Check out the following bugfixes for the 04 -14 version
Added new “run up the wall” animation
Fixed camera sequence for the intro of Odins Blue
Reduced size of input prompts
Fixed misplaced music trigger above villa in Ariibora
Added conversation focus to several characters
Connected all treasures, portals, skills, and health upgrades with map
Refined cutscenes for the Kara encounters
Fixed many smaller and medium bugs in Sand falls
Fixed Spectra third floor bug
Fixed camera focus bug at conversation with Diiga
Fixed camera trigger issue in Red Rock
Fixed game-breaking bug after "free the dog" sequence.
Setup of per-character conversation SFX.
A lot more new stuff - feel free to explore!
Art update at the forge.
Updated the trigger zones in the tutorial
Leif’s Adventure Closed Beta Update 0.3-15
I want to express my sincere thanks for your contributions during the Closed Beta phase. Your feedback has been crucial in identifying and addressing several issues, leading to the release of Version Closed Beta 0.3-15.
Added transport-indicator to warp stones
Fixed skill upgrade description. (Sandfalls)
Fixed background image bug.(Sandfalls)
Fixed Journal headline sorting order (Catnapped)
Fixed chunk problematic at level transition.(Sandfalls)
Added animation to Portal SF-RR and fixed warping issues.
Fixed missing portal indication on the map. (Sandfalls)
Added several camera focus points during conversations
Fixed malfunction on trigger over the last warp stone (SandFalls)
Fixed bug where ghost triggered the dog sequence. (Sandfalls)
Fixe malfunction spawn point at Sandfalls-Portal
Fixed Hammerupgrade statue 02 (Tower of Challenge)
Fixed hint conversation (Tower of Challenge)
Added Ghost vases to Ariibora and the first half of BC
Closed Beta Update 0.2-15
Here is the change log for version Closed Beta 0.2-15:
Added camera focus for various NPCs.
Corrected skill upgrade canvas display error.
Fixed portal indicators for Red Rock on the map.
Adjusted collider box in the intro to the correct layer.
Added boss health canvas to the final boss in Red Rock.
Revised camera trigger in Red Rock.
Reworked head collision trigger in Railroad.
Fixed background wall flickering in White Forest.
Activated Three Brothers Quest treasure chest only after the conversation.
Fixed warpstone bug at the beginning of Sand Falls.