Lez cover
Lez screenshot
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Genre: Music, Indie

Lez

LEZ: Steam Rhythm Fest Summary

Hi players, I'm Daztrax, the developer and creator of LEZ. I would like to give you a quick summary of the game reviews and feedback we've gotten during the Steam Rhythm Fest, what will we do with the feedback we've gotten, and last but not least, the future changes.

First of all, during this event, the game got a total of 3,495 (Approximately) downloads around the world, which makes me think there's a lot of new players, with 12 Steam reviews in total during the event.

Now, I would like to talk about the feedback we got from the Steam reviews.



  • The first topic we got as feedback is regarding to the timings of the notes that the player tries to hit, mainly about how it is not accurate, this issue was one of the hardest ones to fix during the entire development, but we already found a big solution and we'll add it for the next update, also, we got a lot of feedback about the suggestion for an UR bar (give feedback to the player of how early or late the player hit the notes), we have the plan to add that feature for the next update.
  • The second topic is about the UI (User interface) and skins, we completely understand that sometimes it's hard to navigate in-game and play with the current UI, for the next update the UI will be completely redesigned and reorganized, we also got a lot of comments about other types of skins, which for now are rectangles/boxes. Most of the feedback regarding to this is to add other skin type, mainly about circles, we didn't have the plan to add a circle skin, but since we're having several requests regarding this, we'll try to add a circle skin to the game, we may not be able to add it for the next update, but after the next update we'll work on that.
  • We also got some feedback regarding to the localizations of the game, we made a new system for the in-game localizations, and with a feature to let the players add/fix localizations, once we release the upcoming update we will reveal the GitHub page to submit changes to all the localizations for the game.
  • We also received several feedbacks regarding to the beatmaps, such as the difficulty and also custom beatmaps. First, lets talk about the difficulty: the game has beatmaps with different difficulties, some experimented players said that some beatmaps were too easy and there's no harder beatmaps in the game, meanwhile, casual players said that there's almost no beatmaps for them to pass since a lot of songs are too difficult for them. We always try to balance the difficulty of the beatmaps to let the casual players be able to pass beatmaps and also let the experimented players feel the challenge of harder beatmaps, we always try to add more songs with more difficulties and soon we will add a feature to add several difficulties to one song. Now, let's talk about custom beatmaps: we're finally working on a beatmap editor for the game to let the players create their own beatmaps, we already made one for private use and we were trying to implement it in the game, but with the pass of the time, it became obsolete and we decided to make a new beatmap editor from scratch.
  • And last but not least, we received feedback about customization, we always want to give the player the best experience possible, and for that, we'll add more customization options to the game, not only for the next update but also for future updates depending on all the feedback we get for this.


We have more feedback and more stuff to share, but we will share more details alongside the update.

For the next and upcoming updates, we're planning to make videos explaining the changes we make to the game and release those videos alongside the updates. I would like to hear your thoughts on this.
YouTube channel for LEZ

I always try to listen to each and every one of you to improve the game, I would like to thank everyone who played the game not only during the Steam Rhythm Fest but also at any time and gave feedback and reviews.

Now to end this, I would like to invite to everyone to join the official Discord server since we have the plan to show WIPs (Works in progress) about the new update and discuss about them, meanwhile anyone can also talk, about the game or any topic not related to the game.

Now, a big thing I would like to let everyone know about this game: This game is being developed by only myself, there's not full developer team behind this game, thank you for all your feedback once again, making a game is not as easy some people think, but it's not impossible, thank you for your support <3

Update to the leaderboards and 0.19.0 dev updates

Hi guys, I'm Daztrax, the lead developer of LEZ, I just wanted to let you know that I made an update to the steam leaderboards to the official songs, now you can see all the scores of all official beatmaps outside the game through the leaderboards page of the game on Steam through this link: https://steamcommunity.com/stats/1857370/leaderboards/, now this will apply only for official beatmaps, not for custom maps (when the beatmap editor comes out).

Now, about the 0.19.0 update, I uploaded an article to the official website of the game, which you can read it on the next link: https://lez.daztraxstudios.com/news/dev/0-19-0-update-dev-progress-1

Finally, don't forget to join to the official Discord server of Daztrax Studios, there we talk not only about LEZ but also about anything and everything!

The reason of why the 0.19.0 update is taking so long, and more information.

Hi players, itโ€™s me, the lead developer of LEZ. As some of you already noticed, the 0.19.0 update is taking a lot than expected, if you want to read all the information about this, you can see the original article in our official website.

Also, some people asked for the Razer Chroma integration for the game, long time ago we added the integration for Logitech, and we also tried to add the same but for Razer peripherals, and we finally managed to add it for the game as you can see on the tweet we made days ago.

We currently have a lot to do for this update, so we greatly appreciate your patience, as we want to provide a game that is as stable and most enjoyable as possible (without bugs or errors).

If you want to be informed about the update or related information, you can join the official discord server, as well as follow on social media of the game and Daztrax Studios:
https://twitter.com/lezofficialgame
https://www.instagram.com/lezofficialgame
https://www.threads.net/@lezofficialgame
https://twitter.com/DaztraxStudios
https://www.instagram.com/daztraxstudios
https://www.threads.net/@daztraxstudios
https://www.youtube.com/@DaztraxStudios

Thank you very much for your attention, we will keep you informed about the update.

The development of LEZ will be active again



Text of the image:

With the news we have received from Unity today (September 22, 2023), we are going to make the decision to continue the development of LEZ using its current graphics engine, which would be Unity.

And in response to Unity, thank you for listening not only us, but to all developers worldwide.

Now off topic, LEZ development is going to be active again, in addition to that, we are already working on the solution to the timings and hitboxes of the notes in LEZ and we are already working on new features for the game that we had previously planned.

We are very grateful for your patience and waiting for this update of our news and we thank everyone who was part of the cause besides us.

The development of LEZ is completely paused. What will happen to LEZ? (Updated)

A small announcement about what will happen to our game LEZ, since it's made with Unity.



Update #1:

The development of LEZ is completely paused. What will happen to LEZ?

A small announcement about what will happen to our game LEZ, since it's made with Unity.

LEZ IS NOW 3 YEARS OLD!

It's time to celebrate the 3rd anniversary of LEZ since the beginning of the development. We want to thank you for all the love and support we have received during these 3 years.

Remember to use #lezofficialgame3rdyear on Twitter to celebrate and share all your stuff you made in the game or for the game! We want to see everything ๐Ÿ‘€

If you post something cool or original using the hashtag (#lezofficialgame3rdyear) on Twitter from July 6, 2023 to July 20, 2023, you'll get featured in a Steam publication, and in the official Discord Server and an exclusive role in the official Discord server once the event is finished, plus a retweet from @lezofficialgame and @DaztraxStudios during the event.

Click here to make a post using "#lezofficialgame3rdyear"

Also, don't forget to join to the official discord server of Daztrax Studios to keep up-to-date with game updates, devlogs, WIPs that the developer shares, and more!

LEZ | Summary of 2022

Hi guys, this was a very good year, thanks for all the feedback and support in the game, now we want to show our summary of what we got this year.

0.8.0 Patch notes + some changes for the next patch notes

This will be the last patch notes for steam, for future patch notes, you can see it in the help site of LEZ

Also, I really apologize for all the problems in the tutorial, it's not easy to make everything by myself, so I hope you get some fun with the tutorial and the added songs, thanks for all the support.

What's new?



  • Some bugs in general was fixed
  • New notifications system
  • Sometimes the game won't open due to a bug of the save file for new players, now it's fixed
  • Tutorial is now fixed
  • New data checking system, this is for improve the player experience
  • New maintenance system + notifications of new schedule maintenance
  • Auto detect and auto report bugs/errors added
  • Options shortcut will be only F1 for now (and F2 for notifications)
  • Save scores when you don't have internet for submit it when your internet is back


For more info, check the change log

0.7.0 Patch notes

What's new?



  • Some bugs in general was fixed
  • New privacy options for Steam and Discord integrations
  • Sometimes the game won't open due to a bug of the save file for new players, now it's fixed
  • New shortcut to restart the song without pausing
  • The gameplay notes should be more synchronized


For more info, check the change log