There are 4 new languages available: Japanese, Korean, Simplified Chinese and Traditional Chinese
There are 3 new achievements for unlocking the Ice, Lava and Mixed areas (if you have already unlocked areas, just continue the game from the main menu and you will get the achievements automatically)
There is a new trophy menu where you can view your achievements
Fixes
Avatar Achievement fixed: You needed more mixed levels than there are in the game to get it. 😅 Thanks to your feedback, this is now fixed (again, if you've already solved all the Mixed levels, just continue the game from the main menu and you'll get the Avatar Achievement automatically)
Fixed minor visual bugs
Update 1.22.12.0
Updated sound effects, timings, and fixed some audio issues
Teleporters now stay active across play sessions
Game now continues at last completed level when continuing playing
smaller visual tweaks ( hub exit light, timing level completion seqeunce, cube symbols next to hub area gates )
Added 4 new Achievements ( if condition met, achievement granted on level completion )
End of game revised and credits added
Fixes
Fixed teleporter activation effect color in builds $7oo
Fixed a secret achievement to work as intended $7s7
Fixed minor issues in localization tables of achievements $7sg
17-11-22: Hotfix to FPS Limit & Savegame
Fixed a bug that by accident set the default FPS Limit to "Unlimited"
It is now set to 60 by default, if you haven't changed it.
Fixed a bug with saved cubes per level (Explanation and how it may affect you below)
Because savegames are kind of special and precious to all of us I'll explain shortly how this may or may not affect you:
Previously you could collect more than the available cubes per level if you solved it multiple times.
Since we don't want to any of you to lose current progress we resolved that in a way that all your data is kept even if wrong. However if you play a level again it will adjust the amount of Saved Cubes, removing the old ones. This means you could lose progress and access to areas, if that has affected your save game.
Sorry for the inconvience and we hope it affects not that many people :) Have fun playing Link The Cubes 💛
Steam Next Fest Demo
Hi there!
Our game got a bit of a visual makeover!
The Cubes are now more yellow and we tweaked the overall look of the levels for better visibility.
You'll noticed that some of the visual effects got an overhaul, too. Like our portals:
And we added a whole lot of new levels!
[table equalcells="1"] [tr] [th]
Demo
17 Levels
[/th] [th]
Full Game
100 Levels
[/th] [/tr] [/table]
We hope you'll give the demo a try during Steam Next Fest!
Cheers, battyRabbit
Updated Playtest with newest features
- new secondary control bindings (Y,X shoulder buttons) - UI overhaul - skippable levels in playtesting mode - some bug fixes, mostly visuals with Undo