Lawgivers II cover
Lawgivers II screenshot
Steam
Genre: Simulator, Strategy, Indie

Lawgivers II

Alpha 11.1

IMPROVEMENTS
- better display of election results
- turnout is now affected by happiness in the region
- keyboard keys for switch filters [Q] + number
- improvements to mission system and allow missions to be missed and not failed
- more general information, like on constituencies map editing

FIXES
- avoid that windows exit screen space
- many wrong user interface elements
- tooltips where not displayed far away on map
- many errors on world map

Alpha 11

Hi everyone,

a new major update bringing us one more step closer to the final release. I am very committed to balance out the game propely and adding new stuff to meet all the set kickstarter goals. Here comes France with the semi-presidential system, that has been chosen by the community on Discord. A new nation will be choosed soon.

What's next?

I am currently working on fixes, a fundraising event on calendar, agreements/negotiations between parties on votes, election of the supreme court, firing politcians at any moment, etc.

Here's the full changelog:

FEATURES
- France as playable country
- Semi presidential republic and election system with runoff between the 2 most voted parties
- 11 new parameters "Press freedom", "Depression rate", "Bankruptcy rate", "PISA scoring", "Obesity rate", "Public transport punctuality", "Internet speed", "Rental price", "Property price", "Individual income" and "Drug addiction"
- new law "Civil protection" and 3 new articles
- new dynamic event system with positive and negative events and possibility to choose an outcome
- 20 new events happening in the country
- revolution event happening when country is very unstable
- many new jobs/professions for politicians
- supreme court that evaluates sentence for scandals
- opposition parties can organize protests
- new resource "Cheese", "Cloths" and "Steel"
- new cateogories "Parents", "Singles", "Religious" and "Non-religious"
- display current objectives

IMPROVEMENTS
- split and autosplit of constituencies
- UI navigation and interaction
- better election results display
- missing banks, companies and universities names for some cultures
- debates display now a clear winner
- massive balance tweaks

FIXES
- showing wrong population for past election results
- wrong bill approval dates
- bug when changing constitutional laws
- many more minor bugs

Alpha 10.14

IMPROVEMENTS
- same statements will bring less voters
- voters flow during the game

FIXES
- person's death when it is candidate for elections
- bug caused by elements not displayed on calendar

Hi guys, all energies are on Alpha 11 which will be another major step forward. Will post a preview article soon. Take care!

Alpha 10.13

FEATURES
- new article to regulate media censorship level
- hire a person directly on election

IMPROVEMENTS
- party AI laws presentation
- more names and surnames for politicians
- more search filters for UI and keeping order when reopen
- more improvements to UI elements
- more voters balance adjustements
- new members for categories every 3 years

FIXES
- party membership could drop to negative values

Alpha 10.12

IMPROVEMENTS
- more filters for people and display enhancements
- additional UI performance improvements
- some rebalance to people's attributes influence
- party money rebalance

FIXES
- Germany and UK had capital initialized twice
- an issue with elections
- an issue with laws approval/removal

Alpha 10.11

IMPROVEMENTS
- more records in politician history
- party AI improvements presenting laws
- performance improvements with UI

FIXES
- many issues with ui windows and navigation
- many issues with multithreading that could lead to random bugs
- AI can't build buildings twice in the same region anymore
- in a few rare cases more laws of the same kind could be approved
- can't buy votes from other secretaries anymore

Alpha 10.9

FEATURES
- new law "Postal service"

IMPROVEMENTS
- strength of promise is influenced now by statements outreach

FIXES
- candidates or politicians involved in other activities can't anymore switch sides
- budget/price system wasn't scaling propely in Germany and UK

Alpha 10.8

FEATURES
- custom portraits for politicians can now be imported to game
- complete rethinked and expanded tutorial

IMPROVEMENTS
- more tooltips and descriptions
- when display voters percentage, display as well the quarter and yearly change

FIXES
- many missing or wrongly displayed information
- an issue with multiplayer connections and AI

Alpha 10.7

IMPROVEMENTS
- media audience changes during game
- calendar elements need now to be executed sequentially
- all party names editable at start of game
- tooltip system display process

FIXES
- now it's possible to recruit members of organizations
- members of organizations and categories where not replaced when dying
- more fixes to coalition system

Alpha 10.6

FEATURES
- new action to propose a new treaty to multiple nations
- new event on calendar "Government resolution" to remove treaties
- new law "Church tax"

IMPROVEMENTS
- several new improvements to game flow on calendar
- local elections happen now in groups during the years
- firing popular politicians will now drop voters
- more tooltips and informations
- president seat is now vacant at start of game
- limit measures made by each government

FIXES
- UI window was opening with right click too
- many bugs affecting UI and displayed informations
- UI list now always highlight selected item
- more bugs affecting measures calendar event creation
- government measure available budget was counted wrong
- some regressions and random freezes during game
- speaker can't anymore reschedule forever votes on calendar
- buildings expenses where not counted in the national budget