In this fortnightly update: { Colour Blind Accessibility - Colour Icons We've implemented colour icons on blocks and spikes.
Reorganised Pause Menu In the pause menu there's a new button "Options". This activates a sub-panel that houses options for:
Toggling colour blind icons.
Controlling audio levels.
Bug Reporting. Note: this opens an external link.
Credits.
Extra Bits and Bobs
Iterated on some level design.
}
Need a Friend? Because Lanterns is currently only local-coop, and sometimes you're in need of a friend but don't have one at the ready. You could try using Parsec .
In this fortnightly update: { Respawn Overhaul - Checkpoint Respawning System We’ve changed how respawning works. It no longer respawns your character on the last safe normal block they were standing on. They now respawn at a set location - Candle Stands. Only a single checkpoint (for each player) can be set as the active respawn location. A previously activated checkpoint cannot be re-activated. We’re working on visualisations that make this clear.
Extra Bits and Bobs Added Bug Report Button in the pause menu. Added “Level Text” - in the pause menu - that shows which level is currently being played. Hopefully if you encounter any issues, or have suggestions, this will help identify which content you can direct your feedback to. Added Individual UI Player Death count - in the pause menu. Added Build Version Number - in the pause menu. Added Colour Blind Button - in the pause menu. This will toggle colour representative icons on appropriate coloured game content. This functionality will be coming soon. }
Need a Friend? Because Lanterns is currently only local-coop, and sometimes you're in need of a friend but don't have one at the ready. You could try using Parsec .