Link cover
Link screenshot
Genre: Shooter, Platform, Puzzle, Role-playing (RPG), Strategy, Adventure, Indie

Link

New patch available (1.02)!

New patch available (1.02)!

Change log:
- Barracks works corretly after loading a game.
- Fixed fuel production cost.
- Adrenaline item now works correctly.
- Teleporter skill now works correctly.
- Repeller technology now works correctly.
- Fixed few tool tips.
- Other small fixes.

New patch available (1.01)!

New patch available (1.01)!

A few quick changes:
- Fixed bug preventing you from choosing Oscar for a starting team.
- You can press ESC to leave a game during missions.
- You can scroll map using WASD keys.
- During missions you can switch characters using 1-5 keys.

Link has been released!

Link version 1.0 is out!
Thank you all for helping during early access phase, it was a blast working with you.
Of course we will keep working on further improving Link.

See you all in frozen hell!

New patch is available (0.94)!

New patch is available (0.94)!
- Fixed bug, that caused game to crash after pressing F12 Key.
- Fixed bug, that sometimes caused game to crash after starting a new mission.
- Nuclear plant no longer reset threat bar to 0.
- Stocked items no longer carry on to future playthroughs.
- Added highlight to characters, that have skill points to spend.
- Enemies now give correct amount of experience.
- Anya's special ability now works correctly.
- More characters can use a stasis chamber at the same time.
- Ghost starts with correct loadout.
- Fixed few tool tips.
- Other small fixes.

Patch 0.93

Another day, another patch (0.93) but smaller one this time:

Changelog:
- Now you have to confirm all new abilities.
- Fixed bug causes Ringleaders and warleaders spaw in incorrect location.
- Fixed bug causes survivors spaw in incorrect location.
- Task to reach level 6 now work correctly!
- Now range abilities can be use only in your sight range.
- Slightly Increased number of enemies in medium and difficult missions.
- Fixed few tool tips

Patch 0.92 is available!

New patch available (0.92)!

Changelog:
- Options menu added!
- All characters starts with ability: dodge.
- Reflex enhancer allows to use a dodge ability more often.
- Machine gun burst ability now costs 3 ammo now.
- Fire at will ability cost reduced from 4 ammo to 3.
- Hammer melee damage decreased from 2 to 1.
- Hammer crack ability armor damage decreased from 3 to 2, cost decreases to 0 stamina but can be used only 2 times per battle.
- Fixed bug causes game to crash after shamans AoE attacks.
- Fixed bug causes game to crash after successful defense missions.
- Fixed bug causes game to crash after crafting adrenaline.
- Fixed bug causes game to crash after player AoE attacks.
- You can no longer use Heal, Repair and Crack abilities from range.
- Move arrows start from character not a center of a tile.
- Instructor (trait) correctly increases exp from library.
- Robotics expert (trait) should work as intended.
- Doctor and Field medics (traits) are displayed correctly.
- Constructor (trait) correctly decreased cost of spear and makeshift gun
- Corrected cost of Rusty pipe.
- Slightly increased number of resources in medium and difficult missions.
- Robotics Bay and Garage now work corretly.
- Added Tooltips to Robotics Bay and Garage.
- Fixed a few tooltips.
- Other small fixes.

New patch available (0.91)!

New patch available (0.91)!

Changelog:
- Slightly decreased number of enemies in easy missions.
- Decreased number of enemies in tutorial.
- Increased threat reduction after killing a ringleader.
- All enemies have small chance of dropping random items after death.
- Ringleader always drop an item after death.
- Increase friendly characters base health from 4 to 5.
- Animals added! (You can hunt them for food)
- Few other small fixes.

In the next update I want to focus on adjusting difficulty.
Do you have any suggestions, opinions or idea? Let me know!