FEATURES - New law "Landlords and tenant rights" - Create a new politician at start of the game
IMPROVEMENTS - freewill AI of lawmakers on votes - performance in UI navigation
FIXES - more issues related with user interface - return keyboard button conflicts with text input - missing characters in korean, thai and japanese - some fonts looks weird on tooltips - some bugs regressions
Alpha 9.2
FEATURES - new law "Manufacturing regulation" with 2 articles - 2 new articles "Employment agencies" and "Employment protection" to target unemployment parameter
IMPROVEMENTS - end turn performance improvements - gameplay rebalancing
FIXES - parameters changes by laws, gdp and migration - sometimes icons where not correctly displayed
Alpha 9.1
IMPROVEMENTS - improvements and more information displayed on timeline - display district/country population
FIXES - sometimes constituencies with single district didn't display election result - majority for coalitions - laws could not pass sometime on votes - election voters reflect population growth
Alpha 9
Hello everyone! This marks a significant step in the right direction. I want to express my gratitude for all the invaluable feedback you've provided. With this update, I've focused on improving the game's flow and expanding the impact of laws, among other enhancements. Notably, Lawgivers II now supports the "first past the post system" with auto-generated constituencies, although the AI still requires further refinement.
In the coming days, expect smaller updates to address any remaining issues and introduce new content. Additionally, multiplayer functionality will become available with alpha 10. I'm also working on revamping the tutorial and providing a "paradox" style tutorial/tooltips.
As per the community consensus on Discord, the next country slated for inclusion is France :D Please stay tuned, and I'd greatly appreciate hearing your thoughts on these improvements.
FEATURES - playable country "United Kingdom" - "First Past The Post" election system - new trait for people "popularity" which helps on elections, but can decrease if scandals come out - new law "Border security and immigration" with 2 articles - new article "Minium Wage" for working regulation law - new constituency split function in constituency map editor - statements are now marked with party symbol - constituency can be auto-generated
IMPROVEMENTS - auto-turn will skip events organized on calendar by other parties - politican names may have middle names sometimes in specific cultures - members of parliament are now called by title. E.g. members of senate are now called senators - parameters on laws, events, etc. can now have .0 subdivisions - localization files support comments to make it easier to translate - display territory area in km2 or mi2 - regions can now be not elective and without power (eg: UK) - editing and modifying constituencies - tooltips display on elections - committees seat number scale with seats size choosed at start of game - more entries in lawgiverspedia - menu to check people's scandals - performance and memory management - user interface, icons, menus and navigation
FIXES - government measures display now correctly which minister added or remove the measure - it's not possible anymore to estinguish the loan of other parties - some camera movements issues - bugs when editing constiuencies and id assignment - bug in constituencies voters share sum - more issues that could stuck the game
Alpha 8.10
FEATURES - new law "Inheritance tax"
FIXES - sometimes electors where not assigned when changing presidential election system - bug in job and university genereation for people - many errors occuring while changing constitutional laws - more reported bugs
Thanks guys for all reported bugs! I am going on to roll out updates but the major change after your feedback will occour with alpha 9. Have a nice time :)
Alpha 8.9
FEATURES - new law "Basic Income"
IMPROVEMENTS - voters AI regional flow - party AI law presentation - more knowledge entries - updated languages support - rebalanced research times
FIXES - mission related stuff and deadline display - sometimes AI added or removed measure twice - added missing leader/secretary badge in institutions - solved a few rare game crashes
Alpha 8.8
FEATURES - function to steal money from national budget - added two more scandals that may occour ingame - new laws "Martial law" and "Media broadcasting"
IMPROVEMENTS - people's eloquence now more important - several improvements to search elements on calendar
FIXES - controls settings editing - sometimes there a bug when changing presidential election law - many more freezes and problems
Alpha 8.7
FEATURES - added government timeline
IMPROVEMENTS - display government experience - in the US the districts are named now counties, and parishes in Alaska and Louisiana - improved many displayed information according to feedback - display when next survey takes place on parameters and missions - more gameplay tips
FIXES - general fixes
Alpha 8.6 - Early access
Oh boy, what a wild night!! After 1.2 years since the kickstarter campaign, Lawgivers II is now on public early access on Steam. Soo excited to read your comments and reviews. But keep in mind, this is again just a new beginning for the game. Expect frequent gameplay and content updates in the following weeks according to the community's wishes. The United Kingdom is almost ready, the multiplayer development is at a good stage... I am at work on many more functions, such as the option to have a secret vote in parliament, the option to resign from public positions, agreements between parties, impeachment. In future laws will influence events/scandals during game and more!! Let's go!
FEATURES - added tension level to protests, higher tension may affect GDP - display party lawmakers average age
IMPROVEMENTS - shorter writing times for laws - reduced laws implementation time by government - more realistic protest participation number - more time to complete missions - small improvements to tutorial and tips/gameplay info
FIXES - some UI issues - it was impossible to progress with some statements
For those new, I'm Damian(33) and 15 years ago was exploring with the idea to create a parliament simulation. I've started out with Lawgivers on Android and now PC is the main development platform. The game has been completely rewritten from scratch and now we have a much bigger playground :)
The community on Discord is now voting for the next country to add. Join and cast your vote in this channel: polls-countries
Doing my best to fix in the next hours all reported bugs and simple feature requests. Many thanks for the support, and keep the feedback coming!
Have a great day!
Alpha 8.5
FEATURES - new law "Energy policy" with 2 articles
IMPROVEMENTS - added party filter for people lists - display praised or criticized measure in statements - laws display committee competence - increased maximum time to complete missions - increased costs for "buying votes and people" - display lawmakers share for regions - increased speed for election display - memory and performance gains on loading textures - added information when vote is repeated
FIXES - just lawmaker can sell their votes - accuse of corruption statements - a committee members was sometimes not a lawmaker - display candidate activity - many bugs related to people titles - some tooltips errors