Live Inc. has come out of early access! This patch focuses on changes in audio and balancing based on your feedback.
- Removed the loud alarm sound, hacker and admin will need to communicate to status of the timer to their teammates. - Triggered sensors will now only give a sound notification to the Admin. - The game now starts with some sensors enabled for increased decision making. - Resetting a server will now reduce the timer a lot more. - Adjusted the movement speed and movement sounds for the Spy and the Guard. - Other minor audio changes - Updated the tutorial content - Minor HUD changes
Patch 1.3.0
In this patch we fixed some game-breaking issues and polished some of our features. We also updated the art on the outside of the level.
- Fixed issue where you would sometimes fall through the map - Fixed bug where spy objectives wouldn't spawn correctly - Added new models outside the building - Lighting improvements
Thank you all for playing and leaving feedback! There will be another update later this week.
Patch 1.2.0
In our first patch we fixed a major issue that caused the players to restart the application after a game had ended. Now players will return to the lobby as intended.