Legends from Lacoytas: The First Seeker cover
Legends from Lacoytas: The First Seeker screenshot
Genre: Indie

Legends from Lacoytas: The First Seeker

Patch v1.0.3

Patch notes:
- Fixed some dialogue
- Added sound effects for Seros
- Updated projectile spawn location for the final boss (though still not perfect)
- Fixed bug where player could escape Base Arena level
- Shouldn't be able to die in sword swing animation anymore
- Randomized Seros charge time so he should charge more
- If the player moves out of Seros' charge range, he will move closer
- Skip text shouldn't be missing anymore
- At high wave levels in Arena Mode, Enemies shouldn't spawn outside Arena anymore.
- Added shield block sound effect
- Converted song files from .wav to .ogg
- Adjusted song and sound volumes for more even audio levels
- Updated some sound effects
- Fixed a button that blocked other buttons in main menu

Other news:
Now that our first round of patches is complete, we're going to start working on our Arena update. We'll keep a lookout for any other issues that pop up and try to address those weekly, but if there are no bugfixes to be done we won't be updating that week.

We expect the Arena update to take between 2-4 weeks. We'll post progress reports within two weeks if we haven't finished by then. Hope you look forward to it!

Mac version now available

Hey folks! We were able to get the mac version working sooner than expected so we wanted to release a small update for that. We also discovered that the game camera didn’t properly adjust for different aspect ratios, so we’ve adjusted it to work with all common aspect ratios. These include 16:9, 16:10, 4:3, and 3:2. If you use another aspect ratio and need it added, please let us know and we’ll add it in!

NEETNectar Team

The First Seeker is released!

Hey folks! Our game, “Legends from Lacoytas: The First Seeker,” just released today! Since this is the first game we have ever released, we will be releasing with a 20% discount. With our release, we have a few announcements to make.

While we did our best to polish the game, we are sure there will be bugs that pop up that will need to be fixed. We will do our best to come out with progress reports every 1-2 weeks, and come out with actual content updates every 2 weeks to a month. Going forward, our main goal is to release a mac version, fix bugs, and add some small details we thought of at the last minute but weren’t able to add.

We also have a large arena update planned. When creating arena mode, we sort of tacked it onto our game, and didn’t focus much on the balancing aspect. Our plan is to add several aspects to make the arena more fair and more fun. We’re hoping to have this update done within a month, but it will probably take closer to two months, as we have a lot of non gamedev stuff to take care of.

This brings us to our last announcement. While we enjoyed making the game and plan to continue working on it, we still have things we need to pay for. This means we will most likely have to find other work, which means less time to work on the game. Somebody important to us has also gotten covid, so we may be unable to work on stuff while we help them recover. We appreciate your understanding as we work through these things.

For those who have purchased our game, we would like to say thanks for your support, and we hope the game is an enjoyable experience!

NEETNectar Team