LawBreakers cover
LawBreakers screenshot
PC PS4 Steam
Genre: Shooter, Sport

LawBreakers

[EVENT OVER] Double XP Weekend

The weekend is almost upon us, and what better way to celebrate than by playing LawBreakers?

We'll do you one better. We're turning on Double XP - All. Weekend. Long.

So jump in, play, level up, get Stash Drops, show us your sweet loot, repeat.

Pssst. Contest time. Tweet us your best Stash Drops with #LBStashDrops and you’ll be entered to win a Deadzo hat. Yep, get cool in-game loot for a chance to get IRL loot. Rules here: http://forums.lawbreakers.nexon.net/discussion/12453/

EVENT DATES


STARTS: August 25th 12pm PDT / 3pm EDT / 9pm CEST
ENDS: August 28th 12pm PDT / 3pm EDT / 9pm CEST
*This event can only be completed in Quick Match.
*Achievement XP is not included in this event.
*Party Bonus XP is not included in this event.

- The LawBreakers Team

[STREAM OVER Community Livestream - AUG. 25, 2017

NOW LIVE! Join us for another community livestream with Community Manager Lumos and Senior Game Master Radrodo!

Tune in now as we roam the servers, play customs with the community, and go over the recently released Patch 1.2. We're also giving away Stash Drops, so don't miss out!

DATE / TIME


Friday, August 25 at 11am PDT/ 2pm EDT/ 8pm CEST

Be sure to follow the channel at https://www.twitch.tv/lawbreakers and be notified of when we go live.

See you there!

[LIVESTREAM] Community Livestream - AUG. 25, 2017

Hey all,

Join us for another community livestream with Community Manager Lumos and Senior Game Master Radrodo!

Tune in tomorrow, Friday, August 25 from 11am-12pm PDT. We’ll be roaming the servers, playing customs with the community, and going over the recently released Patch 1.2.

DATE / TIME


Friday, August 25 at 11am PDT/ 2pm EDT/ 8pm CEST

Be sure to follow the channel at https://www.twitch.tv/lawbreakers and be notified of when we go live.

See you there!

LawBreakers Rapid Fire Dev Update | August 24, 2017

Patch 1.2 just dropped! Rohan from Boss Key Productions walks you through the latest changes and what the studio is working on.

https://www.youtube.com/watch?v=Ex-GoR61mSo




Miss last week's Rapid Fire Dev Update? Watch below.

https://www.youtube.com/watch?v=G2Q0hDP6Dqo

Patch Notes 1.2

"Greetings LawBreakers, welcome to Patch 1.2! In this patch we're focusing on some minor gameplay tweaks and visual effects improvements while we prepare some more in depth changes for the future. For Harrier and Battle Medic we've improved the team colors on their weapon effects so that they'll be more readable and consistent with the rest of the game. On the balance front, we've made a few adjustments to Assassin and gave a small buff to Juggernaut. Game modes are also seeing a few changes… Blitzball has a shorter game clock and a faster shield drop time to help end matches that are getting too drawn out. Occupy has a few more seconds in between zone spawns to help teams better prepare for the next fight."

Role Changes:


Battle Medic -

  • Updated Lobber projectile and explosion VFX for primary and alternate fire to be more distinct from one another.
  • Made Lobber projectile VFX easier to tell if they are from an enemy or ally.


Harrier -

  • Removed splash damage to self from Shoc-Croc's alternate fire.
  • Made Harrier Weapon and Ability VFX easier to tell if they are from an enemy or ally.


Assassin -
"Assassin is back to dashing and skip jumping her way around the map almost exclusively - thanks to some Romerus buffs from back in Beta. We think the game is most fun when Assassin has to make some real choices on which of her weapons to use and when, so we're toning down the burst damage on the Romerus charge shot and nudging up the projectile speed and range on her grapple. This should make the grapple both a bit easier to land on moving targets, as well as feel more consistent with latency."

  • Romerus alt-fire projectile damage reduced 30 → 27.
  • Grapple projectile speed increased 9000→9750
  • Grapple projectile range increased 3600→3700


Juggernaut -
"Juggernaut's Armor Protocol is twice as effective from the front - we want to emphasize this play pattern by giving him a bit more “tankyness” if he can successfully orient himself towards incoming damage."

  • Increased frontal armor damage reduction 50% → 52%


Map & Mode Changes:


Reactor -

  • Resized and repositioned the G-40 Gravity Orbs to fit the map better and improve gameplay.
  • Improved performance of sliding doors on the map.
  • Titan's Neutron Mines and Harrier's Recharge Stations no longer stick to sliding doors to eliminate exploits.


Occupy Mode -

  • Increased time between moving Occupy zones from 5 seconds → 15 seconds.
  • Added in world HUD markers to indicate where the next zone will appear when moved.
  • Fixed Audio cue issues where announcer would say "Zone Heavily Contested" when it was not.


Blitzball Mode

  • Reduced game clock 20 → 15 minutes.
  • Reduced time to drop shields.


Bug Fixes:


Gameplay -

  • Fixed an issue where the server would correct positions every time you fired projectile based weapons in low gravity.
  • Improved role selection load times when switching between classes.
  • Single zone controller settings now apply in game.
  • Fixed an issue where the match could begin while waiting for assets to load.


UI -

  • Spectator Mode bug fixes

    • Fixed issues where Score UI would overlap with HUD in 21:9 aspect ratio.
    • Optimizations to improve the frame rate of spectators.
    • HUD now scales properly while in spectator mode.
    • Fixed broken weapon animations on characters while spectating.
    • Fixed Harrier FX displaying centered on screen.
    • Fixed settings menu not functioning properly.

  • Chat

    • Fixed chat spacing to better fit chat window.
    • Chat window will now update with incoming messages while it is active.
    • Improved mouse wheel scrolling logic.



Text / Languages -

  • Fixed issues with "Out of Bounds" warning text getting truncated.


Video Settings -

  • Fixed mouse not being able to click on certain menus when swapping between windowed and borderless display settings.
  • Fixed an issue where the game was defaulting to Borderless Window mode when it should have been running in Fullscreen.
  • Fixed an issue where you could not minimize game when running in fullscreen mode.
  • Fixed display issues where black borders or offset menus may appear after switching resolutions.
  • Anti-Aliasing setting now always applies when playing in game.


Tutorial -

  • Fixed issue where bots would be un-killable in tutorial mode.
  • Fixed an issues where the tutorial achievement would not always be granted when completing the tutorial for the first time.
  • Fixed an issue where tutorial would occasionally fail to load.


General Additions/Improvements:


Matchmaking Improvements

  • Matchmaking logic has been updated to avoid adding players to matches that would result in a 3v4 or 4v5 situation. It will instead try to maintain 3v3, 4v4, or 5v5 team balances.


Anti-Cheat Improvements

  • Added in logic for better detection of Aim-bots.
  • Improved Wallhack cheat detection.


FOV Settings

  • Increased FOV slider setting max to 120.


[B]Leaver penalty warnings

  • We now warn on leaving a match that you'll lose all progression. XP not counted if leaving mid-match and consecutive match bonus is reset. Victory is not counted, but other statistics are still recorded


Score grade & Match-losses

  • If less than 2/3 of the match was played, match loss and score grade are not counted for back-filled players. If S grade or higher is earned, score grade is counted


Improved Score Grade Calculation

  • Now score grades are based on your score per minute, rather than a flat score threshold. We feel this is more fair to players who play in matches of various lengths

Patch 1.2 is Coming!

Hey LawBreakers,

Another update is comin’ at ya this Thursday, August 24, 2017 at 7am Pacific / 10am Eastern / 4pm CEST for both Steam (PC) and PS4 platforms.

Patch 1.2 will require a restart of the game/application at 7am PDT when the update is available. However, we anticipate that the service may have interruptions from 7am-8am PDT so please keep updated on Twitter, Facebook, and Discord.

TIME:
Thursday, August 24, 2017
Pacific: 7:00 AM
Eastern: 10:00 AM
CEST: 4:00 PM

Patch 1.2 includes many quality of life fixes along with a few balance adjustments for roles and modes, so be sure to check out the patch notes below.

PC Patch Notes: HERE

Thank you for your patience and understanding during this update!


- The LawBreakers Team

[EVENT] Double XP Weekend

The weekend is almost upon us, and what better way to celebrate than by playing LawBreakers?

We'll do you one better. We're turning on Double XP - All. Weekend. Long.

So jump in, play, level up, get Stash Drops, show us your sweet loot, repeat.

Pssst. Contest time. Tweet us your best Stash Drops with #LBStashDrops and you’ll be entered to win a Deadzo hat. Yep, get cool in-game loot for a chance to get IRL loot. Rules here: http://forums.lawbreakers.nexon.net/discussion/12453/

EVENT DATES


STARTS: August 25th 12pm PDT / 3pm EDT / 9pm CEST
ENDS: August 28th 12pm PDT / 3pm EDT / 9pm CEST
*This event can only be completed in Quick Match.
*Achievement XP is not included in this event.
*Party Bonus XP is not included in this event.

- The LawBreakers Team

LawBreakers Rapid Fire Dev Update | August 18, 2017

LawBreakers Patch 1.1 dropped this week with new improvements, but what else is the Boss Key team working on? Take a look in this week's Rapid Fire Dev Update.

https://www.youtube.com/watch?v=G2Q0hDP6Dqo



Miss last week's Rapid Fire Dev Update? Watch below.

https://youtu.be/xxkazbHOgwM

[STREAM OVER] Community Livestream - AUG. 18, 2017

Hey all,

Our Friday community stream is LIVE! Tune in now with CM Lumos & GM Radrodo while they talk patches, answer your LawBreakers q's, and play some customs with the community. >> http://twitch.tv/lawbreakers

----------

Tune in this Friday, August 18, 2017 at 11am PDT / 2pm EDT / 8pm CEST with CM Lumos & GM Radrodo. We'll be going over the patch that will be released on August 17 (details here) as well as play some custom matches with the community.

Follow the channel to be notified of when we go live! >> http://twitch.tv/lawbreakers

[LEAVE QUESTIONS] Community Livestream - AUG. 18

Hey all,

We're excited to start bringing you regularly scheduled community livestreams!

Tune in this Friday, August 18, 2017 at 11am PDT / 2pm EDT / 8pm CEST with CM Lumos & GM Radrodo. We'll be going over the patch that will be released on August 17 (details here) as well as play some custom matches with the community.

Before we head into the patch tomorrow morning, we wanted to take your questions to answer on stream! Be sure to view patch notes here (PS4 / PC) and leave any burning questions you may have for the devs below.

Follow the channel to be notified of when we go live! >> http://twitch.tv/lawbreakers