-Added option for windowed mode
-Added missing end scene (if you have already completed all the special levels it will show after completing any other level).
-Fixed issue with speedrunner achievement not appearing until the level after you achieve it.
-Added option for quick restart, disabled by default as there is a chance it could be hit by mistake.. default buttons are 'R' and right bumper.
Super Life of Pixel Now live
As a thank you to those who have supported Life of Pixel, we have upgraded existing users to Super Life of Pixel for free!
Here's what we've done to "Super-fy" Pixel, in a nutshell:
*Special Collection* - 6 brand new, yet totally retro consoles for Pixel to unlock and explore, bringing the total number of classic systems to 19.
*Optimization* - Super Life of Pixel should run smoother than ever on most machines.
*Bug Stomping* - Fixed many quality of life bugs after massive QA sweeps and user feedback reports.
*Improved Design* - Focused on rebalancing specific levels and elements of the game based on user feedback. Players should have a more consistent experience now.
*New Music* - 6 new chiptune tracks to go along with our new systems.
Right now, the Super edition is only available on PC. Mac and Linux users, or those on PC who prefer the original Life of Pixel experience can still play the “classic” version by opting in through the “betas” tab. Instructions below:
To use the Classic version.
Step 1: Right Click on Life of Pixel or Super Life of Pixel, and click “Properties”
Step 2: Click on the “Betas” tab and select to opt-in to the “classic” build and hit close. The classic version of Life of Pixel will download and be available in your library. You can always choose to switch between the editions at your will.
Life of Pixel - Feedback Required
Hey - we are revisiting Pixel at the moment.
Working on some new stuff...
So, I have a question - which were your favourite and least favourite levels?
What bits do you like and what bits do you hate?
Support Platform Maker on Greenlight
Hey all
Platform Maker is a continuation of our platform game journey, which began with Life of Pixel.
EVERYONE CAN PLAY & ANYONE CAN CREATE Add enemies, blocks, power-ups, gravity pads, traps and much more.
Choose between RETRO and MODERN themes. Classic computer/console, horror, sci-fi, minimal, and so many more.
Designed with the creativity and accessibility of Minecraft in mind; the base tileset, backgrounds, animations and enemies are swapped out when you select a new theme. We will supply a range of themes at launch, or you can create your own - you can change everything - even the sounds!
Create & Share Your Own Platformer Levels...
https://youtu.be/DV3ks-n5E-o
Platform Maker is a game about building your own levels and challenges. Play and share amazing courses, from the simplest speedrun to the trickiest of levels. Or play our Super Icon levels, or those created by the community. Create or play, the choice is yours!
Xymjak NEW NUMBER ONE!!!!
Xymjak has finally taken the title from JM Viking, a title JM Viking has held for about 7 months.
Well done Xymjak for this immense even more almost impossible achievement.
The lead may be less then a minute, but at these times it is still an amazing accomplishment. And there is even a video, check out Xymjak's post in General Discussions.
Congratulations again Xymjak
p.s. again I am late with this announcement, but this now happens so rarely.
minor patch 1.20
fix so that 'Beam Me Up' and 'Professor Pixel Pal' are still sent if you're not connected to steam at the time you earn them.
JM Viking NEW NUMBER ONE!!!!
BubliDubli has finally lost the title they from JM Viking almost 6 months ago.
JM Viking is more then 5 minutes ahead of BubliDubli.
Well done JM Viking for this immense almost impossible achievement.
p.s. sorry for the delay in posting this as far as I can tell this was achieved a couple of months ago on 28 August, not sure how I missed it, but belated congrats anyway.
Our new game is on Steam! Meet Vektor Wars
In a 80s neon-future inspired world, destroy tons of robots in our fast-paced First Person Shooter, Vektor Wars!
http://store.steampowered.com/app/365760/
minor patch 1.19a
fix for overall level times not being sent properly as well as a few other minor fixes.
Version 1.19
Improved ladder handling.
Getting on to ladders should be a lot easier
Improved analogue stick handling.
This is also related to ladders , dead zone when on ladders has been increased so that you are less likely to accidentally fall off.
Code has also been modified so that you are at less of a disadvantage doing long jumps when using an analogue stick.