Howdy space cop! It's been nearly 2 years since release, and understandably the influx of new players has slowed considerably as more and more games are released on Steam. Ideally we would change the pricing to be pay what you want (which we believe is the future of digital purchases), alas Steam does not support this feature.
Moving forward, we have decided to make the game free on February 1st, allowing more people can enjoy the game. We thank those who purchased the game earlier, allowing us to continue to create increasingly different and unique games. See you, Space Cowboy.
Update v1.1
As always, there's a few bugs that needs squishing, so we've got an update for y'all!
Changed layers of Player 3 & 4 so they don't appear below tether
Centered Victory/Defeat text
Changed Disco Dan to remove the stage 2 disco lazers immediately when stage 3 starts
Disabled all healing in Versus mode
Tweaked Spy Net's dialogue
Improved hit detection on upwards moving obstacles in Spy Net
Made Spy Net slightly easier
Made levels in the first zone slightly easier
Happy policing!
Update 1!
Howdy. Based on initial feedback, we've pushed an update with the following changes:
Made levels in the first zone easier on 'Easy' mode
Changed the drawing layer of the player vehicles and tether to no longer be obscured by explosions and flames
Made the set controller screen easier to understand
Fixed bug in the options menu on the main menu
Enjoy!
Neon Patrol - Let's plays
Hey there, space cops! If you're on the fence about buying this or want a better idea of what the game is like first, check out these let's plays.