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Last Resort

Patch Notes | Last Resort v1.0.1

Hi everyone!

First, we would like to thank everyone who provided us with feedback over the last week. We've been working on a small patch that will address some of the issues you pointed out. Below is a list of all the additions, changes & fixes made to the game. Try it out, and let us know what you think!

Cheers,
Thomas from Team SoupVision

Added

  • Added reload audio for the shotgun & assault rifle.
  • Added boss voice line for club level completion.
  • Added pistol ADS on-screen position.
  • Added pistol 3rd-person ADS pose.
  • Added red dot sights and medium-range upgrades for all weapons.
  • Added reload animations for the Assault Rifle.
  • Added set dressing to some empty parts of the level.
  • Added pistol reload sound.


Changed

  • Balancing changes to upgrade drop rarity: epic and rare upgrades are now less common.
  • General balancing changes to upgrades.
  • Lowered interaction distance with facilities from 500 to 300.
  • Changes to pest leap behavior, pests now no longer stand still after leaping.
  • General UI improvements.
  • Removed superficial menus.


Fixed

  • Quick Eject Magazine for the pistol now no longer makes the pistol consume ammunition.
  • Fixed an issue where the quick eject magazine upgrade for the pistol made it consume ammunition.
  • Fixed an issue where the quick eject magazine upgrade for the pistol reloaded 1 ammunition at a time.
  • Fixed an issue where the quick swap magazine upgrade for the assault rifle prevented players from equipping the assault rifle.
  • Player health bars are no longer the same length as their username.
  • Quick Eject Mag no longer reloads 1 ammo at a time.
  • Removed unused meshes.
  • Fixed interaction range with vending machines.
  • Fixed mouse sensitivity issue.