As you may know, this event showcased event made by a small team, so let us introduce you the team behind Last Moon:
Vincent Metallo is doing Art & Code. As he is the only one working full time on the game, he also takes care of many things, like marketing, design, etc.
T05 is handling the game's music composition and audio design (and as you could guess, he is very talented; we received a lot of positive feedback on these aspects).
Florian Hermet and Nicolas Esken took care of Narrative Design and scenario to make Last Moon an unforgettable experience.
You can try out the demo to check our game, and do not forget to wishlist Last Moon!
Cheers, Sköll Studio
Last Moon' demo is now available in Simplified Chinese!
We hope you will enjoy the game, and if you do, do not hesitate to add it to your wishlist! https://steamcommunity.com/app/1108600#scrollTop=0
Cheers, Sköll Studio
Keyboard and mouse controls upgraded !
Hello everyone!
Here is a new demo update to improve mouse/keyboard gameplay! Indeed, it was problematic that the character always attacked towards the mouse cursor in this configuration. Thank you for your constructive feedback which allows me to improve the game with each new update :)!
patch note: - Improved keyboard/mouse controls - Reduced "bullet time" in co-op mode - Fixed some minor bugs reported by players
Thank you for your awesome feedbacks and good game to all!
- Vincent -
Welcome to Last Moon
Welcome adventurers!
The development of Last Moon is progressing fast!
Now that we have launched the Steam page and created the main gameplay, we are starting to work on the content of the game!
Now, we are mainly focused on the level design and the kingdom map.
Exploration, one of the main elements of the game.
As a Lunar Knight you will travel through every corner of the kingdom to eradicate lunar corruption. The map will be filled with sinuous and interconnected paths with shortcuts to unlock to return to the central HUB of the game that will act as "HQ" for our hero. This is the place where it will be possible to learn new skills, improve equipments, buy items, etc ...
Keep following us, I'll reveal a little more about the development of Last Moon every week!