IMPROVEMENTS - better display of election results - turnout is now affected by happiness in the region - keyboard keys for switch filters [Q] + number - improvements to mission system and allow missions to be missed and not failed - more general information, like on constituencies map editing
FIXES - avoid that windows exit screen space - many wrong user interface elements - tooltips where not displayed far away on map - many errors on world map
Alpha 11
Hi everyone,
a new major update bringing us one more step closer to the final release. I am very committed to balance out the game propely and adding new stuff to meet all the set kickstarter goals. Here comes France with the semi-presidential system, that has been chosen by the community on Discord. A new nation will be choosed soon.
What's next?
I am currently working on fixes, a fundraising event on calendar, agreements/negotiations between parties on votes, election of the supreme court, firing politcians at any moment, etc.
Here's the full changelog:
FEATURES - France as playable country - Semi presidential republic and election system with runoff between the 2 most voted parties - 11 new parameters "Press freedom", "Depression rate", "Bankruptcy rate", "PISA scoring", "Obesity rate", "Public transport punctuality", "Internet speed", "Rental price", "Property price", "Individual income" and "Drug addiction" - new law "Civil protection" and 3 new articles - new dynamic event system with positive and negative events and possibility to choose an outcome - 20 new events happening in the country - revolution event happening when country is very unstable - many new jobs/professions for politicians - supreme court that evaluates sentence for scandals - opposition parties can organize protests - new resource "Cheese", "Cloths" and "Steel" - new cateogories "Parents", "Singles", "Religious" and "Non-religious" - display current objectives
IMPROVEMENTS - split and autosplit of constituencies - UI navigation and interaction - better election results display - missing banks, companies and universities names for some cultures - debates display now a clear winner - massive balance tweaks
FIXES - showing wrong population for past election results - wrong bill approval dates - bug when changing constitutional laws - many more minor bugs
Alpha 10.14
IMPROVEMENTS - same statements will bring less voters - voters flow during the game
FIXES - person's death when it is candidate for elections - bug caused by elements not displayed on calendar
Hi guys, all energies are on Alpha 11 which will be another major step forward. Will post a preview article soon. Take care!
Alpha 10.13
FEATURES - new article to regulate media censorship level - hire a person directly on election
IMPROVEMENTS - party AI laws presentation - more names and surnames for politicians - more search filters for UI and keeping order when reopen - more improvements to UI elements - more voters balance adjustements - new members for categories every 3 years
FIXES - party membership could drop to negative values
Alpha 10.12
IMPROVEMENTS - more filters for people and display enhancements - additional UI performance improvements - some rebalance to people's attributes influence - party money rebalance
FIXES - Germany and UK had capital initialized twice - an issue with elections - an issue with laws approval/removal
Alpha 10.11
IMPROVEMENTS - more records in politician history - party AI improvements presenting laws - performance improvements with UI
FIXES - many issues with ui windows and navigation - many issues with multithreading that could lead to random bugs - AI can't build buildings twice in the same region anymore - in a few rare cases more laws of the same kind could be approved - can't buy votes from other secretaries anymore
Alpha 10.9
FEATURES - new law "Postal service"
IMPROVEMENTS - strength of promise is influenced now by statements outreach
FIXES - candidates or politicians involved in other activities can't anymore switch sides - budget/price system wasn't scaling propely in Germany and UK
Alpha 10.8
FEATURES - custom portraits for politicians can now be imported to game - complete rethinked and expanded tutorial
IMPROVEMENTS - more tooltips and descriptions - when display voters percentage, display as well the quarter and yearly change
FIXES - many missing or wrongly displayed information - an issue with multiplayer connections and AI
Alpha 10.7
IMPROVEMENTS - media audience changes during game - calendar elements need now to be executed sequentially - all party names editable at start of game - tooltip system display process
FIXES - now it's possible to recruit members of organizations - members of organizations and categories where not replaced when dying - more fixes to coalition system
Alpha 10.6
FEATURES - new action to propose a new treaty to multiple nations - new event on calendar "Government resolution" to remove treaties - new law "Church tax"
IMPROVEMENTS - several new improvements to game flow on calendar - local elections happen now in groups during the years - firing popular politicians will now drop voters - more tooltips and informations - president seat is now vacant at start of game - limit measures made by each government
FIXES - UI window was opening with right click too - many bugs affecting UI and displayed informations - UI list now always highlight selected item - more bugs affecting measures calendar event creation - government measure available budget was counted wrong - some regressions and random freezes during game - speaker can't anymore reschedule forever votes on calendar - buildings expenses where not counted in the national budget