(Version Updated on 11th of November) Dear Legends of Ellaria players,
We're excited to announce a NEW closed-beta version with the following features:
You can now buy and sell items at the market. In next versions, you will be able to buy from the city hall, barracks and blacksmith.
Improved sword swinging speed. you can now do more combos at the expense of stamina penalty for each extra combo
Fixed multiple movement animations and visuals, including transitions between running/walking
If you own a copy of Legends of Ellaria but still haven't joined the closed Beta please join us on our Discord server, PM us with @Admin and we will set you up! In case you don't have a Discord, then just contact us here.
Please share your Feedbacks thought the in-game F8 report system and leave your comments in the Beta Section.
Share your gameplay via the Game Review as well
Thank you for the support, and we hope to build a great game alongside you.
See you in Ellaria,
The Larkon Studio Team
BETA 2 Changes:
Made backward compatibility for older saves to include the new market
Fixed multiple people NPC's work on the same spot
BETA 3 Changes:
Fixed newly made saves are not loaded
Fixed stats not showing properly in the inventory window
Fixed multiple combat logic issues
Fixed error log spams
BETA 4 Changes:
Fixed a critical issue with the market
Fixed buttons don't respond in the inventory area
Removed the invisible outdoor objects again
Fixed issues with the new blocked animation
Fixed not being able to jump when not walking or running
BETA 5 Changes:
Fixed the white textured "cape" appearing as a loot item
Also made sure that the gold coin will appear as a loot item
Fixed vendors change their wears with each visit
Fixed all items stacking up to 999. Also changed some of the items stacks
Fixed weapon damage and character statistics are zeroed when leveling up
Fixed vendor frame not aligned with the view
Fixed the Circle of Fire spell, The golem's death ray spell and the burning hands spell
BETA 6 Changes:
Added a new shop in the Blacksmith
Added a new shop in the Tavern
Added a new shop in Riverside village
Fixed several issues with shops and shopping interface
Fixed loading a game is sometimes stuck
Fixed several player control and fall issues
OFFICIAL - 0.5.43.04 Changes:
The character jumps to unexpected places when walking after load
In some cases, the character falls through the ground when loading a game
The character would unexpectedly die after loading a game
When receiving falling damage, the character would get stuck and unable to move
The Defence class is Live
(Last Updated on the 31st of October)
Dear Legends of Ellaria players,
We are excited to announce that a new version 0.5.42.09 RPG Extended Defence class is up
Here are some of the features and fixes included in this version:
Included the Defender class
Armor and Shield have an integrity and lower the armor effectiveness with each hit
Blocking now blocks % damage based on skill
Light and Heavy armor affect dodge and walk speed
Blocking speed is affected by skills
Redesigned the water textures, color, and appearance
Upgraded the game engine, with minor performance improvements and crash fixes.
The Fire monster now drops loot on death
Raised the difference between novice warriors and veteran warriors. A high-level warrior can now handle multiple lower level opponents
Bug fixes:
Improved the jumping controls
Fixed health bar not showing the actual amount
The quick bar was visible during conversations
Buildings were fading in and out at certain distances
Fixed some issues with stations
Fixed animations with two hand weapons
Fixed some issues with falling and falling animations
Fixed multiple issues with controls while strafing and running
Some NPC's were half sunk into the floor or in the air
Fixed the character movement on slopes
Removed invisible walls, white textured walls and pink textures in some interiors.
Fixed colliding with invisible objects in outdoors
Restored the city hall advisor and barracks captain position and made sure they don't walk away from their position
Sprinting was not spending stamina
Ancient device was floating
Bandits and enemies were not spawning in certain situations
Fixed misalignments and missing quests in the quest window
Fixed HP is reduced when leveling up
Fixed multiple people in the same spot on the market, tavern or barracks
We expect to launch a new Beta this Saturday.
along some of the expected features you will find:
Vendors System
Improved Combat System
If you own the game but aren't part of the closed beta please join our Discord and Pm @Admins
Please share your Feedbacks thought the in-game F8 report system and leave your comments in the forums.
Share your gameplay via the Game Review as well
Thank you for the support, and we hope to build a great game alongside you.
See you in Ellaria,
The Larkon Studio Team
Version 0.5.42.10 Changes:
Fixed item descriptions are not visible in the inventory menu
Version 0.5.42.11 Changes:
Fixed multiple issues with NPC A.I
Fixed an issue where your character can't help build houses
Fixed Multiple character control Issues
Improved character combat control
Fixed FPS-RTS camera getting stuck in the ground when pressing the switch button multiple times
Version 0.5.42.08 BETA - Defense Class & Upgraded Game Engine
(Version Updated on 19th of October)
Dear Legends of Ellaria players,
We're excited to announce a NEW closed-beta with the following features:
Here are some of the features and fixes included in this version:
Added the Defender skill tree with new dodge, shield and armor abilities
Changed dodge and walk speed differences based on armors.
Added light armor and heavy armor abilities and bonuses
Added Shield armor and shield integrity. When you raise your shield, your shield armor will absorb the damage before passing it to the armor
Changed the armor and shield view in the First Person HUD
Added a new water system
Upgraded the game engine, with a slight frame rate improvement
Bug fixes:
Your character does not collide with invisible objects on the outdoor
Fixed several spelling errors in the skill tree
Fixed Health Bar starting with the wrong amount
Fixed Sprinting doesn't take stamina
Fixed the advisor is walking away when you enter the town hall
Fixed the quest entries gaps and misalignment
If you own a copy of Legends of Ellaria but still haven't joined the closed Beta please join us on our Discord server, PM us with @Admin and we will set you up! In case you don't have a Discord, then just contact us here.
Please share your Feedbacks thought the in-game F8 report system and leave your comments in the Beta Section.
Share your gameplay via the Game Review as well
Thank you for the support, and we hope to build a great game alongside you.
See you in Ellaria,
The Larkon Studio Team
BETA 2 Changes:
Fixed the white textures inside the town buildings
Restored the quest log alignment fix from the previous version
Restored the missing texture on the tavern's map
Version 0.5.42.07 -The Warrior class is Live
Dear Legends of Ellaria players,
We are excited to announce that a new version 0.5.42.07 RPG Extended Warrior class is up
Here are some of the features and fixes included in this version:
Added warrior skill trees and melee combat addons. You can now invest in specific combat styles for warrior
Rebalanced combat statistics to reward leveling. Lower level classes are less effective in combat
Rebalanced damages. You now do 50% base damage + Strength x10% + Warrior x 1%
Added missing statistics, such as critical hit and combat bonus by weapon types
Made support for outdated saves by resetting your stats (without losing their points) so that you can rebuild your class with new updates
Bug fixes:
Fixed multiple movements and character control issues
Removed the pink object in the tavern
Quest entries in the quest window will now align to the top of the quest window
Fixed some issues with your weapon attack range
Fixed some issues that reset your health after leveling
Fixed old loads lower your health
Fixed melee bonus was increasing your damage too much
Changed Cooldown text to include rounded seconds
Fixed chainmail armor visible in FPS through the camera
We expect to launch a new Beta this Sunday.
along some of the expected features you will find:
Shieldman Skill Tree
Upgraded system which will run smoother
If you own the game but aren't part of the closed beta please join our Discord and Pm @Admins
Please share your Feedbacks thought the in-game F8 report system and leave your comments in the forums.
Share your gameplay via the Game Review as well
Thank you for the support, and we hope to build a great game alongside you.
See you in Ellaria,
The Larkon Studio Team
Version 0.5.42.05 -The Warrior class(Beta)
(Version Updated on 8th of October)
Dear Legends of Ellaria players,
We're excited to announce a NEW closed-beta with the following features:
Here are some of the features and fixes included in this version:
Rebalanced combat statistics to reward leveling. Lower level classes are less effective in combat
Added warrior skill trees and melee combat addons. You can now invest in specific combat styles for warrior
Added missing statistics, such as critical hit and combat bonus by weapon types
Made support for outdated saves by resetting your stats (without losing their points) so that you can rebuild your class with new updates
Bug fixes:
Fixed multiple movements and character control issues
Removed the pink object in the tavern
Quest entries in the quest window will now align to the top of the quest window
Fixed some issues with your weapon attack range
If you own a copy of Legends of Ellaria but still haven't joined the closed Beta please join us on our Discord server, PM us with @Admin and we will set you up! In case you don't have a Discord, then just contact us here.
Please share your Feedbacks thought the in-game F8 report system and leave your comments in the Beta Section.
Share your gameplay via the Game Review as well
Thank you for the support, and we hope to build a great game alongside you.
See you in Ellaria,
The Larkon Studio Team
BETA 2 Changes:
Rebalanced damages. You now do 50% base damage + Strength x10% + Warrior x 1%
Italic text
Fixed multiple issues with Quest window
Fixed some issues that reset your health after leveling
Fixed old loads lower your health
BETA 3 Changes:
Fixed melee bonus was increasing your damage too much
Fixed multiple issues with Quest window
Fixed some issues that reset your health after leveling
Fixed old loads lower your health
Changed Cooldown text to include rounded seconds
Fixed chainmail armor visible in FPS through the camera
Version 0.5.42.01 - RPG Leveling System is Live!
Dear Legends of Ellaria players,
We are excited to announce that a new version 0.5.42.01 RPG Leveling System is up
We have been working on different features and fixes, and we are finally ready to release some of the progress just to you:
In this version, you will now find:
New RPG system where you can level and invest in attributes, bonuses, and abilities.
Added support for proficiencies, power attacks, and status effects
Remade the character inventory and character stats user interface from scratch
Remade most of the animations
Remade the character controller. The character movement is smoother now.
Rebalanced all RPG statistics
Included a status bar during combat for viewing NPC stats
Included a 3D character display in the inventory
Bug Fixes:
Fixed not able to control your army in RTS mode
Sprinting now drains your stamina
Fixed some spelling errors
Fixed arrow sounds
Fixed bow shooting sounds
Defending during melee is now more accurate and responsive, which allows you to parry during combat effectively
Dead enemies were sometimes respawning after loading
Fixed an issue with Caps lock always sprinting effect
Fixed when rotating during bow aim, your character was not turning
Magic was "equipped" even when unequipping it
Fixed some bow animation issues
Increased the rat's collider
Increased the health of the undead and reduced their damage
Fixed an issue after player sleeping in a bed
On the next versions we will be adding:
New skills
Vendors
Buildings
Kingdom Management
World map
UI and graphics improvements/optimizations
We will be updating this version as well as the Beta one every 2 weeks to bring you more content consistently. If you own the game but aren't part of the closed beta please join our Discord and Pm @Admins
Thanks to your consistent feedback we have been able to progress a lot during the development of Legends of Ellaria, with much, much more content to come.
See you in Ellaria,
The Larkon Studio Team
Version 0.5.41.0(Beta) - RPG Leveling System
(Version Updated on 16th of September)
Dear Legends of Ellaria players,
We're excited to announce a NEW closed-beta with the beginning of the much awaited RPG system!
We decided to release an early beta to really get your feedback from the beginning of the system, and to really give you an opportunity to be part of the game by testing and giving us your input on what you would like to see in this new phase of LoE.
We're also working behind the scenes on overhauling the whole UI design of the game, and we hope it will be to your liking :)
Here are some of the features and fixes included in this version:
New RPG system where you can level and invest in attributes, bonuses, and abilities
Added support for proficiencies, power attacks, and status effects
Remade the character inventory and character stats user interface from scratch
Remade most of the animations
Remade the character controller. The character movement is smoother now.
Rebalanced all RPG statistics
As we develop, more features will be added until the full RPG version of the game and updated UI is integrated into the official version.
Here are some known issues with this Beta version:
When clicking for multiple melee attacks, stamina is reduced per click and not per melee swing
Sometimes during melee combat, the player is motionless and non-responsive. this can be fixed by dodging
Legends of Ellaria is temporarily more CPU demanding
Two-handed weapon animations are WIP
Some animations and movements are not optimized
Some weapons and use cost are not fully balanced
Power moves and special attacks are not yet published
Skill tree is only available for basic classes
The weight system is not yet published
The FPS view is misaligned with the bow
The user interface is missing some stats icons and functionality
The user interface is missing tooltips and sounds in some areas
There's no notification when leveling. Please press K to go to the character window
If you own a copy of Legends of Ellaria but still haven't joined the closed Beta please join us on our Discord server, PM us with @Admin and we will set you up! In case you don't have a Discord, then just contact us here.
Please share your Feedbacks thought the in-game F8 report system and leave your comments in the Beta Section.
Share your gameplay via the Game Review as well
Thank you for the support, and we hope to build a great game alongside you.
See you in Ellaria,
The Larkon Studio Team
BETA 2 Changes:
Fixed drinking/ eating resets your stats
Fixed returning to the main menu and then starting a new game doesn't clear your learned skills
BETA 3 Changes (0.5.41.1):
Reworked the Player Controller to be super smooth and responsive
Fixed ancient devices not adding experience or bonus
Fixed not able to control your army in RTS mode
Fixed multiple alignments issues in the new Character window
Fixed multiple issues with switching between the inventory and spells
Fixed several issues with Save / Load
Armor is now not empty on start
Balanced some of the RPG stats. More to come
Drinking potion does not refill your entire stats anymore
Fixed Quest window does not show the quests
Restored the tooltip in the RTS menu
BETA 4 Changes:
Included a status bar during combat for viewing NPC stats
Included a 3D character display in the inventory
Rebalanced NPC's and RPG statistics
Rebalanced Armor and armor mechanics
Rebalanced Weapons and Spell damages
Sprinting now drains your stamina
Fixes Stamina drops too fast during combat
Fixed when clicking multiple times during melee, your stamina would drop per click
Fixed When your character dies while moving (combat), he slides away
Fixed some spelling errors
Fixed arrow sounds
Fixed bow shooting sounds
BETA 5 Changes (0.5.41.2):
Rebalanced NPC's and your stats.
Level up, quest changes and other important events now have a sound effect
A popup display is shown at the beginning of the game to direct you to the character window
Changed stamina cost for melee and sword based on sword and power attack
Changed the NPC AI to be aggressive based on their level. No more super tactical bandits
Fixed golem is too weak. The Rock Golem is now an unstoppable tank
Fixed adding health/stamina/mana skill does not add these stats
Fixed multiple issues with RPG inconsistency between the learned skills/ stats and your actual stats
Fixed numerous issues with the inventory 3d character view, including the headless character
Defending during melee is now more accurate and responsive, which allows you to parry during combat effectively
Followers now add experience when killing your enemies
Dead enemies were sometimes respawning after loading
Optimized some of the RPG calculations, thus reduced the FPS spikes when new NPC's were spawning
Fixed an issue with Caps lock always sprinting effect
Fixed when rotating during bow aim, your character was not turning
Fixed pressing WASD while drawing a bow, your character was sliding
BETA 6 Changes:
Level up sound was played during the character customization
Enemy status bar was showing on an empty area after loading a game
The quest window was not updating when quests were changing
Removed unnecessary "Coming Soon."
Magic was "equipped" even when unequipping it
Updated the F1 to represent the new HUD
New game now shows a popup directing the player to the character window
Fixed some bow animation issues
When walking with a drawn bow, your character would slide in the wrong direction
Fixed bow rotation while aiming
Increased the rat's collider
Increased the health of the undead and reduced their damage
Fixed an issue after sleeping in a bed
Sprinting doesn't jitter anymore when you run out of stamina
RPG Progress Update
Dear community,
We've made much progress towards the upcoming RPG system version as we have now finished the framework for both the graphical and the logical aspects of the general RPG & leveling system.
With that in mind, we rewrote the player controls to support special moves, such as whirlwind or blink. This new system includes a whole new state machine for the animation controller.
We're also rewriting our whole graphical interface, which will include a new HUD, a full-screen inventory, and several new windows for the RPG system.
The RPG user interface will include the tech tree for the skills, which will also be used for the city tech tree in the world update.
In the meantime, the new RPG system has been integrated into LoE and we are now working on the definitions of the leveling system. We're developing skills, talents, attributes, and proficiencies, which will allow players (and special NPCs) to invest in multiple classes and special moves.
Our plan is to publish the beta version of this RPG system at around mid-July (tentative). During the Beta, we will add vendors, new items, and new skills; The official RPG version will be published in August, date pending of the official announcement.
We will keep you updated with our progress, as always thank you for being a part of our game and beloved community.
Sincerely,
The Larkon Studio Team
Version 0.5.40.5 - Hotfix
Dear LoE Players,
we have taken your recent feedback on our latest update and decided to do some quick fixes to make your experience smoother with the new features.
These include:
- Removed First Person mouse smoothing by user requests
- Fixed the 1-second delay between walk commands and player movement in Third Person view
- Fixed multiple issues where the player is thrown in the air or falls through the ground when loading
- Fixed multiple graphics issues when talking to NPC's in First Person mode
- Fixed camera angled position after talking to NPC's in First Person mode
- Fixed player not able to move after sleeping issue
thank you for your opinions, testing, ideas, and suggestions on the latest version of Legends of Ellaria.
We will keep working hard to fix and polish current features as well as to bring you much more content before full release :)
See you in Ellaria,
Larkon Studio
Version 0.5.40.2 - First Person Shooter
Legends of Ellaria Players,
We are excited to announce that a new version 0.5.40.2 is up!
We have been working on different features and fixes, and we are finally ready to release some of the progress just to you:
1: We now have a first person mode! Now you can switch from TPS to FPS view anytime you like by pressing "F" or any other key you bind to this action.
2: Added an inverse Kinematic system (applied to NPC's only for now) that makes them move more realistically.
3: Added a "WASD" keybinding option.
We are also working on the RPG system that will be released on BETA first and exclusively, stay tuned for news on that soon :)
Please let us know any feedback through F8 bug system and under discussions tab.
For all of you that have left reviews, thank you so much. For those that haven't, please make a review, we read every single one of them and work from your feedback to improve the game.
See you in Ellaria,
Larkon Studio
Updates
Version 0.5.40.3 changes:
Added "Invert Y axis" for the First Person camera
Fixed an issue where the mouse sensitivity is not saved
Version 0.5.40.5 changes:
Removed First Person mouse smoothing by user requests
Fixed the 1-second delay between walk commands and player movement in Third Person
Fixed multiple issues where the player is thrown in the air or falls through the ground when loading
Fixed multiple graphics issues when talking to NPC's in First Person
Fixed camera angled position after talking to NPC's in First Person