries.)



    Last: [EVENT] Added a easter egg and hidden gate!


    If you find it, you will earn 200 diamons!

    Good Luck everyone♥


    Dont forget to take ScreenShot and post to our discord.

Land of Chaos Online II: Revolution Alpha Stage and updates!


                      (MERRY CHRISTMAS)



So there much has improved since the previous patch. New character, new jungle system, new graphics, props, animation and effect AND A PUBLIC ALPHA STAGE FOR FREE TO PLAY!.
Are you ready for playing?

Let me post about new character and updates:


i'm exciting

  • New character: Partizan




                   Member of Sisters of Darkness.

    • History: Arrows of death have been impressed by darkness, sisters of darkness who were not known on the outside were capable of instilling the greatest fear and trust to anyone who knew their existence. People who were capable as her target needed to have a fear of death, and to the sisters a suitable defense was needed because Partizan could achieve her purpose.
      Partizan who had the most excellent bow skill among the sisters of darkness, had her arrows write a letter of invitation of death to unlucky foes.


  • Skills:

    1. Chain Killer Arrow



      Folds the number of arrows 3/4/5 within 4/5/7 Seconds.
      Also you can't move until the arrows run out.
      Mana: 50/60/80
      CD: 14/13.5/12
      Upgrade levels: 1/3/6
      Preview:
      [previewyoutube="D4GX5mfI3NQ;full"]

    2. Illusion Dance



      You become invisible and increase (30/40/50% + ShadowDMG%15/20/30) damage reduction for 4/5/6.5 seconds.
      Mana: 40/50/60
      CD: 17/16/14
      Upgrade levels: 2/4/7
      Preview:
      [previewyoutube="cNCJi3HUTo0;full"]

    3. Phoenix Arrow



      Shoot phoenix arrow to target and inflict (20/30/45/60 + FireDMG%25/30/35/45) fire damage every second for 4/5/6/7 seconds.
      Mana: 70/75/84/98
      CD: 24/23/21/19
      Upgrade levels: 3/5/6/7
      Preview:
      [previewyoutube="hUs4b2OHeUs;full"]

    4. Kill, Crush and Destroy



      Focus firing power to get 25/30/36/48% increase in shadow attacks and +350 range. but -30% to all defense for 5/5.4/6.5/7.7 seconds.
      Mana: 60/70/80/95
      CD: 21/20/19/17.5
      Upgrade levels: 4/6/9/13
      Preview:
      [previewyoutube="SCDVQpsq3tY;full"]

    5. Deadly Rain



      Fire arrows into the sky to do cause a massive rain of arrows that do 60/90% Movement Slow instantly and (50/65) + (ShadowDMG%10/15} + {FireDMG%15/20}) damage every 0.5 seconds for 7/10 seconds.
      Mana: 130/150
      CD: 120/100
      Upgrade levels: 5/10
      Preview:
      [previewyoutube="D4lSN5y-SaQ;full"]


  • Tips:
    To playing partizan, you can use some combo skills like Kill, Crush and Destroy and chain killer arrow.
    [previewyoutube="1M6FORCkBY0;full"]

    Also you can attack while invisible.
    [previewyoutube="yY-cRXHFjnw;full"]

    So partizan is intense to the element of fire and shadow. of course defensive is too low for all element. you need to make strategy to do not die while using some movement restriction skills.

    Are you excited to play Partizan?!



    well.. me too, but need for wait public alpha stage..

  • New Items


    Some items are been removed, new items added in game shop for strengthen yourself.

    1. Nethersbane




      • Increases attack speed +25


    2. Quilted Sprinters




      • Increases max stamina +40
      • Increases stamina regen +%0.5


    3. Battleworn Wool Feet




      • Increases run speed +75
      • Increases dash speed +100


    4. Furious Iron Hands




      • Increases all elemental defense +30


    5. Defiled Eye Orb




      • Increases all elemental attacks +35


    6. Astra's necklace




      • Increases health +150
      • Increases mana +100


    7. Embroided Gloves




      • Increases Critical Chance +15


    8. Dire Defender




      • Increases Critical Chance Defense +10
      • Increases HP +200


    9. Hungering Ward




      • Decrease monsters damage %7


      Also removed all OP items for that testing over stats (Orbs).
      it was excepted to be no bug, because of calculations never will do mistake.




  • New Jungle monsters and buffs.


    I was uploaded a video jungle monsters with new partizan character week ago.

    [previewyoutube="BoUaxzhgvF4;full"]
    That effects and character is so good

    Also, monsters always spawn after 300 seconds after the monster die.

  • New Crosshair system and recalling HUD effect.



    [previewyoutube="AhnAI-rBA8A;full"]

    Finally has been changed the crosshair FX. In critical attacks bigger and uncriticals shows small FX .
    Also, to recognize between player and AI, it shows minimize FX for AI (minions,tower,monsters etc.)
    At the end of the video, changed the Recalling interface to circle FX

    Dont forget: All characters have different crosshair style.

  • And last: System add, changes and fixes.



    • All Minions base speed has been increased again.:

      • Non-Enemy Base Speed: 395>460
      • To Enemy Base Speed: 495> 500

    • Completed jungle system mechanism.

      • When you approach them, They can prepare with Enemy In Sight animation and looking you to till you attack or go away from them.
      • They have 2 melee attacks and 1 range attacks(it depends jungle monsters.)
      • They drop a buff after death(may vary according to monsters.), and gives EXP + GOLD to you and who helped to kill them.
      • Buffs have 60 second cd. Only can take buffs which team's killed the monster.

    • Hibachi's will lose control shirukens after death.
    • Fixed Stella's combat bug for teleporting to base.
    • Fixed All AI's Animation bugs after changed character.
    • Fixed Resurrection Timer after death.
    • Fixed Devil Ranger Minion do not make damage.
    • Fixed some HP User Interfaces from AI's.
    • Fixed some AI's doesnt show death animation.
    • Added new death effect for reality.



And...

Land of Chaos Online II: Revolution Alpha Stage is coming in 10 January 2020!


https://store.steampowered.com/app/1211290

  • How to join

    • First: Add to your list,
    • Second: Wait for it..,
    • And Third: Enjoy it!



Thats all! Thank you for reading and participating to alpha stage!




See ya in alpha stage~

(Note: the patch notes, may be change till 10 january.)

[UPDATE]-Patch v0.4


Much has improved since the previous patch. And much will be improving. Thanks to our Community!

So, first I want to share game updates:



  • Added an new tutorial system as you can see from the gif at the top og this page.
  • All character's base speed has been increased:

    • Base Speed: 600 > 750
    • Dash Base Speed: 1600 > 1700
    • Base Stamina: 20>25

  • All Minion's base speed has been increased:

    • Non-Enemy Base Speed: 305>395
    • To Enemy Base Speed: 416> 495

  • Hibachi's Secret of Spider skill got reworked about functions and effects. (No longer screen animation) and Functions are renewed again.
  • Some networking optimizations
  • Movement functions are renewed (New function is experinmental. if you see some weird movement and animation. Show us with screenshot or video.)
  • Stun effect wasn't removed after the end of it's effect.
  • Mana and stamina will be full after death.
  • Some chat functions are fixed.

Nerfs:


Hibachi

  • Kidney Shot: Throw a shuriken to hit a vital point and paralyze the enemy. The paralyzed enemy cannot attack and use skills for 5/6/8 3/4/5 Seconds. Can be used on enemies with skill immunity.

Then, Second thing: Road-Map!


I can't see very distant future, but I can predict what will happen this month.
09.2019 Estimated coming future content:

  1. Match statistic system.
  2. Jungle system completing.
  3. New character: Partizan
  4. New character: Lacrimosa
  5. Lobby Shop system.
  6. Reward system.
  7. (WIP)Rework in game Shop system.
  8. Adding some props in game(grass,rocks or more) its depend to my pc power.

Also new loading card style coming soon!

That's really a nice remade, right?

Last, Patreon page has been published for supports!


Link: https://www.patreon.com/loco2

Why i did open a patreon page?

  • Cause i am developing this game only me. So, solo working is hard to me with old PC, compiling, building and for more quality textures.

Can i get tester key with one time support?

  • Actually yes, also if you want to support me with custom value; you can do it on to my paypal page.

Thats all!
If you still interesting more FAQS for this game, you can join our discord server: https://discord.gg/loco2

[UPDATE]-Patch v0.3



  • Re-fix, killed any tower and some monster, they cannot remove icon on minimap, and in the game model.
  • Fixed, when game is done, doesnt show mouse cursor.
  • Fixed, minions goes to enemy their base with passes towers and inhibitors when killed own their towers. (its confusing to say but anyway, fixed)
  • Fixed, sometimes leave in team temple(Hp regen temple)doesn't remove buff.
  • Fixed, some buff effect wasn't remove.
  • Fixed about minions range for big AI's.
  • Fixed music sound default value is 0>1
  • Fixed in match music sound is not loop
  • Changed, mining area monsters functions.
  • Changed, when game is done, redirecting to lobby (no longer goes to login screen)
  • Added, when game is done, they show timer to leave game.
  • Added skill bar Input change in settings.
  • Added background music, SFX and master sound level in Audio Settings.
  • Implemented TCP&UDP data and attack protection.
  • Implemented Hacking service protection.
  • Added password change system.
  • -Also added password view button.
  • Added HWID&IP ban system.

If you are banned automatically from hack protection service AI system: please tell me. Thanks!
Also in register nicknames can support UTF-32 for unknown unicode characters.

Servers are open today 16:00 UTC+3 TIME.


At same time stream will be come!
https://www.twitch.tv/i_noira

LOCO universe is now AWAKENING!


LOCO universe which has been closed in the darkest world for a long time, is now in the awakening!

So, prepare to download new update and wait for servers open!
How to play: Sorry, at the moment can play pre alpha testers. If you interested, join to our discord https://discord.gg/loco2

11.08.2019 Time 15:00 (GMT+3) game last alpha tests will be open with stream!
https://www.twitch.tv/i_noira

We are looking for a UI and MODEL Designer!



Hello everyone! We're changing some of the materials to modernize the game, so we need one more person in our crew to make game UI and modelling.
If you want to volunteer and support us, you can message me in discord Noira#0001 or you can join our server and ping me in any channel. Here's the link to the server: https://discord.gg/loco2