Lands of Sorcery cover
Lands of Sorcery screenshot
Steam
Genre: Strategy, Indie

Lands of Sorcery

Update 2.2

Hi all,

This update is focused on balancing, one of the hardest things to get right for this type of game.
Is the game too easy or too hard for you? Please comment on the forums.

Cheers,
Rubmon

Change Log
v2.2
- Increased expedition coin rewards
- Decrease overall enemy power
- Minor sound fx volume adjustments
- Unity update v2022.1.10

Update 2.1

Hello!

Today's update fixes some nasty bugs you guys reported in the forums (invisible campaign boss and skills showing wrong level up stats), adds the achievements for the new expedition environments and sports a shinier battle win popup.
Next update will focus on balancing, coming soon.
As always keep that feedback coming!

Cheers and have fun!


v2.1 Changes

- Show support character buttons at campaign start
- Merged and revamped battle and expedition win popups
- Added achievements "Lords of Grizland" and "Lords of Ushana"
- Fix campaign final boss not being rendered
- Fix skills showing incorrect stats after leveling up
- Fix (regression) camping skill items hard to select in trainer popup
- Fix "Lords of..." achievements being given after just one expedition
- Unity update v2022.1.5

Update 2.0 - New campaign

Hi all!

The time has come to transition Lands of Sorcery out of Early Access. Today's update adds the new campaign and with the characters and balancing work done during the past year, I think the initial goals for the project have been met. What this means is that probably no new content will be added to the game at this point and development will now be focused on fixing bugs and improving balancing according to feedback.

The scope of a game in this genre is really massive for a solo developer and wouldn't be possible without the help from some awesome (and affordable!) freelancers and great stock assets.

I'd like to thank every one of you who supported this project so far. Please comment in the forums with any ideas or bugs you find. Have fun!

Cheers!
Rubmon


v2.0 Changes:
- Added "Children of the Light" campaign
- Added two environments (Grizland and Ushana)
- Added achievement for completion of Children of the Light
- Added ability to edit names of additional characters
- Fix freeze when character in last rank dies in second battle
- Fix character stats not updated when using provisions in camping
- Fix game save broken after completing a campaign
- Unity update v2022.1.4

Update 1.23b

v1.23b
- Fix Thief discount not applied when buying trinkets

Update 1.23

Hi all

Bringing you a new enemy - a barbarian tank I'm naming Death Adder as a small tribute to one of my childhood games, Golden Axe. He'll appear in Braonia and Zwanistan expeditions.

Another year has passed for Lands of Sorcery, and I want to thank you for all the support! I'm excited to bring you the new story based campaign very early next year and see the game to it's full release.
Do take advantage of the Steam winter sale to grab a copy at discount if you're new to the game, and keep posting those ideas and wishes for the game in the forums!

Wish you all a Merry Christmas and an awesome 2022!

v1.23 changes:
- Added Death Adder enemy
- Increased wench/medicus treatment benefit
- Show morale icon in green
- Fix tooltips not appearing on character profile panel in expedition
- Fix Raider avatar art not post processed
- Unity update v2021.2.7

Update 1.22

Hello!

Two new subquests and some minor fixes:
- The Treasure Chest: Featuring Evedius as he teams up with an action-oriented princess to find a stolen treasure.
- Raiding at Monkey Reef: Sub quest with the whole team as they fight some very peculiar pirates at the Inner Sea.

Enjoy!
Rubmon

Changes v1.22:
- Added subquests "The Treasure Chest" and "Raiding at Monkey Reef"
- Force windowed mode on non-supported full screen resolutions
- Increased expedition coin rewards
- Unity update v2021.2.2