Cancel the global static shadow and increase the dynamic post effect 1. Improve the initial rainy day art and update the background 2. Improve the level art of the ruins building, update the corresponding models and special effect assets 3. Improve the art of the pause time gate, and update the corresponding models and special effect assets 4. Delete the black and white world after the end of the fantasy world, and create a new color map to enhance the explanation of the cause of the game 5. Optimize small level art of boxing car 6. Update CCBY music producers and links, Map UI and sound effects
Sound effect
1. Improve the overall sound effect of the ruins building 2. Improve the pause time level sound effect 3. Improve the sound effect of color world level 4. Add small level sound effect of boxing car Pause time level teaching
Small and medium update
Fine Arts: 1. Optimize the art of torture chambers, factories and ruins checkpoints, add torture tools, industrial equipment, factory equipment and other art models, 2. Add wall map to the prison level 3. Optimize the scene brightness of specific scenes and change the game experience of the level
Gate: 1. Add old bus playing methods to the ruins level
Sound effect: 1. Continue to optimize the sound effect of puppy level 2. Add sound effects and background music of factory and prison level
Larger updates
Fine Arts:
1. Continue to optimize the lights and terrain details in rainy days, and add model elements such as waterfalls, suns, trees and rotating waterways
2. Add crow, satellite and other related models to the second level
3. Add wall maps, ladders, consoles and other models to puppy level
4. Optimize the volume fog, scene brightness, and simply optimize the lights of the Gouzi Forest level
Gate:
1. Add the shadow level playing method of the car in the forest
2. Add the guided play method of wires and the play method of light progress bar in the puppy level
Sound effect:
1. The sound effect is optimized from the rainy day level to the puppy level. These are three major levels. The game has a total of twelve major levels. The first three levels add the corresponding background music, interactive scene sound effects and natural sound effects.
Update sound effects and art
Basically update all the sound effects of the level in rainy days, optimize the dark situation of the level in rainy days, and add offshore trains
Fix the problem that the initial thunderstorm scene is too bright and the UI car
Fix the problem that the initial thunderstorm scene is too bright and the UI card is returned
Optimize game performance
Optimize game performance
Reduce the difficulty of the level, increase the sound effect and optimize the
Reduce the difficulty of roller level, increase the sound effect of rain and thunder, and increase the artistic effect of thunder
Update sound effects and art
Updated the sound made by the character when running (including different sounds of grass, land, stones and water). In addition, updated the sound of switches
An art model has been added to the game.
optimization
Optimize the art, delete the ladder in the game, and add fog