Genre: Role-playing (RPG), Simulator, Adventure, Indie Last Wood
[experiment]Ver 0.9.3p2 Patch Notes
[experiment] Ver 0.9.3p2
- Correct mistakes for English texts.
- Paddles and sails don't stop when survivors work on it alert.
- Survivors are less likely to refuse to work when they feel sick.
- Add glass wall and glass raft.
- Improved the skill trail panel.
- Improved baskit guide.
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[experiment]Ver 0.9.3p1 Patch Notes
[experiment] Ver 0.9.3p1
- Balance work for grow time of flax.
- Increased storage limitation for charcoal.
- Fix the issue that survivors behave strangely when ranged attack others on islands.
- Remake the model of barrel and leaking barrel.
- Remake the model of chest found while fishing.
- Flax now would produce seed if fully grown.
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Ver 0.9.2f3 Patch Notes
Ver 0.9.2f3
- Clicking on a single item also works in store pile mode.
- Fix the issue that survivors get stuck using barrels.
- Fix the issue that survivors behave strangely when cut down a tree.
- Now you could select by type in food select panel.
- Fix some UI error in different resolution.
- Remake the layout of food select panel.
- Changed the event: Long Night.
- Fix the issue that sharks are too firm to be punched.
- Fix the issue about skill level when creating a character.
- Fix the protein display error of some meal.
- Add broken effect for stairs and pillars.
- Balanced the damage deals to buildings.
- Fix the issue that always the first survivor picks up things on the ground when select a group.
- Now supporting buildings (Stairs/Pillars) are marked [need repaired] when neccessary.
- Balance work about building time for buildings.
- Balanced the sell price of some items.
- Increase the mine procuct amount on island.
- Add effect and ui hint for buildings damage.
- New building: Barber's Shop
- Save files can be sorted by changed time or name.
- Add tooltips for survivor loads panel.
- Add tooltip info for building time.
- Adjust the ui elemnt of oxygen bar.
- You can select specific character when selecting mutiple survivors now.
- Add a button to expand all or collapse all on storage panel.
- Improved flowing speed for pipes.
- Now you can form groups for survivors using Ctrl with any number keys.
- Adjust the oxygen consuming speed.
- Add a button to show/hide helmet.
- Balance the resources spawns on island.
- Now only food can be stored in Food Coolers.
- Skill levels can effect quality of crops now.
- It's OK to rect select buildings when demolishing.
- Fix the display error of some panles in 16:10 aspect ratio.
- Enhance the blood stain display during the combat.
- Fix the bug that some build will emmit particle effects in blue print mode.
- Curosr can be changed to arrow in options.
- Animations for camera rising and going down.
- Fix the issue that certain panels can't be closed via ESC.
- Fix the issue that curosr is too big on Mac.
- Fix the issue that ink can't be crafted.
- Changed quality rules for some buildings.
- Buildings are top quality by default in creative mode.
- Fix an issue might cause memory leak.
- Fix the issue that survivors sometimes get stuck when pick up piles marked.
- Merge French translation texts (Thanks to @Cdrix)
- Add help button on some buildings.
- Add 5 hair styles for female survivors.
- Now fridges don't work when fuel runs out.
- Fix the issue that certain kinds of buildings don't consume fuel.
- It displays hp when hvoer structural buildings.
- Fix the model error of some buildings.
- Now some traders may sell survivor.
- Fix the ui error when hovering on hostile characters.
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[experiment]Ver 0.9.2f1 Patch Notes
[experiment] Ver 0.9.2f1
- Now fridges don't work when fuel runs out.
- Fix the issue that certain kinds of buildings don't consume fuel.
- It displays hp when hvoer structural buildings.
- Fix the model error of some buildings.
- Now some traders may sell survivor.
- Fix the ui error when hovering on hostile characters.
Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!
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[experiment]Ver 0.9.2p8 Patch Notes
[experiment] Ver 0.9.2p8
- Buildings are top quality by default in creative mode.
- Fix an issue might cause memory leak.
- Fix the issue that survivors sometimes get stuck when pick up piles marked.
- Merge French translation texts (Thanks to @Cdrix)
- Add help button on some buildings.
- Add 5 hair styles for female survivors.
Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!
Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B
[experiment]Ver 0.9.2p7 Patch Notes
[experiment] Ver 0.9.2p7
- Curosr can be changed to arrow in options.
- Animations for camera rising and going down.
- Fix the issue that certain panels can't be closed via ESC.
- Fix the issue that curosr is too big on Mac.
- Fix the issue that ink can't be crafted.
- Changed quality rules for some buildings.
Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!
Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B
[experiment]Ver 0.9.2p6 Patch Notes
[experiment] Ver 0.9.2p6
- Now only food can be stored in Food Coolers.
- Skill levels can effect quality of crops now.
- It's OK to rect select buildings when demolishing.
- Fix the display error of some panles in 16:10 aspect ratio.
- Enhance the blood stain display during the combat.
- Fix the bug that some build will emmit particle effects in blue print mode.
Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!
Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B
[experiment]Ver 0.9.2p5 Patch Notes
[experiment] Ver 0.9.2p5
- Add a button to expand all or collapse all on storage panel.
- Improved flowing speed for pipes.
- Now you can form groups for survivors using Ctrl with any number keys.
- Adjust the oxygen consuming speed.
- Add a button to show/hide helmet.
- Balance the resources spawns on island.
Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!
Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B
[experiment]Ver 0.9.2p4 Patch Notes
[experiment] Ver 0.9.2p4
- New building: Barber's Shop
- Save files can be sorted by changed time or name.
- Add tooltips for survivor loads panel.
- Add tooltip info for building time.
- Adjust the ui elemnt of oxygen bar.
- You can select specific character when selecting mutiple survivors now.
Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!
Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B
[experiment]Ver 0.9.2p3 Patch Notes
[experiment] Ver 0.9.2p3
- Fix the issue that always the first survivor picks up things on the ground when select a group.
- Now supporting buildings (Stairs/Pillars) are marked [need repaired] when neccessary.
- Balance work about building time for buildings.
- Balanced the sell price of some items.
- Increase the mine procuct amount on island.
- Add effect and ui hint for buildings damage.
Check code:
lastwood2019
switch to [experiment] branch to experience more new contents!
Join our Discord group to check detailed guide and share your plays!
https://discord.gg/DjN6H5B