Additional Feature:
- Movement/melee attack is now possible with keys! By default, it's [QWEADZXC], but you can change the key bindings.
Quality of Life Improvement:
- Added "Back" button in Achievement screen to go back.
- Light strength while you are in a corridor is increased, so it's clearer to see which tile is in your view.
- AImless Mine floor texture is changed to the dark soil, to make it more visually differentiate from the wall.
- Quick resting is stopped when there is a non-asleep enemy in the vision.
Fix:
- Credit screen is now accessible from the title menu.
I hope you have a nice time!