Added defence buildings and defence bonus to city and outposts
Added multiple new constructions that you can build
Fixed multiple issues with structures, creatures and locations
0.7.05.01 Beta 3.1
- Multiple quest fixes and dialogues related to quest fixes
0.7.05.01 Beta 1 Patch notes (24/2/21)
- Added several missing main quests to Chapter 1 - Added Chapter 2 - Added several new creatures and factions - Fixed crashes (hopefully. please report otherwise) - Fixed and improved Army RTS AI: Followers don't get stuck when pressing F2 anymore. - Improved combat AI, made combatants smarter and more tactical - Multiple immersion and graphics fixes and tweaks - Added more light to caves and outdoor at night - Fixed hero followers don't go with you into combat - Fixed you get stuck by followers when entering map - Fixed mage clothes appearance - Fixed quest locations and placement Improved portal selection and travel - Fixed item drop shows a bag. - Added a confirmation when dropping items - Increased the number of soldiers during a battle
Chapter 0 is here -- and comes with a discount!
Greetings, Ellarians! We've got some news to share with you today. As you know, in the last months we've been working on the final details of the game, implementing some advanced features like quests, dungeons, etc. Everything is falling into place, and we're quite happy to let you know that Legends of Ellaria will transition from early access to full release in March. Depending on how the final tests go, that could be early or late March, mind you – stay tuned for more info, in the coming weeks we'll be able to pinpoint it to a more concrete date!
We've got more good news for you: Legends of Ellaria will have a 25% off discount this week. The price may increase as the game gets all the full release features, so this is one of the last opportunities to get it with a reduced price – if you are considering getting the game, don't miss on this opportunity!
Speaking of releases, we've just completed the Prologue. in this mini-chapter, you fight your way from your old homeworld, Marra to reach Ellaria through a portal, before the Amerdan Clan overruns your castle.
We've also polished some of your character's movement and jumping, added new maps and locations, and completely overhauled the kingdom balancing and fixed some important kingdom management issues. We recommend starting a new game so that these changes will take effect
Your feedback is crucial even in this last stretch of development, so you still have a chance at helping us to shape the game. Remember that you can help us a lot by spreading the word about the game. Don't forget to Wishlist and Follow the game on Steam so you don't miss any news, and you can also join our community of Ellarians in Discord! We can't wait to release the final features, and we're looking forward to experiencing with you the adventures that are awaiting in Ellaria. Stay safe and strong, and see you very soon in the fields of Ellaria!
If you own a copy of Legends of Ellaria but still haven't joined the closed Beta, please join us on our Discord server, PM us with @Admin and we will set you up! In case you don't have a Discord, you can also contact us here.
Version 0.7.04.01 Changes(25/1/21)
Chapter 0 (Prologue) - The Escape
Overhauled the kingdom management.
Added more locations and maps.
Changed the starting resources.
Added 1 daily research gain by default.
Fixed and tweaked the character's movement.
Multiple fixes and tweaks.
Version 0.7.04.02 Changes(25/1/21)
Fixed starting from Chapter I will cause issues with tutorial
Version 0.7.04.03 Beta 1 Changes(29/1/21)
Multiple fixes for tutorial language, logic, and sequences.
Fixed saving during combat was causing animation issues.
Added more information and actions to the tutorial, based on your remarks.
Ingame videos are played in the proper aspect ratio, and the video sound is now based on the Master Audio sound.
Fixed some enemies freeze during combat and don't die when 0 health.
Added the ability to reset your class through the mage tower.
Fixed some neutral citizens were immortal.
Player now stops using resource collecting place if the resources are depleted
Tweaked some user interface sounds.
Fixed Xelrat's Orb magic was backfiring to the caster
Fixed the invisible Mage Mantle clothes.
Rebalanced your starting items and the XP gained through the tutorial
Reduced all archer ranges to be balanced with soldier perception
Lowered the world enemy raiding parties movement speed
Your advisor now gives you useful tips when you talk to him
Version 0.7.04.03 Beta 2 Changes(30/1/21)
Fixed can't view inventory during Ellaria's tutorial
Fixed blocker colliders and more stable tutorial limitations
Multiple tutorial tweaks and improvements
Version 0.7.04.03 was released to official branch(31/1/21)
Version 0.7.04.04 Changes(31/1/21)
Removed VR settings starting LoE through Steam VR
Chapter 1 - Major fixes and optimizations
Good day Ellarians! It's been a busy time for us during the holidays, as we've processed your feedback about the new version. We're glad to announce that in the past two weeks, we've added much-desired features and fixes to Legends of Ellaria
We want to thank our community and our beta testers who have helped us find issues and add features. With your help, we're getting closer than ever to the next chapters.
Here's what we added
AutoSave
Quick Save
The game runs faster
Faster loading screen between locations
Faster saving and loading
Improved outdoor location graphics
Multiple fixes to locations, quests, and critical bugs. Check out the previous announcement for more information.
Our next planned feature includes the introduction chapter and your escape from Marra, which will also introduce a better tutorial.
If you own a copy of Legends of Ellaria but still haven't joined the closed Beta, please join us on our Discord server, PM us with @Admin and we will set you up! In case you don't have a Discord, you can also contact us here.
Thank you for the support, and we hope to build a great game alongside you.
See you in Ellaria,
The Larkon Studio Team
Chapter I is out, happy Christmas!
Good day Ellarians! As you may remember, the beta version of the first chapter of the single-player campaign of Legends of Ellaria has been available for a few days now. We haven’t found any major issues and we received requests to advance the version, so we’ve decided to roll it on to the main branch: everyone who owns the game (or who gets it now) will get this content too.
What's changed since the last verison
100+ quests, stories, events, and lore items.
100+ locations, indoors and dungeons to explore.
100+ dialogues where you can talk to almost any NPC in the world.
A new kingdom management system, which includes happiness, crime, management, research, and new buildings.
The merchant guild, mercenary guild, academy, mage tower, and different ways to hire armies and expand your kingdom.
A new faction A.I and faction expansion. Factions will also send raiding parties and armies to target your towns and outposts.
Reworked the armies battle system and RTS system and A.I , aded heroes and armies, as well as new systems such as army strength and morale.
The world changes depending on the state of your kingdom, bandits set outposts or neutral settlements rise depending on your influence.
A new tutorial and introduction to Ellaria, as well as advice and information given by your advisor.
New items, weapons, clothes, class balances, and combat tweaks.
Tons of other new features such as farming, mining, collecting research, using RiftStone to boost your kingdom, world events and much more.
Keep in mind that although this version is as stable as the previous one, there are still some things left to polish, fix, and optimize. We're hoping to receive as much feedback and suggestions, both through the Steam discussions, our Discord server, and through the in-game report sender. If you experience any issue during your gameplay, please press F8, and send us a report.
We want to thank our wonderful community for all the feedback they’re providing us with. Your feedback helped us improve the current version. We will continue to post versions in the Beta branch for your approval before posting them to the main branch.
Happy holidays and a safe and healthy 2021 to all of you!
If you own a copy of Legends of Ellaria but still haven't joined the closed Beta, please join us on our Discord server, PM us with @Admin and we will let you know the steps you have to take to join the beta. You’ll also be joining our great community of Ellarians – the best place to exchange tips and tricks for becoming the most powerful ruler in the continent, as well as sharing other common interests! If you don’t use Discord but want to check the beta out, leave us a message in this announcement and we’ll reach out to you privately.
Version 0.7.02.03 Changes(22/12/20)
Fixed some issues with quest completion.
Fixed player sword is not visible when drawn.
Fixed player draws his sword a second after holstered.
Fixed player can't exit certain locations.
Fixed health bar visible on buildings or at empty locations.
Version 0.7.02.06 Beta 1 Changes(26/12/20)
Fixed some issues where the game crashes between locations
Fixed can't exit the blacksmith
Fixed fast moving in the world doesn't speed up time
Fixed some issues with quests and quest markers
Fixed wrong NPC's populated the merchant guild
Fixed several bugs related to entering or exiting locations
Version 0.7.02.06 Beta 2 Changes(29/12/20)
Prevented multiple game crashes
Significantly improved framerate and increased game speed
Significantly improved loading screen time between outdoor locations
Significantly reduced memory leaks and memory issues
Improved outdoor looks and added more details to the terrain
Fixed multiple entrance and exit issues
Version 0.7.02.06 was released to official branch(31/12/20)
0.7.02.07 Beta 1 Changes(31/12/20)
Fixed heavy armor model for female character
Fixed citizen were not entering houses
Fixed citizen were standing inside each other
Fixed can't exit the library
Fixed entering a location multiple times will cause the player to fall through the ground
Quest locations are revealed at better locations
Improved reward indicator and reward icons
Fixed F8 bug report window doesn't work during loading screens
Fixed NPC's were running instead of walking
0.7.02.07 Beta 2 Changes(3/1/20)
Fixed trees and foliage were growing inside buildings and locations.
Significantly improved the time that takes to save a game.
Optimized NPCs looks and graphics, improved memory consumption and game speed in an area with multiple NPCs
Fixed fall through the world when entering the iron mine.
Fixed locations in hills and mountains
Fixed compass icons for several locations
Added more messages and indicators when you clear locations
More scene loading time improvement
Version 0.7.02.08 Beta 1 Changes(7/1/20)
Added F5 - Quick Save, F6 - Quick Load
Added Auto Save after X time, between locations, and after special events. You can adjust Auto Save settings in the options menu
Significantly reduced the time to save. Also added a background "Saving" that lets you play while saving.
Significantly reduced the time to load a game. Also, reloading from the same chapter and location will take even less time than loading from the main menu.
Significantly reduced the loading screen time when moving between locations. Also, revisiting locations will take even less time than before
Added a memory level in the options. You can now set how much memory will be used for faster loading of locations.
Fixed some NPCs were hovering or under the ground while working.
Fixed player was hovering or under the ground while working / mining/ sitting in certain locations. Also, fixed player was falling through the world after doing these tasks.
Multiple fixes to indoor objects and NPC locations
Fixed entrances and reloaded the Library, small house, and a bandit cave. These locations will reload along with the content of their loot.
Chapter I Beta is here!
Good day Ellarians! We’re glad to announce that the 1st chapter of the single-player campaign of Legends of Ellaria is already available on the beta branch!
It will remain in beta for a few days while we test it thoroughly and receive your feedback, and if everything goes as planned, each update will transition to the Early Access main branch as soon as it's approved. To be more precise, this “1st beta chapter” includes around 60% of the content that will be available in the 1st chapter of the full release version of Legends of Ellaria. It is enough to get a taste of the campaign, meet some important characters, and take your first steps as the ruler of a kingdom in the fantasy world of Ellaria. We are looking forward to putting it in your hands and see what you’ve got to say about it!
What's changed since the last verison
100+ quests, stories, events, and lore items.
100+ locations, indoors and dungeons to explore.
100+ dialogues where you can talk to almost any NPC in the world.
A new kingdom management system, which includes happiness, crime, management, research, and new buildings.
The merchant guild, mercenary guild, academy, mage tower, and different ways to hire armies and expand your kingdom.
A new faction A.I and faction expansion. Factions will also send raiding parties and armies to target your towns and outposts.
Reworked the armies battle system and RTS system and A.I , aded heroes and armies, as well as new systems such as army strength and morale.
The world changes depending on the state of your kingdom, bandits set outposts or neutral settlements rise depending on your influence.
A new tutorial and introduction to Ellaria, as well as advice and information given by your advisor.
New items, weapons, clothes, class balances, and combat tweaks.
Tons of other new features such as farming, mining, collecting research, using RiftStone to boost your kingdom, world events and much more.
If you own a copy of Legends of Ellaria but still haven't joined the closed Beta, please join us on our Discord server, PM us with @Admin and we will let you know the steps you have to take to join the beta. You’ll also be joining our great community of Ellarians – the best place to exchange tips and tricks for becoming the most powerful ruler in the continent, as well as sharing other common interests! If you don’t use Discord but want to check the beta out, leave us a message in this announcement and we’ll reach out to you privately.
Version 0.7.02.02 (BETA 2) Changes
Fixed several quest issues.
Fixed white stones appear in some caves.
Fixed several dungeon locations that lead to the wrong places.
Fixed several issues with hills and outdoor locations.
Fixed player is sometimes thrown in the air when colliding with objects.
Fixed issues where locations disappear or fail to appear when you're inside the area.
Disabled demolishing world buildings while you are physically inside them.
Fixed indoor wetness when it rains outside.
Version 0.7.02.03 Changes
Fixed entering a location will reset your weapon stats
Fixed errors with NPC and scene items
Fixed notes and information was showing blank pages
Multiple locations and dungeon fixes
Fixed tree color and disappearing trees in forest areas
The new beta is coming soon!
Greetings Ellarians! We’re happy to announce today a very important step in our path towards full release. As we have explained before, one of the most important features that will be implemented upon full release is the single-player story campaign. It will be an exciting, epic story that spans the whole continent of Ellaria. And this weekend, we’ll be releasing some content of its 1st chapter as a beta branch for those of you who want to help us fine-tuning it with your feedback!
To be more precise, this beta will offer around a 60% of all the content that will be included in the final 1st chapter of the campaign. This includes a good chunk of the main quests, side quests and many characters you can meet; we have stopped at a moment where the story starts branching into what will be found in Chapter 2. We think this is more than enough to offer a significant taste of what will be, without spoiling too much of the final experience (or leave the beta-testers hanging for too long!).
We have mentioned before that, when the story of Legends of Ellaria begins, you are escaping with your people from a dying world. Crossing a magic portal you get to Ellaria, where you settle and quickly gather strengths to become a brand new major power. To help you remember this backstory and give you a hint of what comes next, we’re revealing today the short cutscene that will play when you begin the 1st chapter of the story!
[previewyoutube="DyQABaac3gg;full"]
In the coming days we’ll give you more details about when this beta will be released and how to access it. After a short time in the beta branch, this content will be implemented in the main branch, available to all our players even during this last leg of our Early Access. Stay tuned – and happy holidays to you all!
If you own a copy of Legends of Ellaria but still haven't joined the closed Beta, please join us on our Discord server, PM us with @Admin and we will set you up! In case you don't have a Discord, you can also contact us here.
Thank you for the support, and we hope to build a great game alongside you.
See you in Ellaria,
The Larkon Studio Team
New dungeons and exploration and the upcoming Beta
Greetings Ellarians! As you surely have noticed, we’ve kept our heads low for several weeks because we were hard at work on some new content that will be released soon. This week, we just completed and polished a new feature we mentioned a few times before. Legends of Ellaria is getting dungeons!
As you may remember from previous dev and lore blogs, the Ancients left behind a multitude of structures and buildings. Among them, there are many underground constructions – mighty dungeons which purpose is now lost time, but which, thanks to the powerful technology and magic that the Ancients possessed, are still more or less intact and operative.
They are quite dangerous, though. The Ancients left behind powerful traps and magical machines protecting their bearings. Some are comparatively simple – they will shoot you a simple firebolt if you get too near. Others will fire strong spells that can kill an unprepared hero in a single hit. And they can’t be disabled or disarmed – you will have to find a way to destroy them altogether.
But traps aren’t the only hazard you will find in Ancient-made dungeons. They have been desert for so long that many different creatures have colonized them, and you will have to fight them to advance. However, fortune favors the brave – they who dare to explore one of these ruins and manage to clear them up can find treasures, gold, Riftstone, even Ancient devices that can be sold or given to your Librarian to increase their research.
Under the land of Ellaria, there are also vast complexes of natural caves. Riftstone can be found there too, as well as rich ores and sometimes treasures – all this can change the course of your kingdom for good. But, just as it happens with Ancient ruins, these caves tend to be inhabited and protected. Bandits and goblins make them their lairs, and you will have to face scores of them to get to their deepest levels.
In a nutshell: these places are dangerous and challenging, but they offer great rewards too. Their treasures can be the icing of the cake for wise kings who are great managers of their kingdoms – but also a way to balance things for more action-oriented kings, who favor personal strength and valor over strategy and resource management.. Exploring these areas and clearing them, as well as completing quests given by your advisor, will earn you enough wealth to build anything and hire an army to solve most problems that your kingdom may face.
There will be many different dungeons in Ellaria – some bigger than others, some more dangerous but with better rewards. We hope you have a great time exploring and clearing them!
Our plan is to update the game with this new content within a couple of weeks at most; we will let you know here as the date approaches. Thanks for reading, and may your adventures in Ellaria lead you to glory!
Upcoming Major Update
The wind howls, and there are strange whispers in the dark. The sound of soft footsteps come from empty, long forsaken rooms. Around a crackling fire, the elders tell stories of old – stories of hags and warlocks, wicked tricksters and evil spirits. Halloween is here, and the spooky season comes to Ellaria too!
It’s been some time since our last update; we’ve been hard at work developing new content for the game, and we’re really excited to share with you some details about the next update of Legends of Ellaria. This will be one of the biggest updates in a long long time, so buckle up to check what’s coming to your kingdom!
New locations to explore
Ellaria will be even bigger with new maps and locations to explore, with miles of terrain full of new dangers – and rewards for those brave enough to face these challenges. A multitude of new dungeons, caves, camps and villages will be added to the world map. Each new map is 2 in-game miles wide – about 8 times bigger than they were before, and with more things to do than ever!
New quests and events
We hope you have not stashed your weapon of choice too far if you felt at some point you were running out of adventures, we’re adding more than one hundred quests and events for you to experience, as well as new items to search! These quests may not only help you to level up your character, but also to affect your kingdom as a whole.
A new kingdom…
In the last months we’ve discussed how kingdom management was shaping up – you can read our dev diaries about it here and here. Finally, these features are coming to the game! Mine for resources, construct buildings in your cities (more than 20 new buildings added!) and research technologies to upgrade them, keep your army morale up and win battles to expand your borders.
…and new ways to rule it
You can be a ruler with an iron fist, expanding your kingdom through war and conquest, or an adventurer king who goes on special quests. You can hire mercenaries or improve your economy to keep a strong standing army. Real-time strategy battles have been revamped for a better strategic experience. There are many different approaches to governing – follow your heart and instincts to become the most powerful ruler of Ellaria!
Take detours
Ruling and going on adventures are just two of the many things you can do in Ellaria. Help your settlers working in the farmlands or mining for resources, talk to them to hear their personal stories, collect Artifacts for the librarian… even the new loading screen has minigames!
That’s is the tip of the iceberg: just about every feature of the game has received some kind of improvement, a huge step closer in our road towards full release. If all this sounds interesting… we have to say that it is only the beginning, for there is something even bigger coming to Legends of Ellaria: finally, the campaign main story is coming to the game! A story of heroes and villains, politics and intrigues, with many different characters, quests and epic battles, the main story spans through five chapters with multiple choices and side optional missions. In this next major update we’re releasing the first chapter of the main story – but that’s all we can tell you for now. We’ll give you more details about this in a few days, so stay tuned!