Lightblade VR cover
Lightblade VR screenshot
Genre: Simulator, Indie

Lightblade VR

Oculus touch handle alignment

A new version is available, that adjust the lightblades to better align with the Oculus touch handles.

Big thanks to Communist Penguin, Neep, jeremytang, heppsan, Lord and Aclus for helping me with the amount of rotation needed!

Bugfix release

A new version is available:
- No longer need to block all shots to complete a difficulty
- Upgrade from Unreal 4.12 to 4.14
- Fix attempt for 'head stuck in the ground with Oculus Rift'

Known issues:
- the VR mirror screen is incredibly blurry since the upgrade to Unreal 4.14. I found a workaround though that involves recompiling the engine. Will give it a try in the next days.

Small bugfix update

Hey there,

thanks for your feedback on the Desert Temple update! I just released a bugfix update, to smooth things out a little bit:

- Blade master enemy now throws stones in a reliable way at you
- Hotfix for bad performance on 4k displays
- The game waits a little bit before spawning the first drone
- The drone plays a sound when it spawns


Have fun!

Desert Temple released

The Desert Temple update is out now!

To access the temple, you need to select the new menu item 'extras' and choose 'desert temple'.

Have fun!!!




Bugfixes:
- Render target multiplier should no longer slow down framerate

ETA and trailer for content update

Desert Temple is the first content update for Lightblade VR.

Hopefully you trained your lightblade skills well! You will need them all in order to free the Desert Temple from a dark presence.

The update is scheduled for August 2016.

https://youtu.be/RGtjwA2agL4

New level footage

Everything takes longer than expected. Getting closer though.

Next level

Takes longer than expected, but I'm getting closer. Still balancing the AI for the new game mode.

Small update

Hey there!

thank you so much for all the feedback and suggestions! I just uploaded a small update to the game, which fixes a few minor things:

- blades 'clash' now against each other
- blades are less bright
- a framerate issue that caused the lasers to be way too slow on some devices should be fixed now

I will start work on a new level on the upcoming weekend, so stay tuned :-)