Dear players,
We'd like to announce the release of the first version of the dedicated server for Legends of Azulgar, which will allow you to create your own server and set up games for more players. For the dedicated server, we have used the Photon Server support application, which basically allows registration for 100 players. This limit can be increased by purchasing a Photon license. At the same time, we are planing to create a persistent server and application where you can activate your own game modifications. We believe that especially the most creative of you will be interested in this option.
we are still hard at work here at Lusorion on Azulgar. I know I have promissed you guys with a gameplay trailer but since we are still really deep in development we had to re-adjust our plans a bit. We want to bring the best experience possible and now its really kicking in. So for a little bit more time we still focus on dev. In the meantime I am posting some in-development wip screenshots. One of them is showing the MK1 Morrid from another dimension the the other one is showing the basis of your home base with a hangar where you can re-build and reshuffle your ships armaments and the overall design. Another picture is of the sniper mode. And lastly there is a picture of a derelict station that you can loot. I am using my custom-built Gunship for these purposes. Currently you are able to fit your ship with as many as 80+ modules , weapons and ship variations. We are really happy as to how the ship-to-ship combat is progressing and the weapons kick a real punch. There will be an untold number of different enemies in the game in a hand-crafted universe. I will keep you posted with updates
We appreciate your patience and again humbly thank for your support :)
Tomas
News on release and upcoming features coming soon
Hello Folks,
we have been holding off with some development news for some time simply because we have been hard at work on reworking the game engine and most of the game logic. We will slowly start releasing more information to you from now on. In the upcoming week we will announce a release date and follow up with some pictures and a teaser trailer for the game. It has been quite a journey for all of us working on the project. Blood and sweat has been the name of the game.
We have completely re-hauled the AI, building mechanisms, game logic and physics. We have added many cool weapons that you guys will love. A ton of building options for both ships and stations are now in. We added a completely new map to the game and alien mobs (morrids) to fight with - they are especially tough :). We added deathmatch and team deathmatch game modes for the action part of the game. At the same time we had to take many tough development decisions in order to bring you the best fun for the buck possible :). In short the game is something else now :)
Were finishing up now and preparing for an early access release quite soon.
More news on features and development decisions coming up next week.
Please stay tuned and we would like to humbly thank you for your support.
Tomas Psenicka
Game Director
Lusorion Creatives
This is a sneak peak image of the single player coop level.
We are still here!
We know that we did not show you any progress in the last four months. We are very sorry for it, but we believe that the demonstrations of our actual project status that we will be revealing to you in the next couple of weeks will convince you that we have not forgotten you, and we have work hard to achieve our goal. We have two announcements for you at this moment.
1) Progress Images bellow show our progress in whole game environment. We have working multiplayer, fully destructible ships, much frendlier ship builder, many performance optimalizations and much more.
2) Pricing In the last six months, many of you was asking us one question. "Will our game be free-to-play?" At the beginning of the development, we did so, but in the course of the development, as the quality of work grew, it became increasingly clear that it would not be possible. We would get into the pay-to-win game section and we definitely do not want to. Therefore, we would like to inform you that this game will not be free-to-play, the price will be announced soon.
In next few days, we will post you more screens and informations about actual state of development.