1. Big changes with warehouse numerical values.
If it's too high, I will adjust the whole value. Because this is EA period, there will be some big changes, especially for numerical values.
if you have "continue" button, you need to start a new game to apply the new values. Sorry for the inconvenience.
2. Increased the number of each item sold by NPCs.
3.Highlight the item name in bulletin.
之前仓库数值很早就出来了,没改过,游戏商品告示等的增加相应降低了游戏难度。这次做了大调整,租金整体全部提高,级数提高。现在游戏起来比原来会难很多。我得看看玩家反馈再做相应调整。
you can sell some special items to her by 20% higher price. She is not here everyday. The items in her panel will not exist in market.
加了一个高价收购商品的商人,只会收当天市场不卖的东西,所以不用去看看市场有没有卖。不是每天在。
最大仓库模式的起始资金减到20000了,之前给太多了。
虽然只是多了一个人,但是写了好几天的代码才完成功能。不知道有没有BUG,各位若发现问题请告诉我。
马上价格要涨1块,涨了之后就不会再涨了。为了以后可以参加促销活动。
A new BGM in the plan
I decided to use 230 dollars let music studio make a new BGM for my game. Although I haven't got any income, I think it's too late to get my first income. So I use my savings to do this.
Do one's level best and leave the rest to God's will.
1. Big modification on Bulletin Board.
Now you can see the Bulletin Board when you buy or sell things.
And you can use "F" show the Bulletin Board quickly.
2. The max count of every day's events is increased to 6.