1. Due to a very accidental opportunity for me to comprehend new knowledge, I deleted the original park map and replaced it with a map of randomly generated rooms, and different rooms can be randomly generated for each game. 3. Another new opportunity allowed me to acquire new knowledge and improve the whole movement system. 2. Integrate obstacle dodging gameplay into the room. 4. The combat system adds crouch attack and jump attack, crouch attack can only crouch block, jump attack can only jump block. That is to say, before there were only 2 attack choices, now there are 4 attack choices. 5. The character model has materials.
2022.6.22update
Add football mode. Add a character, can prick attack, ignoring any defense and evasion.
2022.6.12update
Fix AI sometimes attacks don't show。 Add Breakthrough mode, avoid different objects to win. Add a role,can move when attacking. Heavy attack distance changed from 3x to 2x.
2022.6.9update
Fix a super big BUG that causes AI not to common attack immediately when getting white body. Improved short attack movement when attack on low slope to high slope. Heavy attack damage reduced from 2x to 1.5x. Add a role, can low attack (the opponent needs to dodge). The victory rule removes the comparison with the most kills.