Please help our next indie game release, Gray Destiny, get nominated for the IndieDB Awards:
http://www.indiedb.com/games/gray-destiny
It is a 3D First Person horror game, made with Unity.
Each vote counts and it is highly appreciated.
Legend of Miro - Autumn Sale 50% discount
Hurry and grab Legend of Miro at 50% discount at the Steam Autumn Sale.
http://store.steampowered.com/app/469980/
Legend of Miro - 50% Discount
For a limited time you can purchase Legend of Miro for only 4.99$.
Get it while the offer lasts.
Discount starts at 10AM Pacific Time ( 5PM GMT ).
Bug Fixes
We would like to let everyone know that Legend of Miro is now available at 9.99$ permanently.
All the reported bugs were fixed.
Legend of Miro - Discount
We would like to let you know that Legend of Miro is now available at a discounted price of 9.99$ base price.
The price may vary depending on your region.
Have Fun!
Updates and Bug Fixes
UPDATE 27.08.2016
- Fixed loop in Quest "Meet Andreas".
- Fixed entering the Cave without quest being started.
- Fixed Town Guard portrait not displaying properly.
- Added guide text for Fishing minigame.
- Added instructions on Load Game message.
- Minor visual fixes.
Clarification
The game does not try to install everytime, it just checks for the proper DLL files for DirectX. There is an incompatibility with some DirectX files that need to be checked and fixed on certain PCs.
Main Menu - DirectX Issue
Run-time error '339' Component 'COMCTL32.OCX' or one of its dependencies not correctly registered.
For some reason, DirectX does not register files in the registry as it should on some versions of Windows. I am looking for a way to fix this for you from the DLL checking on Steam. This error is from DirectX and not from the game itself.
We are sorry for any inconvenience this may have caused.
Have fun!
Legend of Miro is now available to Purchase & Play
Legend of Miro is now available to Purchase & Play
Have fun!
Legend of Miro - Official Launch Today (22 August 2016)
We are happy to let everyone know that the official launch of Legend of Miro is going to be TODAY!
It has been a difficult journey, but we managed to get to this point.
http://store.steampowered.com/app/469980/
HOW IT ALL STARTED
The main idea of the game was born after a brainstorming session in which we asked ourselves how can we make a different Indie RPG. We wanted to create something that was not done before, with new storytelling and interactivity elements, but remain an Indie game at its core.
We came to the conclusion that what all the Indie RPG games are missing is the interactivity, so we decided to approach the game in a different manner that developers normally do.
THE PAST 6 MONTHS
What did these past six months mean for us? I don’t think I can sum everything up in a few words. There were a lot of emotions, stress and disappointments, but also a lot of positive feelings like happiness, satisfaction and a sense of fulfillment. All of these contradictory feelings came almost on a daily basis during the 8-10 hours of daily development.
It was a though journey, but from our point of view, it was all worth it and we would do it all over again.
Further Development - Languages
Hi guys,
As further development we have decided to add new languages to Legend of Miro.
Please vote in the below poll so we can make an idea of what languages are a priority.
Help us make the game even better for our players.
Vote in the Language Poll:
http://share.snacktools.com/965B7DFD75E/q7u5rimu
Follow the game to stay up to date
If you wish to stay connected and up-to-date with the latest news about Legend of Miro, follow the game or join the official group.
We will offer a launch discount for everyone that buys in the limited time frame during the launch sale. Follow the game to be notified when this happens.