+Added Iris
+Added "A Queen Visits!" Event on the first Sunday of Winter if you haven't met Iris yet.
+Added Maximilian's cutscene when you enter his house.
+Added Maximilian's random dialogue
+Added Crafting Workshop (Doesn't have functionality yet!)
+Added an Exclamation mark on Office Chair to show you that you can sit in it to make new Town Wishes
+Added a way to view your current Town Wishes in your office.
+Added Donation Stand to Master Forge
+Added 2 new Whirlybugs that take you to different parts of the Endless Forest
+Added Exotic Fruit Merchant Event in level 3 of Endless Forest
+Added Exotic Crop Merchant Event in level 3 of Endless Forest
+Added Jello Melon
+Added Duriot
+Added Wizberry
+Added Radish
+Added Punkin
+Added Turnops
+Crops/Fruit now have a level requirement for harvesting. Every 5 levels you will unlock a new tier of crop/fruit!
+Greatly increased dewdrop values of all Fruits and Veggies
+You can now MOVE THROUGH Townsfolk! Just hold a direction into them and you will swap places.
+You can now cancel quests on your Quest Board
+Replaced Animal Food with Sky Rock (Will be implemented with Slingshot Update)
+Made Solemn's map look more like a floating continent
+Increased Upgrades at Lumber Mill & Smelter from 15%/20%/25% to 15%/25%/50%
+You can now flip through structure upgrades when interacting with Donation Stands.
+You can now flip through Townsfolk Request pages at their desks.
+Capitalized the word AWAY for townsfolk requests that want to be AWAY from certain structures
+Changed inventory menu to have a bigger panel and to look cleaner
+Increased the rate at which you gain Merchanting EXP
+Adjusted EXP formula
+Shows the word Dewdrops when acquiring them from the Marketplace
+Fixed giving item for quest not being consumed bug
+Fixed random white tile bug
+Fixed Alm/Leif trees having Spring/Summer sprites during Autumn/Winter
+Fixed Townsfolk talking about Zana when she hasn't moved in yet.
+Fixed black screen bug for old demo save files
+Fixed Maximilian dialogue/hangout bug.
+Fixed Ash dialogue bug
+Fixed inventory pages missing when trying to feed animals.
+Fixed Lv.99 Chests showing opened sprite
Whew! Thanks for your patience with last week's delay due to GuardianCon here in Florida. I'll be pumping out even more content and bug fixes for next Friday.
Thanks so much for your support. Seeing such great suggestions, bug reports, fan art, and overall love for my game really keeps me going. Cheers!
Sean
Littlewood v0.76
v0.76
+SPRINT can now be set to toggled instead of held down in Options Menu
+Space, Enter, X keys now work as "Confirm"
+Both CTRLs, ESC, 0, Z, C, and E keys can now be used for "Cancel"
+Arrow keys now work exactly like WASD keys
+Both shifts can be used for sprint (toggled on and off, no longer need to hold down)
+Users with AZERTY keyboards should now be able to play comfortably
+Zana and Mel now have 100% spawn rates in deluca before moving into your town
+Fixed Ash's normal dialogue being stuck
+Fixed Fish spawn in town
+Fixed Another game breaking bug with too many trees
+Fixed Heart Clover Freeze bug
+Animal Pastures now change sprite based on season
+Optimized night light performance in town
(v0.753 Earlier this week)
+Added SCENIC MODE in the Options Menu. I would love to see a screenshot of your town! :)
+Added new evolutions for your farm animals. (Lv.10, Lv. 25)
+Dust Spires now drop Dark Matter during Mysterious Visitor Event
+Weeds will no longer spawn directly behind houses!!!
+Added various audio for menus & things in world
+Fixed teleporting animals that turn into Dalton dancing
+Fixed more grammar/spelling
+Fixed adding any ingredient from inventory to tavern bug
+Fixed Fish out of water bug
+Fixed Prize #2 text in casino bug
+Fixed Bottom Row inaccessible bug
+Fixed soft lock from interacting with corners of Air Balloon bug
+Fixed random NPCs moonwalking around
+Fixed Mysterious Visitor revealing himself to be a Gobby. YOU DIDN'T SEE ANYTHING.
+Fixed White square offset/scale bug while hovering over objects
+Fixed buildings spawning outside of town bug!!!
+Fixed out of bounds bug when placing a painting in a townsfolk's home
+Fixed Townsfolk EXP bar in Journal not updating bug
+Fixed wrong location text when leaving a building in Deluca
+Fixed wrong facing chairs outside of town
+Fixed offset UI when purchasing a Farm Animal in Deluca
+Fixed Master Forge icons bug
+Fixed a game breaking bug from building a certain amount of trees. That was a scary one!
Thanks to this wonderful community I've been able to find and fix bugs very quickly.
There still is a lot more to do, but I'm glad that you all are having a good time with Littlewood already! I can't wait to add more content and fix even more bugs this coming week.
PS. I'll be showcasing Littlewood at Guardian Con on July 5th. I hope to see some of you there!!! I will be handing out cool Littlewood stickers and stuff :)
Thank you for your support!
Sean
Littlewood v0.752
Hey all I wanted to push out a bug patch earlier than Friday because of some major bugs! Some cool features and additions from the upcoming v0.76 are in here as well.
+Added SCENIC MODE in the Options Menu. I would love to see a screenshot of your town! :)
+Added new evolutions for your farm animals. (Lv.10, Lv. 25)
+Dust Spires now drop Dark Matter during Mysterious Visitor Event
+Weeds will no longer spawn directly behind houses!!!
+Added various audio for menus & things in world
+Fixed teleporting animals that turn into Dalton dancing
+Fixed more grammar/spelling
+Fixed adding any ingredient from inventory to tavern bug
+Fixed Fish out of water bug
+Fixed Prize #2 text in casino bug
+Fixed Bottom Row inaccessible bug
+Fixed soft lock from interacting with corners of Air Balloon bug
+Fixed random NPCs moonwalking around
+Fixed Mysterious Visitor revealing himself to be a Gobby. YOU DIDN'T SEE ANYTHING.
+Fixed White square offset/scale bug while hovering over objects
+Fixed buildings spawning outside of town bug!!!
+Fixed out of bounds bug when placing a painting in a townsfolk's home
+Fixed Townsfolk EXP bar in Journal not updating bug
+Fixed wrong location text when leaving a building in Deluca
+Fixed wrong facing chairs outside of town
+Fixed offset UI when purchasing a Farm Animal in Deluca
+Fixed Master Forge icons bug
+Fixed a game breaking bug from building a certain amount of trees. That was a scary one!
EDIT: Pushing out v0.753 now that fixes the "No Fish Spawn" bug
Littlewood v0.75
v0.75
+Removed unused item from Dalton's level 10 shop.
+Reduced Cost for Air Balloon to 1/1 Planks/Brick
+Fixed Dudley Carrot Freeze bug
+Fixed getting stuck while on the top of elevation after farming/gathering bug
+Fixed mouse bug in build mode when selecting actions
+Reduced build cost for all townsfolk houses from 10/10 to 8/8 Planks/Brick
+Reduced build cost for Marketplace from 10/10 to 8/8 Planks/Brick
+Reduced build cost for Town Square from 10/10 to 4/4 Planks/Brick
+Dalton now accurately says his shop refreshes every Tues & Thurs
+Reduced volume of Ash's whistle when you blow it
+Updated build cost menu to show required objects' names
+HANGOUT OPTIONS IS NOW ALWAYS AVAILABLE once you get a certain heart level and build that townsfolk's house
+Fixed Townsfolk spawning on fences
+Townsfolk now have a chance to move around and do their unique emotes
+If Dudley spawns or walks near a body of water, he might whip out his fishing pole!
+Changed Personal Goal Collect 10 Dirt to Collect 3 Dirt
+Fixed missing sprites on some Personal Goals
+Fixed buggy dialoge box animations
+Prevent player from entering caverns/forest during a timed event
+You can now rotate chairs while placing/moving them (R key or the X button on Xbox Controller)
+Key Binding is still in the works, I prioritized Dialogue for this update!
+Fixed Quest Board progression bug
+Willow now unlocks the Air Balloon 1 day earlier
+Willow now reminds players to build Town Square
+Updated Inventory Panel Sprites to be cleaner
+When you are donating to upgrade a structure, you can now see your current stock of the required material
+Increased chance of getting Deluca Coins from fancy chests (dropped from Quest Board + Personal Goals)
+Laura checks to make sure you build the Quest Board
+Added Tutorial Notes on the starting map that show you how to build stairs and move objects in Build Mode
+Gobbys no longer spawn and in front of important things in Tavern
+Added more Hang Out dialogue for all Townsfolk
+Added more Heart Clover dialogue for all Townsfolk
+Added more Compliment dialogue for all Townsfolk
+Added more Random dialogue for all Townsfolk except Maximilian
+Fixed Ash dialogue bug
+Increased the chance for the Quarry to spawn ores
+Fixed 101% bug
+Fixed elevating land during autumn weird bug
+Fixed some grammar/spelling
+You can no longer sell key items at the marketplace
*I want to apologize for not including custom key bindings yet again, it's just that the (Temporary Text) really had to go! I prioritized adding more dialogue for this build and fixing big bugs. There are still a few more that I didn't get around to fixing, but just know they will be squashed for the next build :)
Thanks so much for your support and encouraging words. Littlewood has already come so far since launch and next update will be even BIGGER.
Cheers!
Sean
Littlewood v0.74
v0.74
+Fixed Grand Library super bright texture bug
+Added Decor Shop (Only 6 things to buy currently)
+Fixed Icon and text for upgrade menu
+Added Dew Palm
+Added Goldfern
+Added Blue Coral
+Added Red Coral
+Added Square Hedge
+Added Round Hedge
+Fixed getting knocked out upon load game if you saved your game at 100% energy
+Added more base dialogue to NPCs and some Townsfolk
+Added more random dialogue blurps to some Townsfolk and NPCs
*Still nowhere near the amount of dialogue that I want. You can expect a lot more dialogue updates in the future.
*Custom Key Binding couldn't make it in this update, sorry! We were doing a marathon of playtesting and minor bug fixes. Next update will have it for real.
THE GAME LAUNCHES IN LESS THAN 5 MINUTES OH GOD I HOPE IT WORKS.
-Sean
Littlewood v0.73
v0.73
+Updated Museum's Weed sprite
+Fixed upside down Personal Goals
+Added new Dewdrop values for fish
+Increased value of ores/wood/brick/plank
+Fixed Cavern Note overlapping player's head
+Added unique description when interacting with statue in town square based off of your personality trait
+Changed build costs of Alm Totem and Leif Totem
+Fixed interacting with bench bug
+Fixed Decor Town Wish sprite missing bug
+Every Friday you will always be able to hang out (townsfolk have to have their house built still)
+Fixed paintings not being saved bug
+Fixed Zana bug
+Fixed Mel bug
+Fixed Lilith bug
+Swapped rare fish drops in endless forest with deluca's rare fish drops.
+can't get knocked out by wompers while fishing
+Updated the extras tab
+Added Autumn Theme
+Added Event Theme
+Added Romantic Theme
+ADDED BOOKSHELF. You can buy it from Dalton's General Shop.
+Fixed negative music volume bug
I am going to be writing a lot of dialogue and trying to implement key bindings all today before the midnight launch (6/18 12:00am EST).
If you're a beta tester please try to break the game one more time before tonight. I can't have any bad bugs! Also thank you so much to those who have been testing!
I will be sending out Kickstarter keys today as well.
Exciting times ahead!!!!
Littlewood v0.72
v0.72
+You now stop sitting in the mayor's chair upon closing the town wishes menu
+You cannot close the town beauty menu wile appraising your town
+Changed Endless Forest Upgrades to:
(3 Stars - Increase chance of finding Fruit Trees.)
(6 Stars - Increase chance of finding Magic Trees.)
(10 Stars - Increase chance of finding Golden Trees.)
+Changed Dust Caverns Upgrades to:
(3 Stars - Gain double the amount of Dust when mining Dust Spires.)
(6 Stars - Increase chances of finding Magicite.)
(10 Stars - Increase chances of finding Orichalcum.)
+Added Golden Acorn. Dropped from Golden Trees.
+Added icon for Bubble Pot / Sizzle Pan / Chop Board in Recipe menu.
+Changed tavern look a bit
+Reduced cost to build crop/fruit trees to 1 of their respective item. (It now costs 1 Carrot to place a Carrot crop instead of costing 3.)
+Fixed town wishes not accurate bug
+Added Sealed Chests that open once you reach a certain level in a hobby.
+You can now craft high end materials in the Master Forge.
+Touched up Master Forge area to look gooood.
+Fixed saving and quitting game while in Master Forge and Grand Library bug
+Fixed Coffee Shop Passives bug
+Added Heart Clover (New Misc Item)
+Added Clover Statue (New Town Decor)
+Added Fossil Statue (New Town Decor)
+Added Log Statue (New Town Decor)
+Added Bee Statue (New Town Decor)
+Added Anchor Statue (New Town Decor)
+Added Carrot Statue (New Town Decor)
+Added Slimeapple Statue (New Town Decor)
+Added Hammer Statue (New Town Decor)
+Added Dewdrop Statue (New Town Decor)
+Added Monster Statue (New Town Decor)
+Fixed Dalton's Chair bug
+Fixed painting bug
+Fixed some item values
+Dalton no longer sells blueprints that you've already unlocked
+Disabled flip when placing objects... For now.
+Added Golden Carrots
+Added Perfect Slimeapples
+Added panning camera for new save files
Still going to add key bindings and a TON of dialogue before the launch on Tuesday!
FEELING BOTH NERVOUS AND EXCITED.
Sean
Littlewood v0.71
v0.71
+Dalton's General Shop now refreshed every TUESDAY and THURSDAY.
+Deluca's furniture and items refresh every SATURDAY and SUNDAY.
+Fixed forced fullscreen main menu bug
+Littlewood runs in background
+Fixed Game freeze after knocked out by womper then interacting
+Fixed Quarry spawning ores outside of town
+Fixed museum stairs and room bug
+Fixed sitting on things too quickly bug
+Fixed traveling and getting stuck while at 100 energy bug
+Fixed missing town wishes sprite bug
+Fixed bright light during event bug
+Fixed tavern showing wrong recipe unlocked when cooking with sizzle pan and chop board
+Fixed Hangout Bug
+Fixed Museum and coffee shop winter sprites bug
+Fixed unlocking furniture from cave/forest bug
+Fixed bonus dewdrops to be accurate while hanging out
+Getting fruit/veggies from casino will now unlock them for build mode
+Fixed quest board bug
+Fixed delivery item showing up for all townsfolk bug
+Added 5% more magic wood spawn and reduced magicite ore to be an equal spawn chance in forest/cavern respectively
+Changed Magic Tree sprite
+Fixed abrupt night time change in lighting bug
Next priorities are Key Bindings and a TON of dialogue for all townsfolk and NPCs. 4 more nights of solid work to go before launch!
Cheers!
Sean
Littlewood v0.7
Littlewood v0.70
+Instead of disabling icons of your built objects, they are enabled with a cute check mark!
+You can now fill up your energy bar to 100%, with the FOLLOWING action knocking you out from exhaustion.
+Added tired notification if you are about to knock out
+Fixed Silver Tool effects being unlocked already
+Lowered Silver Tool % a bit (Gotta leave room for some dope Golden Tools you know)
+Fixed fullscreen/resolution not working in game
+Added walking sounds
+Added vsync, so framerate is synced with your monitor. Without it enabled my laptop was getting 500+ fps and the fan was going nuts.
+Fixed smelter not working if you fall asleep in it bug
+Mailbox reward shows item names now
+Fixed Mel going into Terric's house bug
+Fixed placing more crops/fruit trees than you're allowed
+Fixed Personal Goal page #3 cannot cook bug
+Passive Bonuses disappear upon a new day
+Marketplace is now 10x7 instead of 11x7
+Fixed Moving stuff into other stuff bug
+Smoothed FPS and smoothed player/camera movement
+Fixed spamming pickup/place crashing your computer bug
+Fixed crops/trees/objects spawning outside of town
+Collecting 1 dewdrop will collect all dewdrops at marketplace
+Fixed mail rewards (Willow giving you 3 Dewdrops was a little pathetic lol)
+Reduced EXP gained from finding an Acorn or Dragon Fossil
+Increased coffee shop item costs to 200.
+Made EXP formala a bit harder once you get a hobby/townsfolk to level 50.
+Game doesn't save if you sleep outside of your bed.
+Fixed invisible trees in Endless Forest during Autumn/Winter.
+Disabled Seasonal particle effects when outside of town.
+Made Ash's random event in cavern a bit more rare
+Fruit trees now bear fruit in Endless Forest. They are more rare, though.
+Fixed ugly camera panning around a disabled town square after exhausted outside of town.
+Fixed array out of index bug with seasonal events outside of spring
+You start day with 25 energy lost if you didn't sleep in your bed
LITTLEWOOD LAUNCHES ON STEAM EARLY ACCESS ON TUESDAY, JUNE 18TH :)
Beta Update 6/11
Beta Update
+Added new Mail System! Townsfolk will reward you for hobby levels, townsfolk heart levels, and museum donation milestones with mail!
+Adjusted EXP formula for hobbies/Townsfolk. Every 2 levels, the cap increases by 1. Every 10 levels, the cap also increases by 5.
+The EXP formula is still subject to change. Hopefully this is the sweet spot.
+I don't want players to achieve 99 in anything within their first year of playing!
+Townsfolk gain double heart exp for normal talking.
+Ash now unlocks the Quarry
+Implemented Silver Tools, you can now hover over your tools in inventory to see what they do.
+Dudley gives you the Tree Stump Blueprint so you can regrow trees
+Reduced target framerate, hopefully will not make certain computers run hot. Let me know!
+Crops will now grow even if they have objects in the spaces ABOVE and BELOW them. (Allows more freedom and versatile farm layouts)
+Enabled Mouse (A bit finicky still with certain buttons, please let me know if there are any huge issues that arise with mouse!)
+Added pointer hand to the keyboard keys in the main game scene
+Trees now get chopped properly in the Endless Forest
+Smoother fish animation when interested in your bobber
+Fixed not being able to access inventory when placing items in the marketplace
+Added holding down space for crafting!
+Fixed houses/structures/objects being spawned outside of town!
+Fixed 2 Bubsy house bug
+Event sign now shines for events that are actually implemented
+Cannot go negative when quick cooking in the Tavern
+Every day 1-3 dishes will be eaten at the tavern instead of just 1
+Fixed water fountain sound even when fountain is hidden due to event
+Fixed not being able to play in the casino with only 1 deluca coin
+Fixed Mel's dialogue a bit and added a tiny bit more, still a lot to do for all townsfolk.
+Fixed z value on ore deposits in cavern
+Fixed Mel spawning in main town before Deluca
+Townsfolk now let you know that you should build a desk in your own home to view your PERSONAL GOALS.
+Fixed pointer hand blocking raycasts
+Fixed bonus item text color and sound
+Added the Quest Board which is given to you by Laura
+Fixed invisible wall on leftmost part of map
+Fixed Dudley not giving you his hand me down furniture
+Updated the Townsfolk section of your journal with descriptions and unlock conditions (Last 2 cannot be obtained just yet)
+Added various sound effects
+Change the plus sign from a well nights rest to the left side of the energy bar so as to not block visibility
+Updated hobby menu to show hobby levels
+Increased size of mailbox menu
+You can now sit in your chair when interacting from above
+better animations on build cost panel when spawning object