Ready up your leaf blower, do some (big leaf) crunches, and prepare for online season #6!
Gather your gang, invite new members, and create your own guild! Level up your guild by investing Honor and receive nice upgrades that will help you on your season progress.
The fifth online season of Leaf Blower Revolution takes place from Friday, September 30th, 16:00 UTC – Friday, October 14th, 16:00 UTC.
Guilds - Honor can be earned by claiming daily rewards or by defeating area bosses. Claiming supporter packs will reward some honor, too. - Everyone can create or join guilds which cost some Honor. Guild owners can kick members but they won't be able to leave their guild. - Guilds can be upgraded by investing Honor. The investment count is capped depending on the season settings, for example, 20 investments per day, 400 total guild investments per day. - The higher the guild level, the better the upgrades. - Guild upgrades are applied automatically. - Certain upgrades are unlocked after reaching a higher guild level, for example, +1 max pet at guild level 10. - Honor can also be converted into season gems. - Kicked members retrieve their honor back, and the Guild's honor will be decreased by the invested amount. No more kicking members for honor!
Guild Changes Required xp per level increased compared to last season; upgrades available up to level 65. Kicked members get back all their invested honor via the Claimable Rewards button in the account gateway.
IMPORTANT NOTE The use of any macros/autoclickers/cheat engine is strictly prohibited and will result in a permanent ban across all current and future seasons. :banhammer:
Planned Maintenance Friday, Sep 30th, 07:00 UTC - 10:00 UTC
A wild update has dropped! Version 2.16.0 is mostly a QoL update but it comes with some fancy new content, too!
Cards transcension has been improved, and as already teased by our gold-blower-pinging mod @(Prettiest Mod) Farah, we have some nice pet skins (with more to come)! Also, the mid-/end gamers will probably also like the new Artifact.
Additionally, I've finally added the much-requested loadouts feature. Less clicking, more convenience!
Last but not least... a new pet has arrived.
Changelog - Cards can be locked so they can’t be transcended (either via the lock button or via right clicking a card in the cards list) - Cards that can be transcended have a purple-ish background - Cards can be transcended per tier - Loadouts - New Artifact: Vital Violin - New pet: Piggo - Pet skins (more skins coming in future updates) - Trade screen improved (shortened text, details can be toggled) - Auto pet pet upgrade added to the Gems shop - Pet sets can be named - New community leaf - Offline rewards can now show rewards for 1h/24h/3d by pressing shift/ctrl/alt (PC only for now) - Artifacts hotkeys - Hotkeys can be cleared with the respective clear button - Relics show the relevant leafscended leaf count below their count - Claimable Rewards (assigned to a Humble North account; can be used in both main game and online seasons; used in main game for special events to come; usage in seasons TBA) - Bobs' cards MLC upgrade stat attribute changed so they're multiplicative now - Materials can be added to the favorite navigation resources - Craft info now shows the correct leaves for the relevant craft levels - New tower enemy: Boss Hulk. Trivia: Boss Hulk was overwritten internally by Boss Klackon (stupid dev), so this fix will result in 6 new cards. - Mobile Cards selection fixed
v2.16.1 - Cropped card menu fixed when using alternative font - House crash fix
Update v2.15.0
Dear leaf blowers,
Update time is best time! Version 2.15.0 comes with a new major card feature: Cards Transcension! Transcend Cards to get Transcension Card Parts which can be redeemed in the Cards Transcension shop. Each card can be transcended but increases their next transcension cost by 1. Every 30 transcensions increases global cards max count by 1.
Additionally, the update comes with a new pet, two new equipment items, an autocrafting ALB, and much more!
As usual, thanks to the beta testers for breaking things and giving me valuable input! Also, a big thanks to the Wikipedians who are actively improving the wiki site!
A separate announcement about the next online season will be posted in a couple of days.
Happy blowing!
Changelog - Cards Transcension - Card pickup notification added - New gem upgrade: Craft ALB - Hires an ALB to craft leaves for you even when you're not in the crafting menu. - New pet: Sharko - New equipment: Lil' Doggo, Viking Borb - Pickup items persist when changing areas (cards, card parts, relics, equipment, dig items) - Steam rich presence (show your current area + tool to your friends) - Safe Energy Converter gem upgrade fixed with time skips - Tools divided into sections - Tools can be favored - 2 new player skins, 1 new cursor skin added - 8 new riddles - Order of upgrade bonuses changed to fixed positions, so bonuses won't change sporadically after updates anymore - Hide maxed shops option added - Converter start/stop icons added - Each leaf item in the house provides a 25% bonus to the relevant leaf - Min/max tower floor setters - Toggle notifications button added to the main menu - New option: autocraft notification - New option: skip to start (enabled by default; if this option is disabled, the main loading screen will always be shown) - Plasma Shop hotkey added - Load craft set hotkeys added - Craft Hammer upgrades added to Biotite, Malachite, Hematite, Plasma shops - Better Counting upgrade added to Moonstone, Sand shops - Trade duration should be fixed - Upgrade attributes order fixed - Card pickup range fixed
Update v2.14.1 + v2.14.2
- Multiple cards can be salvaged at once (via hotkeys) - Boss cards boss spawn chance bonus wasn't applied correctly - Buying card packs is disabled in gemless challenges - Fractional Tower Floors fixed - Card Detector supporter perk fixed - 5 new borb skins - Changing resources panel delay fixed - Area crash fix
Update v2.14.0
Dear leaf blowers,
Update time is best time! Version 2.14.0 comes with a brand new feature: Cards! Collect cards by defeating enemies and bosses. Receive bonus stats from collecting cards of different tiers, and many of them even have individual properties. It's time to discover a total of 420 different cards!
As usual, the update includes several QoL improvements.
Changelog - New major feature: Cards! Cards can drop from enemies. They provide powerful boosts, and some cards even have individual properties. Alternatively, you can purchase card packs with gems. Unlock Cards from the MLC shop. - New DLC: Cards Pack - New area, new boss! - Gem leaves shop divided into tabs - Max trade refresh timer set to 7 days - Codes can be redeemed without a Humble North account - More tower/pyramid milestones - Colorize Crafted Leaves for better recognition. For now, only single crafted leaves can be colored. (Overview tab) - Resource navigation favorites added: Add your favorite resources to create your own navigation list (resources only for now) - Resource navigation blank added (for those who want to minimize HUD visuals) - Selection quantity will be reset when the game has closed (mobile only) - House controls changed/optimized for the mobile version - Leaf counter now has a bet button; leaf count value can be upgraded - Quest material/resource count will be colored red when having insufficient materials/resources - Offline upgrades in the Gems shop moved to a separate tab - Tower floor skip fixed - Lore text can be scrolled with the mouse wheel - Enemies in the stats screen now show where they spawn - Blazing Skull can't be used on tower boss floors anymore - Offline ancients: get a percentage of the highest cleared pyramid floor reward as offline earnings (gem upgrade) - Bot Control Panel renamed to Control Panel - Autocrunch settings now consider input key modifiers - Leaf Powered ALBs can be toggled - Crafting buttons increased in size - AFK mode (dark overlay) added for mobile devices - Pet sprite fixes - Challenge description fixes (gem upgrades) - Active Scrolls text added to the Scrolls menu - Relevant resources are displayed at the bottom of a shop - Insufficient materials/resources are colored red in quests - Game options are saved in a different file for challenges. No more accidental salvaging anymore! - Minor quest fixes - Two community leaves added - More options added (notifications, resource text rewards)
Thank you for being an awesome community! Thanks to the beta testers for doing an awesome job once again!
Online Season #5
The Main leaderboards show players who claimed at least one of the supporter packs. The F2P leaderboards show players who didn’t claim any of these. Different from earlier seasons, both leaderboards are exclusive. This means that F2P players don’t show up on the main leaderboards anymore.
Players have to select a season before loading their season character. This means that it is possible to play two seasons at once with a PC and a mobile phone (Android only – iOS still in development).
In the Cross-Play category, players can play the same season character on both PC and mobile. It’s not recommended to play this category on two devices simultaneously as progress might be lost.
To prevent a progress gap between players in case of server issues, players will be kicked after certain circumstances, e.g., no response from the server. Make sure to have a stable internet connection so you won’t be kicked out of the season game.
Daily rewards can only be claimed once per day in the Cross-Play category.
Once the season ends, you will be able to salvage your season character into your main game for attractive rewards.
When Tuesday, July 5th, 18:00 UTC – Sunday, July 31st, 18:00
Win Indicator Highest Pyramid Floor
In case of a tie, the next column in the leaderboards will be taken as the win indicator.
Season Settings
All leaves are worth +800%
Trade base duration lowered to 15 minutes (default: 2 hours)
Trade refresh duration lowered to 2 minutes (default: 5 minutes)
Guilds
Guild resource: Honor. Honor can be earned by claiming daily rewards or by defeating area bosses. Claiming supporter packs will reward some honor, too.
Everyone can create or join guilds which cost some Honor. Guild owners can kick members but they won’t be able to leave their guild.
Guilds can be upgraded by investing Honor. The investment count is capped depending on the season settings, for example, 20 investments per day, 400 total guild investments per day.
The higher the guild level, the better the upgrades.
Guild upgrades are applied automatically.
Certain upgrades are unlocked after reaching a higher guild level, for example, +1 max pet at guild level 10.
Honor can also be converted into season gems.
Important Note The use of any macros/autoclickers/cheat engine is strictly prohibited and will result in a permanent ban across all current and future seasons.
Update time is best time! Version 2.13.0 comes with more content (i.e., a whole new galaxy), more QoL features, more bugfixes, and last but not least, Guilds!
Did we just skip a whole version number, v2.12? Yes, we did. I just realized that, but it's too late now. I hope you don't mind as much.
Changelog - New galaxy! - New areas - New leaf type - New Crafted Leaf tier and properties - New shops - New supporter perks - New game mechanic: damage types (explained below) - Enemy stats - D-Pad added - New converter - New skins - Salvage notification can be toggled - Dialog crash fix - The Cursed Cheese pet fixed
#pyramid➕ - New upgrade - Less Pyramid Enemies (Ancient and Gem shops, and Supporter Perks) - Transforming sharded properties will lose all shards from the selected property - Warning text added when trying to transform a sharded property
#sacred-nebula➕ - New shop - Electric Energy - New craftable perks: Max resource storage and max resource storage%, Damage Types. - Damage Types: an enemy or boss may have a special damage type that is more resistant or vulnerable to other damage types. Damage types can be crafted with crafted leaves. Some types are not craftable (yet). See stats for more info. - New Areas and Boss
#Energy Belt+ - An electrifying new adventure awaits! A separate channel will be created soon (tm). - New Leaf type and shop: Plasma Leaf - These leaves have different physics and require a certain speed to be blown out of bounds. - New converter: Plasma Leaves to Energy. - New Gem Upgrade: Safe Energy Converter - New fusible leaf - Available after fulfilling the Energy Shrine Prophecy - Targeted transformation of properties - Available after fulfilling the Energy Shrine Prophecy
Guilds Guilds are exclusive to online seasons only. More info about the next season will be posted in a separate announcement. To get you more excited about guilds, here's how they will work: - Guild resource: Honor. Honor can be earned by claiming daily rewards or by defeating area bosses. Claiming supporter packs will reward some honor, too. - Everyone can create or join guilds which cost some Honor. Guild owners can kick members but they won't be able to leave their guild. - Guilds can be upgraded by investing Honor. The investment count is capped depending on the season settings, for example, 20 investments per day, 400 total guild investments per day. - The higher the guild level, the better the upgrades. - Guild upgrades are applied automatically. - Certain upgrades are unlocked after reaching a higher guild level, for example, +1 max pet at guild level 10. - Honor can also be converted into season gems.
Thank you for being an awesome community! Thanks to the beta testers for doing an awesome job once again!
Update v2.11.2
Dear leaf blowers,
Time for another QoL update! Thanks to all members posting in the #ideas-suggestions discord channel, I can't even keep up with all the good ideas. Also, thanks to the beta testing blowers who have been helping me through several patch cycles to improve the game. Cheers to you!
Changelog: - Area favorites: add areas to your favorite list to quickly access them in the areas menu - Boost all trades button - Last opened menu tabs persist across all menus - Tabs can be changed via CTRL + Tab / CTRL + Shift + Tab - Bingo quests now show "completed" text in addition to the color indicator so people with color blindness can see which quests are completed - Faster autocraft upgrades - Faster autofacts upgrades - Relic Leaf bonus fixed - Crafted Leaves sorting now consider ascend level - Hotkeys added (new shops, relics) - Wizard Hat now shows single item bonus - Bartender quests are now cancellable - Crafting backpack exceeded max size after loading certain sets - After transforming a crafted leaf property, the new property will automatically be selected - Curse game now also tracks the fastest real clear time - Draw HUD hotkey added - New supporter perks (crafting backpack size) - Some areas won't be generated in bingo quests anymore (special areas, sacred nebula+) - Pet equip/unequip bug should be fixed - Resource single reward stats are only shown where it makes sense - Additional Ancient Leaves craft property now shows the correct value - Shards max count fixed for Additional Leaves property - Single reward stat removed for unnecessary resources - More lore! - Offline prestige rewards fixed [mobile] - Daily rewards/supporter packs fixes [mobile]
Update v2.11.1
- Salvaging/Claiming season rewards are now available. Please note that you have to update to this version to salvage/claim them. - Added: option to toggle animation of player actions (digging/slapping) - Fixed: some equipment items dropped in the Leaf Tower even if they were at max count - Some items showed the "unlock" button even if they couldn't be unlocked
Update v2.11
The Curse Machine And Some More Update: v2.11
Dear leaf blowers,
A special greeting from The Cursed Cheese to you! The Cursed Machine was finally fixed after some maintenance and it's ready to be played!
Also: New content, QoL improvements, Bugfixes. The usual things.
Cursed Changelog: - The Curse Machine - 10 new Unique Leaves - 2 new tools - Supporter perks (supporter-exclusive bonuses) - More achievements - More bartender riddles - Boss timer overview upgrade (gems shop) - New pet: Camelo - New upgrades: offline tower floors (mlc + gems shop), Autoloot gem leaves, Blazing Tower Skull, Skippable Offline Tower Bosses - Artifacts can be "shardified": Invest 1000 artifacts to get 10 shards - Performance improvements when playing minigames (autoupgrade + autosave disabled) - Visual feedback for digging/slapping - Equipment can only be acquired by digging if highest tower floor > 1 - Challenge added: Bingo++, Curse Game%, Curse Game Lite% - Tool blow power+range added to description - Multiple tower floors skip - Added craft vars: tower floor skip chance, tfsc% - Crafted Leaves sets can be named - Blazing Skull can be used in the Leaf Tower with the relevant gem upgrade - Ancient reward fixed with multipliers - Notification log displayed in options - Autofuse crafted leaves (unlock this feature in the Gems shop) - Daily rewards were sometimes incorrect on mobile. Potential fix for this - Potential crash fixes