Tania side story vol.2 24p (a total of 48p including vol.1)
https://www.patreon.com/user?u=42628911
Illustrated by ChickeIII&4why(Bad Mushrooms)
What will become the fate of the young aristocrat lady,
an end to all… or to be reborn?
Little Witch Nobeta is coming onto console platform!
Recently we have completed our voice recording for our main characters in Japan's studio, characters including Nobeta, Black Cat, Tania, Monica, and a boss not yet revealed.
The development team is restructuring the game codes right now, and testing for console environment.
We are also optimizing the game performance on Steam to bring players a better game experience.
A new stage and a new boss are both under development.
Stay tuned for more updates!
《Little Witch Nobeta》Animation project initiated
《Little Witch Nobeta》Animation project initiated to be released 08.2021
[previewyoutube="S-a5953SMu8;full"]
Little Witch Nobeta in-development content video
[previewyoutube="BCnpZlUzUKU;full"]
We will be dropping another big announcement on April, be sure to follow us on social media for more information.
Become our patron to receive milestone reward Little Witch Nobeta comic extra chapter – Tania (1/2) https://www.patreon.com/user?u=42628911
Illustrated by ChickIII&4why(Bad Mushrooms) Aristocratic girl’s untold past will soon reveal
[previewyoutube="anPycSrHzFU;full"]
20210127 Announcement
[20210127 Announcement]
This announcement is made to explain a few things as we have received feedbacks and questions regarding the game's development progress.
First of all, Little Witch Nobeta is a collaborated work developed by Pupuya Games and Simon Creative. Pupuya Games is mainly responsible for the development of the core game while Simon Creative assists in artwork, audio, script writing and localization.
After working on Early Access post-release bug-fix, Pupuya Games have been dedicated to developing promised content for the full version. On the other hand, Simon Creative have been assisting in said areas, as well as developing associated work and gathering more resources to help refine the game. As explained above, the development of "LWN associated work" and the "core game" are two parallel lines, the former is led by Simon Creative and Pupuya Games’ focus is always on the development of the core game.
Secondly, It is common to receive weekly/monthly updates on mobile game, but that is unlikely the case for PC/Console game as it usually takes years to complete a development cycle. It took us nearly three years to develop all the content that's in the current version, wouldn't it be a little unreasonable to expect a new patch with equally adequate content to be released in just a few months? And to make it clear, we would never plagiarize from others just to speed up our development progress, and this happens a lot in the industry especially in certain region and we despise such practices.
In comparison with mobile game, the developemnt of a 3D aciton PC/Console games (We are planning to release the full version on PlayStation and Nintendo Switch) is more demanding in many ways for developers of our scale, especially for games like LWN that requires a fluid, intuitive gameplay. Cross-platform development is also a big burden on development time and costs, but it allows player to enjoy the best experience on their favourite platform.
Therefore, our goal is to release the full game in our next major update, we are not going to released scattered content just to satisfy those lacking in patience. We have stated our goal before https://store.steampowered.com/news/app/1049890?emclan=103582791464301614&emgid=2930115084213090496
And we are working hard towards the goal, if you are interested in our development progress, you're welcome to become our patron. https://www.patreon.com/user?u=42628911
We will be doing monthly updates of Pupuya Games's development progres, the income we receive from patreon will be used on hiring designers who specialises on modelling, art, action design and audio design.
Your subscription help us perfect the game.
Meanwhile, we are planning to release more dedicated comics and animation, it helps enrich the Little Witch Nobeta universe. As we stated before, we are trying to make Little Witch Nobeta into a cross-media series rather than just a game.
We very much appreciated your patience and support.
※Simple updates or development information will be updated on Facebook & Twitter, welcome to follow our social media page.
350 Patron Goal Reward: Release Little Witch Nobeta Comic Extra Chapter: Tania (1/2) to tier 2 and above patrons https://www.patreon.com/user?u=42628911
See the next game update time: https://store.steampowered.com/news/app/1049890?emclan=103582791464301614&emgid=2930115084213090496