IMPROVEMENTS - nation's happiness rebalance - improvements to thoughts system - improvements to party AI on research votes - tanks can be deployed in military operations
Alpha 12.10
FEATURES - new easier way to connect to multiplayer with join code - rule to enable or disable custom parties and people - player can select a new person but with consequences - new law "Gift tax"
IMPROVEMENTS - improvements to sandbox mod to modify party percentages at start - social pyramid is updated every year - added party funding date - display more information like government loyalty, etc.
FIXES - many small fixes
PS: No more content will come before alpha 13. Only bugfixes if found.
Alpha 12.9
FEATURES - new statement "Call out election fraud" - new law "Sin taxes" with 4 articles - new scandal related to nepotism (kickstarter reward) - new scandal related to foreign interference (kickstarter reward) - new building "Power plant"
IMPROVEMENTS - world map interaction improvements - more entries for yearbook - more filters for world map and people
FIXES - fixes to demography system - many fixes in multiplayer
Alpha 12.8
FEATURES - new poll to understand the current swing states - new poll to ask if citizens support war - elections poll may be rigged to confuse adversaries
IMPROVEMENTS - research system improvements - voters flow rebalance
FIXES - many minor fixes
Alpha 12.7
FEATURES - new law "Gambling regulation" and 2 new articles - new promise to support region/state - new statement to "Appeal to national patriotism" - new resources "Uranium" and "Wood" - new poll "Would you prefer a man or woman as head of government?" - new poll "Do you prefer a young or mature head of government?" - new poll "Do you approve the current government?" with rule to disable display government approval
IMPROVEMENTS - research is now chosen by the lower house - display victory condition mission - display attributes changes on statements - budget and costs rebalance - production/demand rebalance
Alpha 12.6
FEATURES - categories may donate money to parties - new statement to "Thank voters for the trust"
IMPROVEMENTS - president AI may decline law approval if bad relations - many important simplifications to UI - scandals may happen to AI party/people as well - general rebalancing - some performance improvements
FIXES - sometimes money was displayed wrong - some errors when using action with people
Alpha 12.5
FEATURES - new law "Corporation regulation" with 2 articles
IMPROVEMENTS - thoughts are now affecting happiness - laws budget changes rebalance - balancing ingame laws at start of game - improvements to disputes and battle system - improvements to resource production system - politicians have a retire action cooldown - improvements and more entries in encyclopedia - hide AI statements from calendar - improvements to UI
FIXES - fixes to elements selection in UI - some events had no origin country
Alpha 12.4
FEATURES - new rule to randomize voters at start of game - new parameter to measure influence of person within party - new law "Public events regulation" and 3 new articles
IMPROVEMENTS - general improvements to UI - changed the way relation with other parties is displayed - improvements to parameters polls - many balance improvements
FIXES - some laws had no effect - bug on voting AI - when resetting filter color, some people still where colorized - organize disappearance of judges and monarchs - bugs in polls with parameters - sometimes the government would be dissolved during election - a memory leak related to people's sprites
Alpha 12.3
FEATURES - yearbook at the end of each year - new law "Capital Gains Tax"
FIXES - stability could reset to 0 sometimes - time to complete mission was sometime wrong - bicameral vote was not working - impeachment could freeze the game - french government could not be formed - some text and information missing - frontrunner never stop campaigning - other minor fix
Alpha 12.2
FEATURES - new law "Privacy rights" and "Bailout" with 2 articles - adjust victory condition options at start of game
IMPROVEMENTS - action points affect now all ingame actions - judges can now vote to increase/decrease sentences - improvements to law creation - improvements to proposal system - improvements to UI - improvements to disputes and battles - performance improvements - AI can invade, occupy and annex territory