The wait is almost over. If you've been craving more first-person parkour in the vein of Lemma, check out my new game DECEIVER. A free demo is coming out February 27th!
And the Kickstarter campaign for DECEIVER is launching on March 6th!
GET HYPED!! :D
DECEIVER - announce trailer!
Launch your spider drone at walls, ceilings, and enemy heads in this pre-apocalyptic philosophical shooter. Explore a vast cyberpunk city. Shoot things in the face. Question your basic beliefs.
Here's the announce trailer!
https://www.youtube.com/watch?v=HEHSnwVcOvY
Sign up to play the demo at https://deceivergame.com
Deceiver multiplayer alpha
Hello!
I've been busy for the past two and a half years working on a new game! The multiplayer alpha just went live. Check it out:
https://etodd.itch.io/deceiver
There are a limited number of keys, so grab one quick! If you have friends who want to play but the keys run out, let me know.
v1086
New translation: Turkish! Thanks to Recep Samed Üçer and Umut Can Turan.
Fix a bug related to loading savegames
Remove some of the more annoying enemies
Keyboard menu navigation
Fix level editor fields in certain countries
Bugfixes for achievements and stats
v1078
New translation - Hungarian. Special thanks to Zsolt Brechler!
Improved save game code - more efficient, less error-prone, easier to troubleshoot
Note: Lemma only supports "extended mode" for Oculus. If you have an AMD graphics card, the new SDK will not work in extended mode. You can still downgrade to 0.5.0.1-beta and everything should work.
v1070
New challenge map - Incubus
Add Spanish translation - thanks to Antonio Baena
New launcher for Oculus and multi-monitor users that allows you to choose which monitor to play on
Rifts no longer damage you
Fix console key binding bug
Disable camera lean in VR mode and when "minimize camera motion" is enabled
Minor level design fixes on Dawn, Forest, and Monolith.
Fix non-localized save notifications
v1064
Huge patch guys!
Add an option to minimize camera motion
Disable animated camera rotations in VR mode
Some of the campaign levels are now available in time trial mode
Challenge level leaderboards are now accessible from the main menu
Fix a subtle but nasty bug related to backtracking on Forest and Dawn
Fix "save new" button
Fix wall-run glitch exploit
Add debug player velocity display
Level editor respects movement key bindings
Fix reticle / damage overlay remaining visible during cutscenes