Completely removed the slow motion effect that triggered every time you kill an enemy.
The game scene has been completely revamped with new graphics and lighting.
Added Apple Silicon support for macOS users.
July 3 Patch Notes
The game enters slow motion mode only if the killed enemy took 5 or more shots to kill with the currently selected weapon now, making the initial slime enemies not trigger it. The whole kill-slow-motion effect is planned to be toggle-able in the future.
Feb. 16 Patch Notes
Fixed a bug where the aiming and firing input would be taken away from the player in the 12th chapter of the endless mode (Thank you @UTR_reviews).
Jan. 13 Patch Notes
Fixed the main menu discord button having a broken discord invitation link.
Jan. 8 Patch Notes
- Fixed a bug related to one of the achievements, "game is starting in an unresponsive state".