Just a quick video talking about the future of LoD and RLK
http://youtu.be/G3_zBkuD4K8
I also ramble for a bit about stuff in an awkward way...
We will be streaming the development process somewhat regularly over on our twich channel, so subscribe if you want to get updated when that happens: http://www.twitch.tv/robotloveskitty
Version Skeleton
So, we launched today with version Skeleton! Here's the changelog:
Fixed a Secret thing
Fixed the Vampire not re-aggroing after bats
Added Minotaur's rare item
Added The Devil's rare item
Added Shotgun
Added Sickle
Added Katana
Added tons of new sound effects
Made light potions more awesome
Doors now tint if you have been through them once.
AI is now aware of Lava! (finally!)
Made some tiles not spawn at the ends of rooms (like the lava bridge)
Blacksmith Upgrades suck less
Moved version name into the options menu
We still have a lot more to add! Unfortunately, we returned from PAX Prime with the PAX Plauge ;_; and that set us back... on the plus side, updates with more content are coming!
Fan Art Wanted For Steam Cards!!
We want to do Steam Trading Cards, and we've been blown away by some of the fan art we've gotten over the months! So we decided to let you guys submit fan art for our trading cards!
We need both card art and profile backgrounds:
Card Art - 1920x1080 (with a main focus spot that is 206x184 for the “card face”)
Profile BG’s -1920x(800, 1080, or 1200 high) art goes to the side, and should not too bright & must be/fade to black on sides/bottom
Send submissions to kitty@robotloveskitty.com We need them by the 12th at the latest! definitely post them up in the artwork section too!
Can't wait to see what you guys come up with :D
Beta Robot is out!
Beta Robot just went live :D
Notable big changes are the Colorized stats, lightup floor switches, and the Magic book names.
Here's the full change log:
Fixed 4 Controllers bug!!! All 4 controller d-pads work all the time now :D
Fixed The Traveler... he is no longer afraid of some things?
Fixed Vampire death time, he'll pop as soon as all his bats are dead now
Fixed door spawning monsters (less bats and snakes)
Fixed a rare multiplayer fall off the map bug we found at PAX Prime
Fixed Player Ghost skull disappearing on inventory button press
Fixed coin sound getting too loud
Moving blocks now lower volume with distance
Books now have unique names per run (like potions)
Set a target framerate of 60fps, to stop some PC's from trying to render at a
billion fps and burning out their processor.
Improved Shadow of flying enemies (so its easier to see where they are)
Moved Ghost attack box back a bit
Added full charge swing effect
Floor switches now light up Michael Jackson style, instead of moving.
Colorized Stat readout
Revived players now come back with 5hp
Potion effects now link to stat colors (now with rainbow barf!)
Monsters now like favorite things more then attacking you
lined up monster attack animation to damage better
Made spraypaint a little more common
Players who return with the treasure get +1k gold
Did some balancing
Started adding some new sound effects
Legend of Dungeon at PAX Prime!
As some of you know, we'll be at PAX Prime this year! This time we're in the IndieMEGABOOTH! http://indiemegabooth.com/
We have a very limited number of LoD posters to give away (you might have to play the game or own it to get one!).
We also have a giant tavern Dwarf cutout! You stand behind the cutout and we will take your picture. We will then post this picture on a special website for all the world to see.
Steam Keys for Humble Store are up!
If you backed our Kickstarter, or bought the game on our website through the Humble Store, there is a Steam key waiting for you! Here's how to get it: http://robotloveskitty.tumblr.com/post/58296821003/humble-store-steam-keys
Help us get out there! Recommend LoD through Steam to your friends, it helps a ton!