Littlewood cover
Littlewood screenshot
Linux PC Mac Switch Steam Gog
Genre: Role-playing (RPG), Simulator, Adventure, Indie

Littlewood

Littlewood v0.93

Littlewood v0.93

+Updated elevated land sprites
+Updated Tree Sprites
+Updated Alm Tree sprite
+Updated Leif Tree sprite
+Updated Dewdrop sprite
+Updated Lumber Mill sprites
+Updated Smelter sprites
+Added Watering Can (Bubsy's Gift #1)
+Added Beauty Salon (Bubsy's Gift #2)
+Added Bubsy's Self Portrait (Bubsy's Gift #3)
+Beauty Salon System!
+You can change your hair and outfit in the Beauty Salon's dresser
+You can purchase new hairstyles and outfits
+Added new weather: Rain!
+Added Lollypop Flower (8 Colors)
+Added Zigzag Flower (8 Colors)
+Added Dewcap Flower (8 Colors)
+Added Wickid Flower (8 Colors)
+Added Tootsie Flower (8 Colors)
+Added Floof Flower (8 Colors)
+Added Flower Room in the Museum
+Flowers can spawn in the Endless Forest
+Water your flowers for a chance at getting new colors and hybrid flowers
+Added Wooden Toy (New Item)
+Added Magicwood Toy (New Item)
+Added Goldenwood Toy (New Item)
+Added new text when finding a rare item
+Changed sprite for Garden Flowers
+Changed sprite for Lily flowers
+Fixed wedding invite bug
+Fixed hand selector bug
+Fixed marketplace not selling items bug
+Fixed invisible paintings bug
+Fixed invisible item obtained when removing fence
+Replaced Key Items with Flowers
+Removed old Watering Can tool
+Updated structure donation menu
+donating to structures can get you more deluca coins

Thanks so much for your support! I hope you all are staying safe during these crazy times.

I've got big plans for the next update. I think it's finally time to take on the Grand Library!!!

Cheers :)
Sean

Personal Note**
As some of you know, I'm gonna be a dad very soon! My wife's due date is the 30th so the baby might pop out any day now. I'll be sure to keep the community informed on update plans as well as upcoming intended launch dates!


Littlewood v0.92

Littlewood v0.92
+Added Museum Pillar icons when you've completed rooms
+Added a new 'End of Day Menu' to show more info for townsfolk/hobby levels
+Added 4 new Hair styles (Total of 11 options now, more coming)
+Added new "Spikey" hair option
+Added new "Column" hair option
+Added new "Rolls" hair option
+Added new "Hawk" hair option
+Added new Hair Color option - White
+Added 5 new outfits (Total of 12 options now, more coming)
+Added new "Mustard" outfit option
+Added new "Neon" outfit option
+Added new "Cream Robe" outfit option
+Added new "Blush Robe" outfit option
+Added new "Sky Robe" outfit option
+Added new Blueprint Icon
+Blueprints are now... BLUE
+Tree Stumps must be hit twice before being destroyed
+Dark Trees attack a tad bit slower
+Dark Trees are now knocked out for 20 seconds when you hit them.
+Alm Stumps now look different from Tree Stumps
+Leif Stumps now look different from Tree Stumps
+Added hopping animation when catching bugs
+Added fishing animation when reeling in
+You sometimes hop when mining or chopping wood
+Made camera follow smoother
+Stumps now only cost 1 wood to build
+Reduced Pocket Watch required materials to 3/3/3/3
+Fixed Black screen bug before your wedding
+Fixed day light not being active during cutscenes
+Fixed lumbermill/smelter/tavern menus being active during cutscenes
+Fixed lowering ground under fences, unable to raise water to ground level
+Fixed running into the void when trying to leave your house after selecting "Return Home"
+Fixed Punkins not being harvestable because of event dialogue

Woo! I plan on adding more hair styles and outfits in the next patch. Soon there will be a Beauty Salon blueprint that will allow you to change your character (One of Bubsy's request gifts). I'm considering having more outfits and maybe even hats that can be unlocked, too.

I spent this weekend watching my wife play the new Animal Crossing. I sat there taking notes on things that I could add to Littlewood LOL. I can't wait to share some exciting new things I have planned.

I hope you all are staying safe out here!

Cheers and thanks for your support :)

Sean

Littlewood v0.915

Littlewood v0.915
+Added Maximilian's romance/marriage option
+Added Iris's romance/marriage option
+Added more details to wedding portraits
+Fixed "Too Many Pets" bug when trying to buy something in Deluca
+Fixed Willow thinking you're marrying her before you propose lol typical Willow
+Fixed townsfolk saying let's go to Deluca even after completing their date
+Fixed town name panel showing up when in a date cutscene in Deluca
+Fixed dating bug where you can enter Deluca over and over again
+Fixed not saving romantic dialogue level when exiting the game
+Fixed some townsfolk being interested in other townsfolk after you start dating them
+Fixed Magic Trees being invisible in town
+Fixed Townsfolk / NPCs being off grid and making the player off grid when swapping places
+Fixed unable to propose bug
+Fixed kiss animation
+Fixed not being able to swap places with townsfolk while on stairs
+Fixed spawning outside of the walls of a house when building indoors
+Fixed wedding and other events being buggy when not sleeping in your bed the night before
+Fixed getting stuck with Heart Clover dialogue
+I think I fixed not being able to move right or left when entering building. Let me know if this still occurs!
+You can now swap places with townsfolk while inside a house/structure
+You can now hop over objects while inside a house/structure (With Jumpy Boots)
+Nerfed dewdrops received from museum chest by 20%
+Dust Cavern shop now refreshes every day
+You can no longer place objects that block the doorway inside of a house

Whew, all current Townsfolk can be married now! I hope that you find the dialogue to be charming! Sometimes writing dialogue is the hardest aspect of developing Littlewood lol.

I fixed a bunch of bugs that were reported, and I still have a few that need solving. Thanks so much to everyone who has been letting me know about bugs!

Next up is a brand new Blueprint (Beauty Salon) with a bunch of character customization options, Bubsy's request gifts, and maybe even some... WEATHER!

As always, thanks for your support.

Cheers :)

Sean

Littlewood v0.9


Littlewood v0.9
+Added Punkin Day (New Town Event)
+Added Gobby Caravan (New Town Event)
+Added Gobby Beanbag
+Added Gobby Plushie
+Added Gobby Traveler Plushie
+Added Gobby Merchant Plushie
+Added Gobby Duelist Plushie
+Added Gobby Portrait
+Added Bug Swarm (New Town Event)
+Added Bug Hive (Attracts bugs in town to its location)
+Added new portraits sprites for all of the Townsfolk during Punkin Day!
+Added more songs for each season and a second night theme
+Added animation to title screen logo
+Added Windmill - A new town object that increases your chance to yield bonus crops/fruit when harvesting them
+The Windmill can be unlocked from Fancy Chests (the purple chests from completing quests in town)
+Added new Indoor Decor that can be bought at Mel's Decor Shop
+Added Wind Fairy Wallpaper
+Added Wind Fairy Flooring
+Added Breezy Bed
+Added Breezy Chair
+Added Breezy Table
+Added Breezy Lamp
+Added Miniature Windmill
+Added Night Ambience
+Added Cavern Ambience
+Upgrading Deluca now unlocks the Card Shop before the Pet Rescue
+Revamped various sound effects
+Updated dialogue box texture
+Goldencrest can now be caught at the Catacomb Tree
+You can now jump over objects which include weeds, crops, barrels, signs, etc.
+Slowed down run animation a bit
+The Dark Trees in the Endless Forest won't attack you for 5 seconds after you've entered
+Changed sprite for Perfect Slimeapple and Golden Carrot so that the hint silhouette isn't misleading
+Changed the "Experience Town Events" personal goal to another item collection goal
+Updated Tarott Monster table background
+Finding all scavenger eggs during the event will reward you with 500 Dewdrops if you interact with the sign again.
+Researcher Chest in the Museum now gives dewdrops equal to 2 times the amount of items you've donated
+You now have a chance to get Deluca Coins from the Researcher Chest in Museum
+Increased rewards from Fancy Chests (more dewdrops and higher chance of unlocking blueprints)
+Increased movement speed in build mode while sprinting
+Hitting the "P" key in the main menu will set the game's resolution to 800x600 with fullscreen turned off
+Town Beauty score can no longer go down, only up
+Fixed bonus crop/fruit chance I accidentally put it to be 50% which was way too high
+Fixed Scavenger Hunt Eggs not unlocking new furniture
+Fixed game breaking bug when you have 150 town decorations
+Fixed quest not counting multiple items sold in a single item stand
+Fixed spelling mistakes
+Fixed bugs spawning in crops and townsfolk being stuck in crops
+Fixed getting locked out of Catacomb Tree after feeding it 3 times and not immediately spawning bugs
+Fixed Townsfolk Request page being buggy and completing requests that weren't on the current page
+Fixed mashing on the "Leave Forest" button to be buggy and teleport you to the wrong location
+Fixed Town Event not refreshing when returning home after fainting in the forest/caverns
+Fixed Tarrot Monster bug where the opponent's hp would reset to 10 if they healed
+Fixed Jumpy Boots not working properly when jumping up and down elevation from the top edge
+Fixed tool sprite showing through trees/ores
+Fixed tool sprite being covered by your hair sprite when mining/chopping
+Fixed Museum donation count being bugged and the progress bar exceeding its limit
+Fixed Willow spawning out of bounds when placing a bed on top of her at the start of the game
+Fixed Lumber Mill & Smelter UI not properly updating your item quantities after donating to those respective structures
+Fixed npcs not having a dialogue box during events
+Fixed weed event not spawning a bunch of weeds
+Fixed Dudley giving you the Golden Fishing Rod preemptively

We did it! We've finally hit version 0.9! The next big goal is to add all of the romance/marriage systems. I'm aiming to have a few townsfolk completely done with the marriage option allowed in the next update, along with a special credits scene.

As always, thanks for your support! There is so much more I have planned for Littlewood, and it helps to have an amazing community behind the game. I couldn't have done this without all of you!

Cheers.
Sean

Littlewood v0.899

Littlewood v0.899
+Added the "Marketplace Settings" stand in the Marketplace.
+Added Honeycomb (rare item dropped from catching bugs at the Catacomb Tree)
+Added Treesap (rare item dropped from catching bugs at the Catacomb Tree)
+Added "Scavenger Hunt" TOWN EVENT!
+Added "Plague of Weeds" TOWN EVENT!
+Added Egg Scavenger Wallpaper
+Added Egg Scavenger Flooring
+Added Bunny Bed
+Added Bunny Table
+Added Bunny Chair
+Added Bunny Lamp
+Added Scavenger Egg Statue
+Added Pink Garden Flower
+Added Blue Garden Flower
+Added Orange Garden Flower
+Added Yellow Garden Flower
+Added Teal Garden Flower
+Added Red Garden Flower
+Added Pocket Watch shortcut button next to inventory button for fast time travel
+You can buy the new garden flowers at Mel's Decor Shop
+Unfinished events will no longer spawn on calendar
+At levels 30/60 in Merchanting, you can sell twice/triple the amount of items per stand
+Added text to level 99 chests that let the player know they aren't implemented yet
+Fixed being locked out of using the Catacomb Tree after feeding it 3 times
+Fixed Zana floating through Deluca bug
+Fixed bugs selling for only 5 dewdrops
+Fixed dewdrop values for some misc items
+Fixed Seaweed and Primal Tooth museum descriptions
+Fixed being knocked out instantly when going down into the Well

Thanks for your support! I'm going to be adding many more town events in the coming days, as well as fixing a bunch of bugs. Also, I would love to hear your ideas for some town events :)

Cheers!!
Sean

Littlewood v0.89

Littlewood v0.89

+Added ALL OF THE BUGS!!!
+Added Rootbug
+Added Elder Dragonwasp
+Added Wiggly Drone
+Added Treasure Glider
+Added Mookimooki
+Added Steel Beetle
+Added Ghostwick
+Added Fellbug
+Added Rainbow Slug
+Added Goldencrest
+Added the Catacomb Tree for mid-late game bug catching! (At the Grand Library)
+Added Gooeyberry (New Tool)
+Added Perfect Gooeyberry (New Tool)
+Added Purply Wallpaper
+Added Yellow Grass Flooring
+Added Catacomb Bed
+Added Catacomb Table
+Added Catacomb Chair
+Added Catacomb Lamp
+Added Catacomb Goo
+TALKING TO TOWNSFOLK/NPCS NO LONGER COSTS ENERGY
+Increased Town Decor cap to 150. The town wish is now +15 Town Decor allowed.
+You can now walk over crops if they are just dirt piles
+Added Seaweed (Randomly caught while out at sea)
+Added Primal Tooth (Randomly caught while out at sea)
+Added "+5% Day EXP" Town Wish (x9) for a 36% increase in day length at max upgrade
+You can now tell which town wishes you've maxed out by interacting with the plaque behind your office desk
+Golden Reel is now the Golden Fishing Rod
+Dudley gives you the Golden Fishing Rod as his third gift
+Implemented the Golden Fishing Rod - Instantly catch adjacent fish when catching a fish!
+Silver / Golden fishing rod actually shows when you're fishing
+Added more trees to the starting map
+Fixed hangout partner floating when sailing out to sea
+Fixed picking crops/fruit with the Golden Glove in an awkward 'L' formation instead of horizontal or vertical
+Fixed drop rates for rare items
+Fixed negative item counts when cooking
+Fixed disappearing cobblestone
+Fixed Dudley giving your Orichalcum instead of a Golden Fishing Rod
+Fixed Quick cooking not working properly
+Fixed Expert Fishing License description
+Fixed "Too Many Pets" error when buying from Toad/Mysterious Visitor
+Fixed Quick Save not triggering sometimes even when sleeping in your bed
+Fixed museum not counting certain stands towards total
+Fixed tutorial notes not repeating animation
+Fixed Mel spawning in town before meeting her in Deluca
+Watering Can will no longer instant-bloom your crops and fruit trees.
+Watering Can will only give you items that you've found already.
+Increased number of items that the Watering Can will give you.
+Increased Watering Can trigger chance to 25% each day.

As always, thanks so much for your support! I'll be sure to check the forums and stuff for more bug fixes. Whenever I add new content I always expect some bugs to slip under the radar.

The next update is going to be a big one!!! VERSION 0.9!! I HAVE A LOT PLANNED.

Cheers!
Sean

Littlewood v0.88

v0.88
+Added Captain Georgie
+Added Fishing Ship (Sail out to different locations for rare fish and bonus fishing EXP!)
+Added Mystical Tarpon
+Added Silver Poppy
+Added Cruncher
+Added Bloomfish
+Added Crusher Dragon
+Added Blobble
+Added Lavafish
+Added Snootsnoot
+Added King Octopoot
+Added Golden Pleurodon
+Added Deep Sea Wallpaper
+Added Deep Sea Flooring
+Added Deep Sea Bed
+Added Deep Sea Table
+Added Deep Sea Chair
+Added Deep Sea Lamp
+Added Sea Star Statue
+Pushed back Ash's first encounter to be on the 10th visit to the dust caverns for better game pacing
+Pushed Laura's first encounter to be on the first day of Autumn for better game pacing
+Mel will spawn in Deluca after 30 days
+You can now whack Dark Trees with your axe to knock them out for a few seconds
+Added Tutorial Note in the entrance to the Endless Forest
+Weed Harvester won't harvest Heart Clovers
+Fixed one cow not wanting to eat
+Crafting bricks and planks now give more Crafting EXP for each tier
+Fixed Cobblestone not saving and blueprint disappearing
+Fixed fishing pole bobber floating around after being knocked out
+Fixed Gray Shorthair cat throwing a null error
+Fixed weeds not updating their sprite during a season change

Merry Christmas and happy new year to you all! Thanks so much for playing my game and for providing so much love and support. 2020 is going to be a big year because Littlewood will be hitting version 1.0!!!

Cheers :)

Sean

Littlewood v0.87

Hey everyone! I got another good chunk of stuff here for this week!! My wife decided to boot up a new save file and she helped me catch some sneaky bugs. I revisited old systems and cleaned up a lot of things here and there. Please check it out!

Littlewood v0.87
+Added Short Ancient Pillar (Zana Gift #1)
+Added Weed Collector (Zana Gift #2)
+Added Tall Ancient Pillar (Zana Gift #3)
+Added Giant Rock (Ash Gift #1)
+Added Cobblestone Path (Ash Gift #2)
+Added Ore Converter (Ash Gift #3)
+Added Monster Trees in the Endless Forest. Watch out for their root attack!
+Town Wishes change on Wednesday and Saturday
+Empty Museum stands now tell you a hint on where to find the item
+Deluca's casino exterior looks fancier and now has a light during nighttime.
+Lowered upgrade costs by a small amount
+Cavern/Forest chests give 30-100 Dewdrops now
+Lowered spawn rate of chests in forest/caverns
+Fixed null reference error when sleeping in your bed
+Fixed town lights being on during the day
+Fixed Pet Shop not refreshing on Mondays
+Meteorites have a 1/10 chance to be Sky Rocks when landing in your town.
+Golden Gloves spawn in the well after you max out one townsfolk's requests
+Fixed lighting being weird when returning to home from museum
+Fixed card tutorial showing wrong tutorial
+Fixed cavern chests always spawning
+Increased max crops to 36 (purchase Town Wishes in your office)
+Increased max fruit trees to 36 (purchase Town Wishes in your office)
+Fixed Iris's journal sprite
+Farm Animals have twice the chance now to request food and level up
+Farm Animals evolve at levels 10 and 30
+Golden barrels have a description
+crates and barrels in deluca have a description
+Added whirlybug sounds
+Added whirlybug ZzzZzzZzs when they don't wanna whirl no more
+Added RARE items to the deluca casino's spin machine & slot machine TRY IT OUT!
+Deluca's casino machines refresh every saturday AND sunday
+Mouse now gets hidden after 3 seconds of no input!!!!!!!!!!!!
+Fixed townsfolk house door being a null reference
+Fixed indoor white arrows bug
+When purchasing something, the menu will show your currency amount
+Added Museum's winter sprite
+Added night light for Museum exterior
+Fixed overlapping fish and trees in the endless forest
+Fixed hang out partner spawning outside of wall in forest/cavern
+Fixed night transitions in areas outside of town
+Fixed master forge wall wrong Z value
+Unlock menu now specifies Indoor Furniture / Outdoor Town Decor

Whew! Thank you for your continued support and encouragement. Please let me know if you run into more bugs, and I always enjoy your suggestions! Next week I'll be tackling more of the Grand Library and maybe a new townsfolk will be revealed :)

Cheers!!!
Sean

Littlewood v0.86

Littlewood v0.86
+Added New Color Dirt tiles!
+These can be bought at Mel's Decor Shop
+Added White Path
+Added Gray Path
+Added Pink Path
+Added Red Path
+Added Orange Path
+Added Yellow Path
+Added Lime Path
+Added Green Path
+Added Teal Path
+Added Blue Path
+Added Purple Path
+Added Magenta Path
+Fixed night song when using Pocket Watch
+Enabled Autosave again when you sleep in your bed.
+Added the adventure launchpad at the bottom of the map. Adventures are not implemented yet!!!
+Added a doormat to multiple floors that didn't have a doormat
+Fixed Cave Spider object being invisible
+Fixed Cleric Statue sprite
+Fixed typos
+FIXED the "unable to place dirt" bug FINALLY!!!
+Fixed doors being left open in deluca
+Fixed being stuck in hang out mode after going to sleep when your bed is right next to the door
+Fixed jumping into objects sometimes
+Fixed Zana and Max running away into space lol

You can expect even more content next Friday! I have a giant list of things that need completing (Achievement book, Special Moments, etc.), as well as all of the new features (Romance, Marriage, Adventuring, etc.). Feel free to follow me on twitter to get more updates. I usually post there every couple of days!!

Cheers and thanks again for your support. I appreciate all of the bug reports and suggestions :)
Sean

Littlewood v0.84

Littlewood v0.84
+Added the Special Moments system!
+Special Moments are cutscenes that are unlocked when you reach certain heart levels with your Townsfolk.
*You must have a Town Square built.
*These can be viewed in your journal.

+Added "Willow's Secret"
+Added "A Fishing Lesson"
+Added "A New Friendship"
+Added "Dalton's Museum Idea"
+Added "A Ruined Morning"

+Added "The Biggest Eater"
+Added "Time Moves Too Quickly"
+Added "Can I Try Cooking"
+Added "A Lonely Girl"
+Added "Magical Study Time"

+Added "Burnt Feathers"
+Added "Scared of Whirlybugs"
+Added "What is a Mudpuppy"
+Added "The Port City"
+Added "Hamilton Tries"

+Added "The Strongest Townsfolk"
+Added "Nobody Sits With Me"
+Added "Attemping To Mine"

+Added Dalton's gifts for fulfilling his requests.
+Added Golden Bug Statue - Triples dewdrops earned when selling bugs
+Added Golden Fish Statue - Triples dewdrops earned when selling fish
+Added Achievement Book (Feature not implemented yet)
+Updated pantry menu textures
+When you add the last item in a stack to an item stand, auto selects next item in inventory.
+Fixed doors not closing during cutscenes
+Fixed dalton being stung and blinking
+Fixed kitchen animation bug
+Fixed night change lighting bug
+Fixed weird running idle animation bug
+Fixed Personal Goals animation bug
+Fixed game breaking bug that crashes game randomly when leaving a house.
+Fixed smelter/saw menu popping up when it shouldn't
+Fixed unable to move left/right upon entering a structure
+Fixed Winter sprites for decor shop

Wooo!!! Thanks so much for your support. I've got many more Special Moments to write out for the next update.

FULL STEAM AHEAD!!!

Cheers.
Sean