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Genre: Role-playing (RPG), Simulator, Adventure, Indie

Last Wood

[experiment]Ver 0.9.6p5 Patch Notes



[experiment] Ver 0.9.6p5

  1. Remake the model of pickel barrel.
  2. Remake the model of brewing barrel.
  3. Balanced the cost of some basic research.
  4. Players can see status of their plugins uploaded to Steam Workshop before.
  5. Increase frequency for floating man.
  6. Increase speed for survivors paddling.



switch to [experiment] branch to experience more new contents!
How to: Right click on Last Wood in your Steam Library -> Properties -> Beta -> switch to experiment branch.

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B

[experiment]Ver 0.9.6p4 Patch Notes



[experiment] Ver 0.9.6p4

  1. Remake the model of simple rain collector.
  2. Remake the model of rain collector.
  3. Remake the model of water filter.
  4. Merged French translation from community(thanks to @Cdrix)
  5. Add a shortcut(T) for pets panel.
  6. Plugins from Steam workshop are shown in plugins panel(in title).



switch to [experiment] branch to experience more new contents!
How to: Right click on Last Wood in your Steam Library -> Properties -> Beta -> switch to experiment branch.

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B

[experiment]Ver 0.9.6p3 Patch Notes



[experiment] Ver 0.9.6p3

  1. Survivors feel good after interacting with animals.
  2. Tame value increases after taming by survivors.
  3. Add a postfix for animals untamed.
  4. Remake the model of bed.
  5. Remake the model of good bed.
  6. Fix the ui error of the tooltip of pet panle.



switch to [experiment] branch to experience more new contents!
How to: Right click on Last Wood in your Steam Library -> Properties -> Beta -> switch to experiment branch.

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B

[experiment]Ver 0.9.6p3 Patch Notes



[experiment] Ver 0.9.6p3

  1. Cats can be tamed.
  2. Cats find empty rafts to rest on when sleepy.
  3. Cats find available food on rafts when hungry.
  4. Better unit UI.
  5. Add a new building: Pet food maker, could craft food for pets.
  6. Add a new buulding: Pet bed, pet could sleep better in beds.
  7. Cats find places first to sleep when sleepy.
  8. Cats find places first to eat when hungry.
  9. It's easier for survivors who love animals to tame cats successfully.
  10. Improved the model of pickle barrel.
  11. Fix the bug that some food couldn't be crafted into pickles.
  12. Remake the model of fence.



switch to [experiment] branch to experience more new contents!
How to: Right click on Last Wood in your Steam Library -> Properties -> Beta -> switch to experiment branch.

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B

Ver 0.9.5f2 Patch Notes



Ver 0.9.5f2

  1. Changed the way to build paddles and other buildings need to be built near water.
  2. Fix the issue that room name display error on the building list panel.
  3. Increased the prob for floating survivors.
  4. Add new tools: Toolkit. Toolkit will increase building speed.
  5. Adjust the effect of artificial limbs.
  6. Chaoal are more expensive, but will also last longer when brunt.
  7. Now watch spots can add camera range.
  8. Default count is set to one more than current count when swich to crafting mode keep X items.
  9. Items waiting to be consumed do not count to total items.
  10. Fix the type error of some items.
  11. Fruits and berry could provide hydrate now.
  12. Reduce the cost of some researches.
  13. Items in crafting buildings don't corrupt anymore.
  14. Survival knowledge panel spilit into several sub pages.
  15. Fix the issue that can not switch to floor9 from floor8.
  16. Add crafting info to some items like metal bars.
  17. You can now summon traders in the faction panel.
  18. Change the build resource for metal soil floors.
  19. Fix the display issue for survival knowledge panel.
  20. autofit work for difficulty selection panel.
  21. Fix the issue where it turns to be very lag when fragments of raft collide with an island.
  22. Traders on other rafts won't starve.
  23. Fix the issue that raft under a paddle remains even if the paddle has been cancelled.
  24. Now you can find way home for survivors from islands without changing the current floor.
  25. Add French translation text for achievements.
  26. Fix the issue that sometimes status bar hides inproperly.
  27. Status bar indicates when survivors salvage.
  28. Fix the error that tooltips would expand when rapidly toggle.
  29. Balanced the efficiency of brewing barrel and pickel barrel.
  30. Now you could hover on the consume and producing bar to see the progress percentage.
  31. There will be a message box when you get ancient god installed.
  32. Add a new kind of survival knowledge to increase load of survivors.
  33. Fix the issue where survivors sometimes get stuck with barrels on the sea.
  34. Now you could open Bug Report Feedback Panel on the main screen.
  35. Update the model of Ore Salvager. And now it consume Salvage net to operate. (Salvage net is expensive, but could last for a long time.) And it no longer requires charcoal and water.
  36. Adjust the transprotaion tech.
  37. Remake some of the item icons.
  38. Fix the error that deleted building will appear.
  39. Add a leaderboard of surviving days.
  40. Add tooltips for character creation panel.
  41. Add a hint when there is a save file with same name.
  42. Improved system panel.
  43. Adjust the spawn rate of cats.
  44. Enhanced the name ui of buildings.
  45. Fix the bug that steam trap don't deal damage.
  46. Fix the issue that thieffish disappears after reloading.
  47. Fix the issue that cat disappears after reloading.
  48. Survivors under aggressive mode do not attack cats automatically anymore.
  49. Fix the bug that mushroom log wounld consume wooden equipment.
  50. Fix the issue sometimes buildings are hard to be selected.
  51. Fix the bug that meat rack could craft pickles.
  52. Fix the bug that the building name hud would falsh.
  53. Fix the issue that raincollectors do not work sometimes.
  54. Change the shortcut for switching team to ALT+NUM1/2/3.



switch to [experiment] branch to experience more new contents!
How to: Right click on Last Wood in your Steam Library -> Properties -> Beta -> switch to experiment branch.

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B

[experiment]Ver 0.9.5f1 Patch Notes



[experiment] Ver 0.9.5f1

  1. Adjust the spawn rate of cats.
  2. Enhanced the name ui of buildings.
  3. Fix the bug that steam trap don't deal damage.
  4. Fix the issue that thieffish disappears after reloading.
  5. Fix the issue that cat disappears after reloading.
  6. Survivors under aggressive mode do not attack cats automatically anymore.



switch to [experiment] branch to experience more new contents!
How to: Right click on Last Wood in your Steam Library -> Properties -> Beta -> switch to experiment branch.

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B

[experiment]Ver 0.9.5p7 Patch Notes



[experiment] Ver 0.9.5p7

  1. Remake some of the item icons.
  2. Fix the error that deleted building will appear.
  3. Add a leaderboard of surviving days.
  4. Add tooltips for character creation panel.
  5. Add a hint when there is a save file with same name.
  6. Improved system panel.



switch to [experiment] branch to experience more new contents!
How to: Right click on Last Wood in your Steam Library -> Properties -> Beta -> switch to experiment branch.

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B

[experiment]Ver 0.9.5p6 Patch Notes



[experiment] Ver 0.9.5p6

  1. There will be a message box when you get ancient god installed.
  2. Add a new kind of survival knowledge to increase load of survivors.
  3. Fix the issue where survivors sometimes get stuck with barrels on the sea.
  4. Now you could open Bug Report Feedback Panel on the main screen.
  5. Update the model of Ore Salvager. And now it consume Salvage net to operate. (Salvage net is expensive, but could last for a long time.) And it no longer requires charcoal and water.
  6. Adjust the transprotaion tech.



switch to [experiment] branch to experience more new contents!
How to: Right click on Last Wood in your Steam Library -> Properties -> Beta -> switch to experiment branch.

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B

[experiment]Ver 0.9.5p5 Patch Notes



[experiment] Ver 0.9.5p5

  1. Add French translation text for achievements.
  2. Fix the issue that sometimes status bar hides inproperly.
  3. Status bar indicates when survivors salvage.
  4. Fix the error that tooltips would expand when rapidly toggle.
  5. Balanced the efficiency of brewing barrel and pickel barrel.
  6. Now you could hover on the consume and producing bar to see the progress percentage.



switch to [experiment] branch to experience more new contents!
How to: Right click on Last Wood in your Steam Library -> Properties -> Beta -> switch to experiment branch.

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B

[experiment]Ver 0.9.5p4 Patch Notes



[experiment] Ver 0.9.5p4

  1. Fix the display issue for survival knowledge panel.
  2. autofit work for difficulty selection panel.
  3. Fix the issue where it turns to be very lag when fragments of raft collide with an island.
  4. Traders on other rafts won't starve.
  5. Fix the issue that raft under a paddle remains even if the paddle has been cancelled.
  6. Now you can find way home for survivors from islands without changing the current floor.



switch to [experiment] branch to experience more new contents!
How to: Right click on Last Wood in your Steam Library -> Properties -> Beta -> switch to experiment branch.

Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B