IMPROVEMENTS - coalitions are now difficult/impossible between to parties with too different ideologies - some balance improvements
FIXES - rare vacant seat in US senate election class system - somtimes wrong displayed changes on remove measures - mission system weird behaviour - some researches where sometimes leftover - some more general fixes
Update 13.18
FEATURES - more filter options for people
IMPROVEMENTS - players can choose starting region - players can choose starting skills - a few quality of life improvements - more jobs for politicians - rebalanced energy system
FIXES - many rare errors due to multithreading - a few unfortunate regressions
Update 13.17
IMPROVEMENTS - introducting alliance system between parties for Germany - more balancing changes
FIXES - sometimes a law contributed to complete a mission even if it was not an improvement over the past law - regional parties don't need to candidate in other regions anymore - CDU does not candidate anymore in Bavaria
Update 13.16
FEATURES - settings option to lower details for better performance
IMPROVEMENTS - tweaks to voters flow - separate sandbox mode from parties editing - performance with many lawmakers ingame - AI coalition can now break after strong protests as well - increased difficulty of high levels - more law filters to look for specific parameters on law creation - improvements to presidential election runoff
FIXES - some countries had wrong political form at start - vsync problem with high refresh rates - a crash that could happen related to coalitions - a rare bug could give no action points on end turn - some more technical issues
Update 13.15
FEATURES - offer to approve another law on agreements - head of government can now suspend a law for 1 year - fabricate a scandal to lower reputation of other politicians - 2 new popoulation thoughts
IMPROVEMENTS - voters flow and balancing - general improvements to AI - general improvements to UI - memory management in late game - savegame size for better performance
FIXES - more bugs occuring when changing constitution - sometimes AI proposed same law already in force - sometimes parties were added or emoved from game during elections - many more smaller reported bugs
Update 13.14
IMPROVEMENTS - some general improvements - some balance changes
FIXES - some bugs occuring in very late game - another bug in AI law proposing - french election system displays now correct seats - a few regressions
Update 13.13
FEATURES - players may optionally write an ordinary law as constitutional law
IMPROVEMENTS - text clarity and sometimes missing symbols - many general improvements
FIXES - a bug related with income tax - bug in election turnout display - bug when display elections with runoff - bug that could happen in multiplayer - fix dissolve parliament
Update 13.12
FEATURES - new difficulty settings to tweak votes in institutions
IMPROVEMENTS - voters flow in majoritarian systems - new party my be founded on revolutions - party AI considers budget situation depending on ideology - party AI can propose laws to raise taxes in difficult situations - general balancing
FIXES - rare bug when parties propose law - few issues with UI buttons - some bugs in balancing
Update 13.11
IMPROVEMENTS - display duration of some actions
FIXES - a bug that could occour when too many events where planned on the same week - a rare crash related to people sprites - some UI issues, wrong icons showed
Update 13.10
FEATURES - support for "Dutch" localization - sandbox mode available for all platforms
IMPROVEMENTS - improved UI scaling and resolution compatibility (tablets) - mission to reduce taxes works now even if taxes are removed - improved economy system
FIXES - measures or buildings where sometimes removed/added by AI even if the player controlled - a bug in mulithreading that could lock the game in rare cases - a few issues with UI