Level Up! cover
Level Up! screenshot
PC iOS Steam
Genre: Platform, Puzzle, Indie

Level Up!

Major update 0.20

This major update adds a new zone and another boss, as well as many improvements to the game.

Unfortunately, with this I'm putting LEVEL UP! on hiatus until spring 2020 (at the earliest). The game barely sold at all, so I'm going to focus my efforts on other projects, namely Arcane Worlds and Pick Your Poison.

Change log:

  • Added second zone (levels 6-10).
  • Added second boss fight.
  • Added scrolling parallax backgrounds.
  • Added pistol dual wield skill.
  • Added laser scope upgrade.
  • You can now punch with an empty hand.
  • Recolored everything to use a common palette.
  • Bosses are now in separate levels.
  • Improved game over screen.
  • Redesigned level up screen.
  • Fixed wheeled enemies dropping down to their death.
  • Various engine upgrades, the game requires Windows Vista or newer now.
  • Switched to SoLoud audio engine.
  • New music and sound effects.

Update 0.13

After a long while, here's finally an update. You can now select guns between levels, and there's some extra stuff too.

I'm going to add more weapons and wielded items (like shield or grappling hook) before redesigning the upgrades system, so they'll be all unlocked for now.


  • Added selectable wielded items.
  • Added plasma gun (powerful, but overheats quickly).
  • Higher enemy health in later levels.
  • New explosions and smoke.
  • Screen shake (slider in options).
  • New HUD.
  • Miscellaneous technical updates.

Update 0.12


  • Complete overhaul of the level generation.
  • Changed voxel scale to make the view wider.
  • Made it easier to make jumps from tight places, when hitting the head on the ceiling.

Update 0.11

No gameplay changes in this update, only new UI, options and configurable controls:

  • Replaced UI system with a new one from Arcane Worlds.
  • Added options and configurable controls.
  • Added pause menu.
  • New crosshair.