Today's update focuses on the game allowing for more extensive gamepad support, so choose your favorite gamepad and speed past the competition! The game also features a keybinding system in the options menu, so you can change the configuration of your gamepad or keyboard inputs.
We are continuing to take feedback from the community and up our game. We have replaced 6 tracks with 6 new Alpha Phase tracks that allow for smoother turns, wider tracks and more exciting gameplay! This also introduces jumps and ramps that takes the gameplay into a completely different dimension.
Thank you for the continued support and feedback! We are excited for the future of this title and look forward to creating more great content for the next update.
Full list of features and improvements are below:
Improved Gamepad support
Keybinding Options
6 New Tracks
Ramps with Jumping Mechanic
SFX Updates for the Vehicles
Bug Fix: Sometimes the AI will be stuck and cannot recover, this should allow for AI to teleport to the nearest track piece
Update 0.3.2
Hello, Light Riders!
Today's update has an updated camera tracking system that points the vehicle's forward direction
towards the top of the screen, allowing for more oriented controls. With the new camera tracking system, the game also allows for gamepad support, so choose your favorite gamepad and race how you want!
We are continuing to take feedback from the community and up our game. We have replaced 10 racks with 10 new Alpha Phase tracks that allow for smoother turns, wider tracks and more exciting gameplay! This also includes some new obstacle types that are sure to keep your on the edge of your seat.
Thank you for the continued support and feedback! We are excited for the future of this title and look forward to creating more great content for the next update.
Full list of features and improvements are below.
-New Camera Tracking System towards Forward Direction
-Gamepad support
-10 New Tracks
-New Obstacles
-Bug Fix: Sometimes the Lap Total in the HUD will not update, this should be resolved
-Bug Fix: When a vehicle becomes stuck, it will teleport to the nearest track piece, will update this to be less intense in future updates
-Revised Wrong Way calculation for much more precise detection of Forward Direction and Wrong Way Direction
Update 0.2.1 - Bug Fix and Improvements
Update 0.2.1 - Bug Fix and Improvements
Hello, Light Riders!
Today's update resolves issues of not being able to press the Play button in the Track Select screen by moving the Track Info Panel from a 3D view to a more stable 2D view which eliminates any "blindspots" the Play button has in a 3D view.
We are continuing to take feedback from the community and up our game. We have updated the SFX for "Glitch Patches" that are not as drastic and will be sound heard in both headphones, not just the left side. A new music track has been added as well and we hope to continue updating our music and SFX drastically over the next few updates.
Thank you for the continued support and feedback! We are excited for the future of this title and look forward to creating more great content for the next update.
Full list of features and improvements are below.
Bug Fix: Changed Track Info Panel from 3D view to 2D Side Panel to resolve issue of not able to press Play Button
Added Shift Trigger Indicator
Updated SFX for Glitch Patch
Added Music Track
Revised Currency progression
Revised Vehicle costs
Slight Update for Wrong Way calculation