• UPGRADE VAULT 2 is here! 29 new updates which boost various mechanics in World 2, World 3, and World 4!
• Lowered Efficiency needed to catch W2~4 bugs, and W1~3 trees • Added a mini-bar under each Alchemy Cauldron, showing if you can get new bubbles or cauldron boost at a glance! • Added small circles to show which group of Bubbles you're looking at for each cauldron • Added blue Upgrade Arrows to Alchemy to show which bubbles you can afford! • Added a RECLAIM button for all 3 of Sussy Gene's quests, so you can get the Stamps back if you lost them! • Orion the Owl now accurately shows you what your upgrades do! For example, one of them always said +5% Feather Generation. Now, as you level it up, it will say +10%, then +15%, etc • Added several equipment dropped by colosseum chests to the Drop Table of Forge cards. This way you can filter them if you want. • Added the green fish of freedom to Poppy's Pond, who shows up when you open your Fisheroo Reset bonuses. Clicking on him will reset all your reset bonuses, letting you reallocate pts! • Made it 1-click shiny fishing for Poppy, so long as you have at least 1 megafish! • Finally returned from the shop with milk and eggs -- specifically the starfire-rarity and godshard-rarity pet breeding eggs! Your eggs can now increase in rarity to Godshard, rarity 11, instead of just rarity 9 like before. I also buffed the EXP-multi and Pet Power Multi that rarer eggs give. • Simplified the STAT-INFO popup when you select STR/AGI/WIS talents in tab 1
• Increased the Defence and Accuracy needed to kill monsters in Late World 2 & Early World 3 • You now have 180 seconds when Loading a Tower Defence run, instead of 60s • Nerfed money dropped by W4 colosseum chests • Buffed the Chaotic Amarok Pendant, as well as both Chizoar Blankies (pendants)
• Sprouts in Gaming no longer get stuck not evolving over time.
Oh, and 5 people won 4000 gems by commenting on the last patch notes! I will give another 4000 gems to 6 people who comment their 1st idleon username down below! https://i.imgur.com/t8stdF7.png
ːSmile_IdleOnː Enjoy the new UPGRADE VAULT and quality improvements, see you next time ~Lavaflame2
VALENSLIMES DAY [Seasonal Event]
Valenslimes Day is HERE!
Collect Chocoboxes, open them for GEMS ːcrystalː and exclusive Valenslime equipment!
If you open 500 Chocoboxes, you are GUARANTEED a Rose Cape on the 500th one!
Spin the wheel every day to get EVENT POINTS!
ːUp_IdleOnː Chocoboxes have a +500% Drop Rate compared to last event, so you can collect all 50 FAST!
You all made this suggestion, so I did it! Lets go!
Spend EVENT POINTS in the Event Shop! All bonuses you buy are PERMANENT!
Unspent Event Points are saved in your account for future events!
If this post gets 2000+ likes, I will extend the event by +1 WHOLE DAY!
Hopefully this helps these patch notes reach more players!
Event ends February 24th, unless it is extended! ːSmile_IdleOnː
All the best, ~ LovaFlame2
mr lova lova mmmm
Oh, and 8 people won 4000 gems by commenting on the last patch notes! I will give another 4000 gems to 5 people who comment their 1st idleon username down below!
Upgrade Vault!
Note: This update was made for the early-game -- endgamers, you'll max this out FAST!
Use your coins to upgrade various bonuses, like DROP RATE and AFK GAINS!
33 upgrades to max out! Are you RICH enough to buy them all, or are you coin-poor?
Bottom 50% players, you now get to see how your tome score stacks up against the IdleOn community!
Bottom 5% players, you now get to remain totally oblivious to the fact that there is a Tome Score Percentile display lmao
I also fixed a few things, like:
Fixed Graveyard-not-spawning glitch for Death Bringer
Fractal Island now gives its W6 bonus
The Final bonus of each monument in the Caverns now correctly gives its "multi" bonus to the other bonuses. Want me to say Bonus again? Bonus.
Anvil is no longer Quick-Ref only. Craft anything, from anywhere, at any time!
Players button now lights up when you click it. Before, it would light up Menu button.
Also, 8 people won 4000 gems ːcrystalː by commenting their 1st idleon username in the comments! I will be giving away another 4000 gems to 8 people to do the same below!
VERY special (and weird) announcement coming soon... like, in a few days. Stay Tuned!
ːHeart_IdleOnː Lavaflame2
NEW CLASS - DEATHBRINGER
The 1st Master Class is here: DEATH BRINGER!
Visit Masterius in World 6 on a Blood Berserker to get yourself a DEATHBRINGER
Upgrade your GRIMOIRE by entering Wraith Mode and collecting bones from enemies!
Unlock the RIBBON SHELF from grimoire, and collect RIBBONS to boost your meal bonuses by up to 5.00x! WOW!
As always, 10 people won 5000 gems ːcrystalː by commenting their 1st idleon username in the comments! I will be giving away another 4000 gems to 8 people to do the same below!
Hope you all enjoy BRINGING THE DEATH to your enemies! I wonder who will max out their grimoire first...?
Much love, Deathbringer2 ːPigchamp_IdleOnː
Giftmas is HERE! (ends Jan. 3rd)
Get a FREE SPIN every day by collecting all 50 Presents dropped by monsters!
Presents can give EXCLUSIVE Event Items, like a new Nametag and Giftmas Event Cards!
• Enjoy 28 days of GIFTMAS! Partake in the following festivities every single day for MAX REWARDS! • Defeat monsters to get PRESENTS!! Open them for Gems, Time Candy , Event Cards, and Giftmas Equipment like a new NAMETAG and SANTA HAT! • Collect all 50/50 Presents in a day, and get +1 FREE SPIN at the WHEEL! This is your main source of Event Points! • Spend Event Points at the Giftmas Blobulyte for permanent bonuses! • Also, new Star Talent - CASH MONEY! Go get it from world 1 monsters.
• Moved BORED TO DEATH star talent to page 4, putting in it's place a new CASH MONEY star talent which you can get by killing some early world 1 monsters. • Nerfed Petless achievement requirement -- you need to Trash 1000 Pets now, instead of 2500 Pets. • Decreased the Consumption Chance of all potions by a LOT lot lot. • Buffed the bonuses given by most potions. • Buffed the star talent "Just EXP" to give 3x more +% Class EXP than before. • Buffed the Sound Effects of the Basketball minigame, by giving them +100% existence (I added SFX lmao)
• Elite Class quest no longer gets stuck on 5/10 Greenie kills. • The "Bring Them Back" wish at the Lamp Cavern will now properly allow you to wish for 12hrs of Justice Monument time • Certain Steam Achievements no longer need 'triggering' to be rewarded if you completed them first on Mobile. • Fixed an inconsistency regarding talents that affect all players This has not been fixed yet, but I wanted to keep this here X'd out since I mentioned it during Stream. This will be revisited next update. • Depositing one of the last 3 statues manually (Stealth/Essence/Dragon statue) no longer crashes on mobile
Does anyone read the end of these updates? If so leave your 1st idleon character name in the comments, I'll give 5000 gems to 10 random people who do (and I'll post winners next update)
Merry Giftmas Idleoneers ːSmile_IdleOnː ~ Lava
[New Content] Justice Monument!
The new Justice Monument is located in Cavern 10, within The Hole in World 5!
Play AS the chief justice of the Royal Court, approving and rejecting court cases as your budget and popularity pull you closer to an early retirement!
• Justice Monument is now playable -- find them at Cavern 10 in the Hole! • Unlock and level up the 10 new bonuses that come from Justice by earning Retirement Chests while Approving and Rejecting law cases as you replay the story of the Royal Court Justice! • New Engineer Schematic added: Compound Interest (requires high level villager to unlock)
• When depositing a statue manually, the display "jumps" to that statue so you don't need to scroll and find it.
• Pugilist Demise ring gives +16% more Boss Damage. This change applies to all existing Pugilist rings too, not just new ones!
• Fixed an issue regarding the "All Meal Bonuses" multi introduced in Endless Summoning, and how it was inconsistent until you changed maps once • Fixed Roo Shiny Fishing on mobile -- my previous fix only fixed the display, not the mechanism itself. Thank you for those who reported this! • Smithing EXP earned from 'manually' claiming Anvil Production no longer overflows on mobile. • Construction EXP displays on mobile should properly match PC • Fixed an issue in gaming where sometimes you'd click a sprout and it wouldnt harvest it.
Gamers, go forth and hit 'em with that JUSTICE! ːSmile_IdleOnː
Happy Thxgiving, LavaFlame2
QoL & Bug Fixes!
• IdleOn is now playable on the STEAM DECK!
• You can now "hold down" on the following upgrades to upgrade faster: Kitchen LVs, Sailing Boat LVs, Summoning Essence Upgrades, Land Rank Database Upgrades • Mousewheel scrolling now works in Vials and Lab! • Added "High Performance" mode for Summoning, unlocked once you get 15 career wins. Toggle it in a battle to disable the following visual effects: Slime death-splats, collision pops, damage numbers, enemy hopping, slime squish/stretch, sparkie explosion circle. None of this affects gameplay or provides advantages or disadvantages, only affects visuals. • You can now scroll up and down on Amplifiers at the Dawg Den to increase and decrease their charge! • You can hover over any bucket at The Well and scroll up and down to change what they collect! No need to select each bucket individually! • "High Performance" for Breeding Battles in W4 is even better, disabling more effects leading to no lag for all! • Talent Library now skips over classes you arent. For example, "Shaman" section will no longer show up for Elemental Sorcerers. Saves you a few clicks! • "Remove All" in Farming now removes ALL crops -- but, it auto collects fully grown crops before removing them! • Removed the final Sneaking door, replaced with Sneaking Mastery Eye to help aspiring Ninjas understand how to keep progressing. • Added [Spacebar] and [R] as hotkeys to reroll during a Summoning Match • Added Event Points to the "Account" section of Storage Info within Player Info -- it's that 3rd tab at the top! • You can now lock empty farming plots. This one's for the endgamers who grow crops so fast that, without this, they cant lock the first crop type fast enough before it grows and evolves!
• Changed a few items to NOT be a part of the Slab (mainly the Inventory/Storage items from Gemshop that you can't re-buy), and added some items to YES be a part of the Slab (mainly certain Cosmetic Hats). • Extended the World 1 theme music. Yes, this whole time it was simply the short version! • Buffed the size of numbers above portals by +100% (only if the number is below 999) • Nerfed enemy damage in Worlds 1~4, and lowered material costs of the 5 stamps you start the game with. • The W2 Task "Maximum Efficiency" now counts your Cooking and Lab Efficiencies, making it fully completable!
• Sampling on Mobile is now fixed, and won't break after 2 billion. Mobile now has no noteworthy "mobile-only" bugs! • The Slab is now 100% accurate.... It no longer counts items that are not shown on the slab. • Fixed 10 different displays that were "not-neat" (i.e. showing 321789123 instead of 321M): Anvil Production Capacity, Anvil Production current EXP, Anvil Production Total Items being made, "Next Pet" chance in Pet Breeding, Divinity PTS owned, Divinity PTS earned/hr, Divinity Offering Costs, Poppy's Shiny Fishing %, AFK gains of resources, Shrine experience (hours). • Harp Notes will no longer break when getting billions of them. Congrats to the gigabrain players who were able to get billions of notes this early after release! • Fixed an issue where normal mobs would respawn after a few hours while playing Worship Tower Defence • Fixed an issue with Ninja Looter alchemy bubble not giving its full bonus • Fixed an issue with Value GMO night-market upgrade not giving its full bonus • You can now complete the last Eliteus Quest on Vman class, allowing you to get the W4 Completion Trophy on Vman! • BoneJoePickle no longer boosts HP of King Doot within World 2 dungeon • Fixed a minor inconsistency with Looty Mc Shooty archer talent, where it would track "items found" differently than the Slab does. They are now the same. • Fixed an issue where Towers could be placed on top of portals during Worship Tower Defence runs • Fixed a Colosseum issue where clicking "Next Round" button would cause you to run there if a platform is behind it. • Fixed an issue where you could accidentally Forfeit during worship tower defence if the upgrade buttons for towers overlapped with the forfeit buttons • Fixed a Card Bonus display issue where small bonuses would show up as "0". For example, the W4 mob Stilted Seeker would say 0% All Stat when the true value is 0.5% All Stat. This is purely a display fix, bonuses themselves are fine. • Fixed an issue with Auspicious Aura where it would spawn the attack mid-air if cast while climbing a rope. • Fixed a display issue with Divinity PTS/hr where it would show 0/hr for other characters even when they were in Lab w/ Goharut. • Attempted to fix the "Nothing" AFK issue regarding Gloomie Mushrooms AFK in Cavern 9 -- tough to confirm due to it being a rare bug. If you encounter this issue after this update, please leave a bug report about it.
Thanks for playing IdleOn my guys! A bit boring for some, but I hope to excite you all with new content next week :)
Sincerely, Lava ːbobjoepickleː
[NEW CONTENT] Endless Summoning!
Unlock Endless Summoning from this new upgrade!
• Endless Summoning added to World 6 -- Unlocked via a new Cyan Upgrade within summoning • 12 new Winner Bonuses to be earned from completing the endless summoning battles, including cool bonuses like +Daily Stamp LVs • New Summoning Unit type - GUARDIO! • The final 3 Cyan Upgrades in Summoning (the Endless-related ones) now have a function and are ready to give bonuses! • The Endless Summoning metric within Tome has been changed to Career Summoning Wins, and is now operational, grind away!
• Hold down to spawn Summoning units added -- no need to spam click! • Double-click on a World Button to teleport instantly! These are the rectangle buttons on the left side of the map. • Meals now display their full bonus in the Menu! Before, the displayed bonuses for meals neglected any "All Meal Bonus" multipliers, such as the one from Black Diamond Rhinestone lab jewel. That jewel has a new description to match this! • +7 daily teleports, for all players, completely free, starting now! • Added M-notation to summoning fights, so instead of being swarmed with 3,453,013 it will simply be 3M. Neater, simpler, less lag!
• Increased the number of Summoning Shroom Familiars you can buy from the Gemshop to 6 • Removed the 'in a party of just yourself' requirement from all Equinox Dreams. You can now complete dungeons with others and get full credit for completing the Dreams! • Adjusted Mana Costs of some Talent Attacks, making many of them lower.
• Giga Decimation achievement CRASHING fixed -- this is the Kill All Gigafrogs (final mob in World 1) achievement. • Opal chance from Bravery was incorrect, resulting in some "unearned" opals and some unable to earn opals at all -- the excess opals have been removed, which may result in 'negative' amounts of opals owned for some (things will return to normal next time you reset opals at lamp). This is not a taking-away of legitimate opals nor a punishment, but all should be well now. Apologies for the confusion, I hope this explains the situation fully for those affected. • The "best damage" measurement villager bonus now correctly identifies your best damage for what it is, big and huge • The final breeding upgrade now shows the correct requirement of Lv. 80 Breeding, not Lv. 90 • Tonka and Sparkie were not getting the full bonus from their summoning upgrade -- specifically their +%HP and +%DMG bonuses, not their 8x HP and 3x DMG respectively • [Announcement for Steam version] Players can now create an idleon accounts with STEAM itself, instead of Gmail/iOS! **You cannot swap Gmail -> Steam, this is just something for new players. I'm only telling you this so you don't get confused, and so you can tell a friend who was waiting for Steam Login to start playing!**
Idleoneers, if you've enjoyed these updates, do consider leaving a STEAM REVIEW ːbobjoepickleː I love numbers going up too, so help me out! ːHeart_IdleOnː See you next Thursday!
The Caverns Below [New Content]
• The Caverns are found in World 5, take a right at the Mister Brightside monster map • 10 caverns to discover, interact with, min max, and collect opals from • 4 villagers to level up with opals, who give various bonuses and upgrades • Over 100 bonuses to create upgrade and uncover, boosting both cavern stuff and the rest of the game • 1 new statue, found from a monster who lurks deep in the caverns • New gemshop section added: Oddities • Final Pet Breeding Upgrade has been added: Grand Martial of Shinytown
• Double-click a location on Map to instantly teleport (no need to click location --> click teleport button anymore) • Refinery Rank display will now include Blue Stars, each representing 100 Ranks. so Rank 200 would be two blue stars instead of 40 yellows • You can now 'max upgrade' Owl & Roo upgrades by holding down on them -- you'll see what I mean when you try it!
• Mana Cost of many attacks increased • Made "High Performance" mode in Pet Battles even more high performance. Hoping this helps eliminate all lag, will see how this goes and potentially do this more in the QoL update • White pearls give more class exp than before up until Lv 400, then give less exp than before. My apologies for having to make such a change, however, I want you to know that my long term plan (especially with world 7 and beyond) will involve large shifts in the effective maximum possible class lv, so while there are some 'artifically' high levels from previous white pearls, soon enough we will not consider these levels to be that high. I am not looking for feedback on this change, the decision is final. • Made it so Elemental Sorcerer 'wormhole mobs' are no longer grey-looking. Less lag for some!
• You can no longer accidentally summon W5 miniboss during a "Mister Brightside" Killroy run • You can no longer trash Equipped items in Sneaking, even if you accidentally attempt to. • Golden Stopwatches do not give daily Lamp Wishes (new feature, youll see what this means later) • Fixed an issue in Catching Minigame where your bug would be a fly instead of ladybug/firefly in world 6. • Fixed a Tome issue where "Total Lab Chips Owned" would be measured incorrectly -- for those curious, it was counting not owning a type of chip as -1 chips, instead of 0 chips • [Mobile Only] Random, nonsensical killcount numbers will no longer appear over portals once they're unlocked. This was happening for late-game players with billions of kills, the numbers over the portal would re-appear sometimes, but not anymore. • Clicking [X] on Happy Hour & Random Event popups will no longer interact with the ground below it, nor will it interact with the atom collider's threshold toggling. • Min~Max damage range is now formatted better for numbers in the Trillions • The Godshard Catching Net tool "Wrangler of the Qoxzul" now correctly displays when equipped and catching bugs • Selecting vials in the middle of the screen no longer sometimes results in the display going offscreen • Fixed something that unironically bugged me for weeks, the pixels at the bottom of the M and B letters in Summoning Essence display (the quanitites you own) wouldnt shift to the intended hue based on the essence... it now does. This isnt a joke I finally fixed it. • Hopefully fixed the issue where your companion would randomly get the zoomies (hard to confirm, since it happens so infrequently) • Fixed a mobile-only issue involving collecting Cogs when you have billions of 'cog build quantity', and how it would basically reset your cog build quantity
SUMMER EVENT (Ends Aug 26th)
Summer Break Event details:
• Collect 50 Summer Coolers every day by beating up monsters! • If you collect all 50, you also get an Event Point!
Event Box details:
• Summer Coolers drop Gems, Time Candy, Rare Equipment, and GOLDEN OYSTERS • Golden Oysters drop Event Points, discontinued equipment, and more!
Summer Break Shop details:
• Spend Event Points on bonuses at Coastiolyte in World 1 town • These bonuses are PERMANENT, and will continue past the event! • All unspent Event Points will carry over to the next event later in the year
ːIdleOnː Next update will be NEW CONTENT, big time new content. Hopefully will release right after this event ends in Late August!
I wish you a riveting Summer, LavaFlame2 ːHeart_IdleOnː