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Genre: Role-playing (RPG), Indie

Last Dream

Last Dream: World Unknown Now Available!

Last Dream: World Unknown is now available on Steam. Get it 40% off for a limited time or pick up the Last Dream series bundle (Last Dream I & Last Dream: World Unknown) for over 55% off:

http://store.steampowered.com/app/448170/Last_Dream_World_Unknown/

https://youtu.be/OlVlizalJ_k

Last Dream: World Unknown is a classic style JRPG set in a huge non-linear world. Our teams’ goals were to immerse the player in a world of choice. From the outset of World Unknown, you can customize your party, difficulty, encounter rate, saving options, and much, much more! You are in control of your characters’ strengths and weaknesses against the epic adventures that await you!


  • 45+ hours of dynamic gameplay
  • 25+ additional hours of immersive side quests
  • 1+ hour of interspersed flashbacks
  • 225+ compositions from talented, independent artists
  • 20 mind-bending puzzles
  • 240+ tracked achievements
  • 150 carefully-authored mini-stories to enjoy
  • 750+ unique paths by virtue of the non-linear gameplay
  • 900+ page comprehensive Strategy Guide and walkthrough!


You can download the 919-page Last Dream: World Unknown Strategy Guide here:

http://d339x3sk9y3aqk.cloudfront.net/LastDream_WorldUnknown_StrategyGuide_v1.00.zip

Last Dream: World Unknown Releases on June 1st!

Last Dream: World Unknown is the rich result of over four years of intensive development. This vast RPG is both a standalone adventure and the thrilling sequel to the breakout game, Last Dream, and incorporates the best features of classic RPGs: replayability and complete immersion into a vibrant world.

Last Dream: World Unknown is a passion project with:

  • 45+ hours of dynamic gameplay
  • 25+ additional hours of immersive side quests
  • 1+ hour of interspersed flashbacks
  • 225+ compositions from talented, independent artists
  • 20 mind-bending puzzles
  • 240+ tracked achievements
  • 150 carefully-authored mini-stories to enjoy
  • 750+ unique paths by virtue of the non-linear gameplay
  • 900+ page comprehensive Strategy Guide and walkthrough


http://store.steampowered.com/app/448170/Last_Dream_World_Unknown/

Last Dream “Very Easy” Competition

We’re pleased to announce the Last Dream "Very Easy" Competition. Players will be ranked on the quickest time to complete Last Dream. The competition ends February 29th, 2016.

Key Details: No "Reborn" games, Very Easy difficulty, Saving in Designated Locations.

1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend.

2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone.

3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC
.
4th Place Rewards: The Last Dream Expansion and an Expansion NPC.

5th Place Rewards: The Last Dream Expansion.

Previous competition winners may exchange any Expansion related prizes for comparable prizes in Last Dream II.



Official Contest Rules for the Last Dream "Very Easy" Competition

Participants shall submit a save file with the quickest time to complete Last Dream prior to February 29th at 11:59 pm EST.

"Completing Last Dream" Definition:

Players will be defined to have completed Last Dream when they have defeated the Dark Lord in the Well of Souls. The exact time after defeating the Dark Lord is stored in the save file.

After defeating the Dark Lord and viewing the end credits, players MUST save their game via the prompt after “The End”.

Gameplay Rules:

• Difficulty level MUST be set to "Very Easy"
• Saving option MUST be set to "Saving in Designated Locations"
Altered "Game Options" (e.g. difficulty, saving options, etc.) are prohibited.
• "Reborn" games are prohibited.
• “Fast Forward” is allowable.
• Any encounter rate is allowable
• The "New Game +" feature may be utilized.
• Any party combination
• All competitors must use the default Steam version of Last Dream.

Contest Sponsors and Promoters:

White Giant RPG Studios, LLC

• Andrew Walker – 597 Myrtle St., Los Alamos, NM 87544
• Josh Mellon – 66 High Country Rd., Weaverville, NC 28787
• Mark Cope – 7000 SW Vermont St, Portland, OR 97223
• Chris Moore – 4224 Packaway Rd, Albuquerque, NM 87114
• Seth Hetu – 660 Cambridge St, #201, Cambridge, MA 02141-1193

Maximum Cost to Participants: $9.99 for the full game Steam version of Last Dream.

Special Eligibility Requirements: All participants must own the full version of Last Dream on Steam.

Competition Judges: Andrew Walker, Josh Mellon, and Mark Cope (the Creators of Last Dream) will use submitted save files to objectively determine the quickest time to complete Last Dream.

Selection of a Winner: All Last Dream save files submitted prior to 11:59 EST on February 29th to info@whitegiantrpg.com will be analyzed for the quickest time to complete Last Dream. Any save files that do not meet the criteria above will be disqualified, and the remaining entries will be ordered from shortest to longest time to complete Last Dream. The five participants with the quickest time to complete Last Dream will be awarded prizes. If multiple participants complete Last Dream in the same time (to the second), then the participant with the fewest steps will win the tie-breaker.

Competition Prizes:

1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend.

2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone.

3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC.

4th Place Rewards: The Last Dream Expansion and an Expansion NPC.

5th Place Rewards: The Last Dream Expansion.

Payments will be made via PayPal. Non-cash value prizes are not redeemable for cash.

Prize Details:

•The Last Dream Expansion, Last Dream: World Unknown, will be distributed to prize winners when it is released (in ~5 months).

•The "Expansion NPC" prize allows the prize winner to have an NPC named after themselves (or any other name of their choice, within the developers’ discretion) in Last Dream: Word Unknown. Prize winners will be contacted for information at the conclusion of the competition.

•The "Expansion Tombstone" prize allows the prize winner to have a Tombstone with text of their choosing (within the developers’ discretion) in Last Dream: World Unknown. Prize winners will be contacted for information at the conclusion of the competition.

•The "Expansion NPC with dynamic text" prize allows the prize winner to have an NPC named after themselves or any name of their choice and write text of their choosing (within the developers’ discretion). Prize winners will be contacted for information at the conclusion of the competition.

Previous competition winners may exchange any Expansion related prizes for comparable prizes in Last Dream II.

Other Rules:

Geographic Area of Competition: Residents of all countries worldwide and of all states in the U.S. are allowed to participate in this competition (except those in Colorado, Maryland, Nebraska, North Dakota, New Jersey, Tennessee and Vermont; entry fees are not lawfully permitted for competitions in these named U.S. states). This contest is void where prohibited. Contests and promotions are subject to all country, federal, state, and local laws.

Start and End Dates of Competition: The competition begins December 18th, 2015 at 12:01 EST and ends at 11:59 EST on February 29th, 2016. Save files received after 11:59 EST on February 29th will not be considered.

Winners Documentation: The Prize Winners for the competition can be obtained from the Last Dream Community Hub on Steam on March 3rd by 11:59 EST.

Excluded Participants: Last Dream Creators (Andrew Walker, Josh Mellon, Mark Cope) and other White Giant RPG Studios, LLC owners (Chris Moore, Seth Hetu) are excluded from participation in the competition, as well as anyone younger than 13 years of age.

General Release of Liability: Contest winners and participants agree to defend, indemnify, release and hold White Giant RPG Studios, LLC and the Last Dream Creators harmless against any and all claims or liability arising directly or indirectly from the prizes or participation in the contest.

Agreement to Rules: By submitting a save file to info@whitegiantrpg.com you acknowledge that you are fully aware of and agree with all the terms and conditions of this competition, per the Official Contest Rules for the Last Dream "Very Easy" Competition.

Other Conditions: By participating in the contest, a participant agrees to have his or her name, avatar, or likeness used in any advertising or broadcasting material relating to this contest without additional financial or other compensation.

White Giant RPG Studios, LLC reserves the right to end this contest or amend these rules at any time, for any reason.

Last Dream Now Available on Linux and Mac OS-X

Last Dream has now been ported to Linux and Mac OS-X using mkxp. In addition, an mkxp version for Windows significantly reduces lag.

We've also incorporated a large number of bug fixes which can be seen below:

1) Reduce overall lag.
2) Thieves cannot use Odin's Spear or Hermes' Lance.
3) Stupefy doesn't work properly.
4) Can walk on a wall section near the first treasure in the Ancient Ruins.
5) Avid Fisherman achievement is broken.
6) Status buff window doesn't hold more than 38 buffs.
7) Update Backstab description for two turns of +100% CRT.
8) Locke does not have dialogue under certain situations during the Guild Super Bosses.
9) Can not chat with the half-succubus' husband to get him to return to her. New Game +.
10) Targeting a spell on a dead party member does not display their name in the target bar.
11) Dead party members buffs remaining turns don't change.
12) Steam leaderboards' difficulties appear 1 level off.
13) Can skip "bridge will collapse" text for a Mines of Dvergar bridge and be unable to cross the bridge unless you go back and activate the text.
14) Opening the tutorial while already in the tutorial will break the game.
15) Descriptions need to be on two lines rather than one.
16) Any battle that ends with Merton and immediately rests afterwards reduces HP by 100 after resting.
17) Character sprites changed to Moas.
18) Bug with the Submersible to Boat transformation while trying to dock.
19) Rarely, the Ice Cave Number puzzle tiles occupy the same slot forcing you to reset.
20) Encounter and defeated counters can become offset without running from a battle.
21) Display error on EXP screen when equipped with EXP boosting equipment.
22) Avid Submariner achievement doesn't work properly across multiple games.

Last Dream Original Soundtrack & Deluxe Edition

We're pleased to announce the release of the Last Dream Original Soundtrack which includes 19 exclusive tracks that appear in the upcoming releases Last Dream: World Unknown and Last Dream II. You can also purchase Last Dream I and the Original Soundtrack together in the Last Dream - Deluxe Edition.

All Last Dream products are 60% off between 4/6 and 4/13

We've also recently patched the game with several new bug fixes, all of which can be found in our discussion forum:

http://steamcommunity.com/app/266230/discussions/0/540736319772739436/

Last Dream v2.02 Update and 60% Off sale

We're pleased to announce a major update (v2.02) to Last Dream. It includes some major changes to the user interface such as new keyboard and gamepad remapping menus and easy screen resolution adjustment. Players may now customize their appearance with four new costumes for each character class. It also includes over 30 bug fixes and minor balancing changes to the game. See the Last Dream Update #4 discussion thread for more information.

You can get our free 747-page Last Dream Strategy Guide at www.whitegiantrpg.com/download

Finally, you can purchase Last Dream on Sale for 60% off until next Monday (2/9). Thank you!

Last Dream "Volcano" Competition

We’re pleased to announce the Last Dream "Volcano" Competition. Players will be ranked on the fewest steps to complete Mt. Gerra in Last Dream. The competition ends November 30th, 2014.

Key Details: No "Reborn" games, Easy difficulty, Saving in Designated Locations.

1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend.

2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone.

3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC
.
4th Place Rewards: The Last Dream Expansion and an Expansion NPC.

5th Place Rewards: The Last Dream Expansion.

Previous competition winners may exchange any Expansion related prizes for comparable prizes in Last Dream II.



Official Contest Rules for the Last Dream "Volcano" Competition

Participants shall submit a save file with the fewest steps to complete Mt. Gerra prior to November 30th at 11:59 pm EST.

"Completing Mt. Gerra" Definition:

Players will be defined to have completed Mt. Gerra when they have Defeated Ifrit and escaped Mt. Gerra.

After completing Mt. Gerra, players MUST save their game via any allowable method (e.g. at a Church, via a Sleeping Bag/Tent/Cottage on the World Map, or at a Designated Portal Save in a Dungeon).

Gameplay Rules:

• Difficulty level MUST be set to "Easy"
• Saving option MUST be set to "Saving in Designated Locations"
Altered "Game Options" (e.g. difficulty, saving options, etc.) are prohibited.
• "Reborn" games are prohibited.
• Any encounter rate is allowable
• The "New Game +" feature may be utilized.
• Any party combination
• All competitors must use the default Steam version of Last Dream.

Contest Sponsors and Promoters:

White Giant RPG Studios, LLC

• Andrew Walker – 597 Myrtle St., Los Alamos, NM 87544
• Josh Mellon – 66 High Country Rd., Weaverville, NC 28787
• Mark Cope – 20333 NW Anzalone Dr., Apt #356, Beaverton, OR 97006

Maximum Cost to Participants: $9.99 for the full game Steam version of Last Dream.

Special Eligibility Requirements: All participants must purchase the full version of Last Dream on Steam.

Competition Judges: Andrew Walker, Josh Mellon, and Mark Cope (the Creators of Last Dream) will use submitted save files to objectively determine the fewest steps to complete Mt. Gerra.

Selection of a Winner: All Last Dream save files submitted prior to 11:59 EST on November 30th to info@whitegiantrpg.com will be analyzed for the fewest steps to complete Mt. Gerra. Any save files that do not meet the criteria above will be disqualified, and the remaining entries will be ordered from fewest to most steps to complete Mt. Gerra. The five participants with the fewest steps to complete Mt. Gerra will be awarded prizes. If multiple participants complete Mt. Gerra in the same number of steps, then the participant with the fastest completion time will win the tie-breaker.

Competition Prizes:

1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend.

2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone.

3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC.

4th Place Rewards: The Last Dream Expansion and an Expansion NPC.

5th Place Rewards: The Last Dream Expansion.

Payments will be made via PayPal. Non-cash value prizes are not redeemable for cash.

Prize Details:

•The Last Dream Expansion, Last Dream: World Unknown, will be distributed to prize winners when it is released (in ~5 months).

•The "Expansion NPC" prize allows the prize winner to have an NPC named after themselves (or any other name of their choice, within the developers’ discretion) in Last Dream: Word Unknown. Prize winners will be contacted for information at the conclusion of the competition.

•The "Expansion Tombstone" prize allows the prize winner to have a Tombstone with text of their choosing (within the developers’ discretion) in Last Dream: World Unknown. Prize winners will be contacted for information at the conclusion of the competition.

•The "Expansion NPC with dynamic text" prize allows the prize winner to have an NPC named after themselves or any name of their choice and write text of their choosing (within the developers’ discretion). Prize winners will be contacted for information at the conclusion of the competition.

Previous competition winners may exchange any Expansion related prizes for comparable prizes in Last Dream II.

Other Rules:

Geographic Area of Competition: Residents of all countries worldwide and of all states in the U.S. are allowed to participate in this competition (except those in Colorado, Maryland, Nebraska, North Dakota, New Jersey, Tennessee and Vermont; entry fees are not lawfully permitted for competitions in these named U.S. states). This contest is void where prohibited. Contests and promotions are subject to all country, federal, state, and local laws.

Start and End Dates of Competition: The competition begins October 1st, 2014 at 12:01 EDT and ends at 11:59 EST on November 30th, 2014. Save files received after 11:59 EST on November 30th will not be considered.

Winners Documentation: The Prize Winners for the competition can be obtained from the Last Dream Community Hub on Steam on December 3rd by 11:59 EST.

Excluded Participants: Last Dream Creators (Andrew Walker, Josh Mellon, Mark Cope) and other White Giant RPG Studios, LLC owners (Chris Moore, David Moore) are excluded from participation in the competition, as well as anyone younger than 13 years of age.

General Release of Liability: Contest winners and participants agree to defend, indemnify, release and hold White Giant RPG Studios, LLC and the Last Dream Creators harmless against any and all claims or liability arising directly or indirectly from the prizes or participation in the contest.

Agreement to Rules: By submitting a save file to info@whitegiantrpg.com you acknowledge that you are fully aware of and agree with all the terms and conditions of this competition, per the Official Contest Rules for the Last Dream "Volcano" Competition.

Other Conditions: By participating in the contest, a participant agrees to have his or her name, avatar, or likeness used in any advertising or broadcasting material relating to this contest without additional financial or other compensation.

White Giant RPG Studios, LLC reserves the right to end this contest or amend these rules at any time, for any reason.

Last Dream v2.01 Update and 60% Off Sale

We're pleased to announce a major update (v2.01) to Last Dream. It includes over 100 bug fixes and balancing changes to the game. Many of these balancing suggestions have come from the community and include changes to the Monk and Gray Mage classes as well important economy changes to Fishing and the Casino in order to better balance the Thief. See the Last Dream development discussion for more information.

We've also updated the free 747-page Last Dream Strategy Guide to include 46 new pages of content. The Strategy Guide is now fully up-to-date with v2.01 of Last Dream.

Finally, you can purchase Last Dream on Sale for 60% off until next Monday (10/6). Thank you!

Last Dream "Ship Challenge" Competition

We’re pleased to announce the Last Dream “Ship Challenge” Competition. Players will be ranked on the fastest game time to acquire the Ship in Last Dream. The competition ends July 31st, 2014. Players may use either the full game or demo versions of Last Dream.

Key Details: No “Reborn” games, Normal difficulty, Saving in Designated Locations.

1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend.

2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone.

3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC
.
4th Place Rewards: The Last Dream Expansion and an Expansion NPC.

5th Place Rewards: The Last Dream Expansion.



Official Contest Rules for the Last Dream “Ship Challenge” Competition

Participants shall submit a save file with the fastest game time acquiring the Ship prior to July 31st at 11:59 pm EDT.

“Acquiring the Ship” Definition:

Players in the full game and demo will be defined to have acquired the Ship when they have either:

1) Traded the two Elven Relics to the Relic Collector of Doria for the Ship.

or

2) Rescued the Ancient Hermit from the Deserted Island Cave and the King has gifted a Ship from the Royal Navy.

Once either of these two objectives has been completed, players MUST save their game via any allowable method (e.g. at a Church, via a Sleeping Bag/Tent/Cottage on the World Map, or at a Designated Portal Save in a Dungeon).

Gameplay Rules:

• Difficulty level MUST be set to “Normal”
• Saving option MUST be set to “Saving in Designated Locations”
Altered “Game Options” (e.g. difficulty, saving options, etc.) are prohibited.
• “Reborn” games are prohibited.
• Any encounter rate is allowable
• The “New Game +” feature may be utilized.
• Any party combination
• All competitors must use the Steam versions of the Last Dream demo or full game.

Contest Sponsors and Promoters:

White Giant RPG Studios, LLC

• Andrew Walker – 597 Myrtle St., Los Alamos, NM 87544
• Josh Mellon – 66 High Country Rd., Weaverville, NC 28787
• Mark Cope – 20333 NW Anzalone Dr., Apt #356, Beaverton, OR 97006

Maximum Cost to Participants: None.

Special Eligibility Requirements: None.

Competition Judges: Andrew Walker, Josh Mellon, and Mark Cope (the Creators of Last Dream) will use submitted save files to objectively determine the fastest time to acquire the ship.

Selection of a Winner: All Last Dream save files submitted prior to 11:59 EDT on July 31st to info@whitegiantrpg.com will be analyzed for fastest game time to acquire the ship. Any save files that do not meet the criteria above will be disqualified, and the remaining entries will be ordered from fastest to slowest game time to acquire the ship. The five participants with the fastest game times to acquire the ship will be awarded prizes. If multiple participants acquire the ship in the same game time (to the second), then the participant who submitted their save file first will win the tie-breaker.

Competition Prizes:

1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend.

2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone.

3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC.

4th Place Rewards: The Last Dream Expansion and an Expansion NPC.

5th Place Rewards: The Last Dream Expansion.

Payments will be made via PayPal. Non-cash value prizes are not redeemable for cash.

Prize Details:

•The Last Dream Expansion, Last Dream: World Unknown, will be distributed to prize winners when it is released (in ~5 months).

•The “Expansion NPC” prize allows the prize winner to have an NPC named after themselves (or any other name of their choice, within the developers’ discretion) in Last Dream: Word Unknown. Prize winners will be contacted for information at the conclusion of the competition.

•The “Expansion Tombstone” prize allows the prize winner to have a Tombstone with text of their choosing (within the developers’ discretion) in Last Dream: World Unknown. Prize winners will be contacted for information at the conclusion of the competition.

•The “Expansion NPC with dynamic text” prize allows the prize winner to have an NPC named after themselves or any name of their choice and write text of their choosing (within the developers’ discretion). Prize winners will be contacted for information at the conclusion of the competition.

Other Rules:

Geographic Area of Competition: Residents of all countries worldwide and of all states in the U.S. are allowed to participate in this competition. This contest is void where prohibited. Contests and promotions are subject to all country, federal, state, and local laws.

Start and End Dates of Competition: The competition begins May 26th, 2014 at 12:01 EDT and ends at 11:59 EDT on July 31st. Save files received after 11:59 EDT on July 31st will not be considered.

Winners Documentation: The Prize Winners for the competition can be obtained from Last Dream Community Hub on Steam on August 3rd by 11:59 EDT.

Excluded Participants: Last Dream Creators (Andrew Walker, Josh Mellon, Mark Cope) and other White Giant RPG Studios, LLC owners (Chris Moore, David Moore) are excluded from participation in the competition, as well as anyone younger than 13 years of age.

General Release of Liability: Contest winners and participants agree to defend, indemnify, release and hold White Giant RPG Studios, LLC and the Last Dream Creators harmless against any and all claims or liability arising directly or indirectly from the prizes or participation in the contest.

Agreement to Rules: By submitting a save file to info@whitegiantrpg.com you acknowledge that you are fully aware of and agree with all the terms and conditions of this competition, per the Official Contest Rules for the Last Dream “Ship Challenge” Competition.

Other Conditions: By participating in the contest, a participant agrees to have his or her name, avatar, or likeness used in any advertising or broadcasting material relating to this contest without additional financial or other compensation.

White Giant RPG Studios, LLC reserves the right to end this contest or amend these rules at any time, for any reason.

Extra Credits, Yogscast, and Last Dream Update #2

A thoughtful Kickstarter backer (Jeff Szudzik) kindly introduced us to the Extra Credits videogame development series. We carefully study their insightful videos and were thus shocked and thrilled when, today, their Chief Developer published a highly favorable video review! Please enjoy and click the video's "Like" button!

https://www.youtube.com/watch?v=sn9vK3uPYig

Simultaneously, the UK's mega-channel YOGSCAST Sjin released an entertaining overview of Last Dream. They will continue posting videos if they receive sufficient Likes; thus, please click away! :-)

https://www.youtube.com/watch?v=MpM6Xb5MWX4

Finally, a second Last Dream update has been made live. Over 20 bug fixes and improvements have been implemented based on your comments.

For those interested, here is the entire list of bugs that were fixed in this update:

1) Possible issue with the Puzzle Master puzzle count.
2) NullDark classified as both Recovery and Assist.
3) Mysterious clouds are unresponsive in "Blue and Yellow" block puzzle of the Dread Woods. Should still be active to allow for another way to reset the puzzle besides L+R.
4) Reservoir Staff incorrectly adds -25% INT state.
5) "Current game" puzzle counter isn't reset in New Game + so Puzzle Master rewards are bugged.
6) Mr. Cope's parents can become stuck and block treasure chests.
7) Experience split is not handled correctly when party members are dead.
8) Can land Airship on Riverdale and not be able to reenter.
9) New Game + bug with Daedalus where he says you've already completed the puzzle despite only having done it in a previous play through.
10) Master Fisherman's End Credits are bugged. He will talk about showing him a Leviathan based on your acquiring one, not showing it to him.
11) Moa Races End Credits are bugged. Talk about defeating the Gray Moa even though you never raced him. Possibly related to New Game +.
12) Game doesn't check if game options are altered when giving Abyss achievements.
13) Can become stuck when talking to Cid after the 3rd Tier of the Hunter's Guild if you haven't talked to Locke at all.
14) Characters can dodge Healing Herbs.
15) Blue Moa passability errors with Snow Slug area and Dvergar Secret Passage.
16) Terran Treasure Hunter achievements are not working correctly in update.
17) Tiling issue with the stairs when going to the Asgard Resistance Hideout.
18) New Game + loads very slowly on some Windows 8 computers.
19) Black Mage portrait changes at some point in the game.
20) Death animation sounds for bosses still play at full volume when muted.

Other improvements:

1) Changed how screen resolution is adjusted. Now use F5 and F6 to switch between windowed mode and full screen mode and the windowed mode resolution, respectively.
2) Z (mapped to D by default) will now act as a Fast Forward in-game.
3) Allow direct opening of the Map menu when on the World Map by holding cancel button (mapped to X by default).